Player Matchup

Nu Wa
Nu Wa
FEMALEPROTOTYPE
Nu Wa
Level 111
God Stats
10W - 16L
1,393 SR
Queue Stats
70W - 71L
1,414 Elo+
Party 1
Hercules
Hercules
UwUFoxfire
Hercules
Level 87
God Stats
1W - 1L
1,177 SR
Queue Stats
49W - 56L
1,413 Elo+
Solo
Ymir
Ymir
kingjames_28000
Ymir
Level 68
God Stats
4W - 4L
1,435 SR
Queue Stats
29W - 35L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
mexican fear
Cernunnos
Level 128
God Stats
27W - 31L
1,579 SR
Queue Stats
223W - 236L
1,482 Elo+
Solo
Hun Batz
Hun Batz
trouble173
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,457 Elo+
Solo
Team Averages
Level 93
1,417 SR
1,435 Elo+

VS

Team Averages
Level 98
1,499 SR
1,477 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Chawlay
Nu Wa
Level 151
God Stats
1W - 3L
1,506 SR
Queue Stats
272W - 259L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
chuckyiscool
Erlang Shen
Level 66
God Stats
3W - 3L
1,583 SR
Queue Stats
298W - 287L
1,426 Elo+
Solo
Ullr
Ullr
koldveinz
Ullr
Level 69
God Stats
1W - 2L
1,404 SR
Queue Stats
42W - 47L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
7,258
518
5,556
5,046
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
UwUFoxfire
Hercules
14
1 / 2 / 0
7,743
553
5,190
11,409
9,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 3
7,559
540
4,090
10,434
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
mexican fear
Cernunnos
14
2 / 2 / 2
8,423
602
6,708
10,673
4,563
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
trouble173
Hun Batz
13
1 / 4 / 0
7,308
522
4,411
13,824
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 2 / 3
6,998
500
7,095
12,989
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
 
Yemoja
10
0 / 1 / 1
5,983
427
1,927
7,488
4,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Chawlay
Nu Wa
14
4 / 1 / 1
8,092
578
8,912
6,708
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
chuckyiscool
Erlang Shen
14
3 / 1 / 0
8,258
590
10,360
12,591
11,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
6
0 / 2 / 1
4,875
348
1,587
4,943
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
9
9
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
3
1.75
L
Yemoja
 
Yemoja
0
1
1
0.5
L
Nu Wa
Chawlay
Nu Wa
4
1
1
4.5
W
1
1
0
1
W
Hercules
UwUFoxfire
Hercules
1
2
0
0.5
L
Erlang Shen
chuckyiscool
Erlang Shen
3
1
0
3
W
2
0
3
3.5
L
Ullr
0
2
1
0.25
W
Cernunnos
mexican fear
Cernunnos
2
2
2
1.5
W
Hun Batz
trouble173
Hun Batz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,955
Damage
29,881
51,386
Taken
44,719
29,899
Mitigated
25,485
13,024
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,095
1,422
0
1,394
12,989
4,894
0
3,236
9,753
0
51,212
L
Yemoja
 
Yemoja
1,927
739
747
1,785
7,488
4,960
0
1,451
5,933
17,322
0
L
Nu Wa
Chawlay
Nu Wa
8,912
1,537
0
750
6,708
2,648
90
2,382
4,326
71,060
0
W
5,556
1,674
0
967
5,046
1,732
337
2,530
2,402
57,876
0
W
Hercules
UwUFoxfire
Hercules
5,190
2,130
0
2,267
11,409
9,040
0
1,353
9,827
0
56,128
L
Erlang Shen
chuckyiscool
Erlang Shen
10,360
5,410
0
5,553
12,591
11,463
0
1,853
10,706
0
61,897
W
4,090
1,089
86
3,637
10,434
9,231
142
2,440
7,994
26,909
0
L
Ullr
1,587
925
0
1,366
4,943
1,520
0
996
3,947
0
16,627
W
Cernunnos
mexican fear
Cernunnos
6,708
2,990
0
5,647
10,673
4,563
1,620
2,510
8,138
0
77,977
W
Hun Batz
trouble173
Hun Batz
4,411
1,314
0
420
13,824
5,333
0
2,302
11,522
0
66,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
34,206
464
Minions Killed
335
0
Camps Cleared
0
1,342,580
Distance Traveled
1,180,440
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,998
500
69
5
0
312,142
0
L
Yemoja
5,983
427
28
2
0
210,157
6
L
Nu Wa
8,092
578
116
8
0
278,634
2
W
Nu Wa
7,258
518
103
7
0
230,288
1
W
Hercules
7,743
553
106
8
0
300,268
0
L
Erlang Shen
8,258
590
99
7
0
280,176
2
W
Ymir
7,559
540
43
3
0
259,656
2
L
Ullr
4,875
348
23
2
0
99,331
1
W
Cernunnos
8,423
602
128
9
0
225,601
1
W
Hun Batz
7,308
522
84
6
0
326,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role