Player Matchup

Cerberus
Cerberus
ArTikMQS
Cerberus
Level 23
God Stats
0W - 3L
1,159 SR
Queue Stats
2W - 13L
1,220 Elo+
Party 2
Neith
Neith
BySykhMQS
Neith
Level 58
God Stats
2W - 8L
1,278 SR
Queue Stats
2W - 13L
1,220 Elo+
Party 2
Guan Yu
Guan Yu
Papa SauceCa
Guan Yu
Level 24
God Stats
1W - 5L
1,284 SR
Queue Stats
1W - 5L
1,332 Elo+
Party 2
Eset
Eset
Taroco
Eset
Level 100
God Stats
0W - 3L
1,273 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 2
Fenrir
Fenrir
ToKenMQS
Fenrir
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,096 Elo+
Party 2
Team Averages
Level 44
1,299 SR
1,279 Elo+

VS

Team Averages
Level 77
1,563 SR
1,419 Elo+
Olorun
Olorun
Blue_hawk777
Olorun
Level 42
God Stats
16W - 15L
1,490 SR
Queue Stats
56W - 71L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chu6935
Tsukuyomi
Level 109
God Stats
3W - 1L
1,826 SR
Queue Stats
41W - 60L
1,408 Elo+
Party 1
Aphrodite
Aphrodite
IGOOHAARD
Aphrodite
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 207L
1,426 Elo+
Solo
Neith
Neith
RedCrackJacks
Neith
Level 116
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 63L
1,379 Elo+
Party 1
Chang'e
Chang'e
Spar3 Ch8nge
Chang'e
Level 31
God Stats
10W - 4L
1,500 SR
Queue Stats
396W - 343L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArTikMQS
Cerberus
13
0 / 3 / 2
8,210
411
5,324
27,068
27,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
BySykhMQS
Neith
14
1 / 6 / 2
8,081
404
11,333
15,991
6,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Papa SauceCa
Guan Yu
13
0 / 7 / 2
7,575
379
4,377
31,820
23,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
Taroco
Eset
10
0 / 3 / 0
7,138
357
928
5,295
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ToKenMQS
Fenrir
17
4 / 8 / 0
10,023
501
14,107
27,788
13,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
7 / 3 / 4
13,162
658
20,313
18,521
10,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Chu6935
Tsukuyomi
18
8 / 1 / 10
12,478
624
21,697
20,138
11,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
IGOOHAARD
Aphrodite
15
1 / 1 / 10
10,863
543
8,496
19,552
21,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 0 / 7
11,791
590
14,675
12,640
6,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Spar3 Ch8nge
Chang'e
17
6 / 0 / 7
12,289
614
15,249
12,615
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
27
27
Deaths
5
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ArTikMQS
Cerberus
0
3
2
0.33
W
Olorun
7
3
4
3
L
Neith
BySykhMQS
Neith
1
6
2
0.33
W
Tsukuyomi
Chu6935
Tsukuyomi
8
1
10
13
W
Aphrodite
IGOOHAARD
Aphrodite
1
1
10
6
L
Guan Yu
Papa SauceCa
Guan Yu
0
7
2
0.14
W
5
0
7
8.5
W
Chang'e
Spar3 Ch8nge
Chang'e
6
0
7
9.5
L
Eset
Taroco
Eset
0
3
0
0
L
Fenrir
ToKenMQS
Fenrir
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,069
Damage
80,430
107,962
Taken
83,466
72,715
Mitigated
56,423
26,297
Healing
38,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ArTikMQS
Cerberus
5,324
451
2,228
8,254
27,068
27,217
72
9,689
17,038
30,739
0
W
Olorun
20,313
9,193
1,123
9,403
18,521
10,795
7,688
575
17,888
106,391
10,971
L
Neith
BySykhMQS
Neith
11,333
3,722
205
1,569
15,991
6,706
0
5,345
10,565
0
58,975
W
Tsukuyomi
Chu6935
Tsukuyomi
21,697
6,357
0
3,370
20,138
11,863
1,993
917
19,048
0
112,399
W
Aphrodite
IGOOHAARD
Aphrodite
8,496
1,547
4,605
7,797
19,552
21,103
573
2,880
16,540
45,971
0
L
Guan Yu
Papa SauceCa
Guan Yu
4,377
409
372
7,690
31,820
23,845
0
12,491
19,197
0
39,725
W
14,675
7,049
0
4,640
12,640
6,682
6,482
1,141
11,499
0
94,428
W
Chang'e
Spar3 Ch8nge
Chang'e
15,249
1,467
3,088
4,335
12,615
5,980
1,243
1,245
11,254
80,614
0
L
Eset
Taroco
Eset
928
0
0
1,175
5,295
1,393
63
1,599
3,556
30,286
0
L
Fenrir
ToKenMQS
Fenrir
14,107
4,935
202
4,602
27,788
13,554
0
12,709
14,792
0
69,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,027
Gold Earned
60,583
330
Minions Killed
604
0
Camps Cleared
0
1,650,841
Distance Traveled
1,952,568
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,210
411
55
3
0
364,353
0
W
Olorun
13,162
658
163
8
0
298,555
1
L
Neith
8,081
404
97
5
0
336,753
0
W
Tsukuyomi
12,478
624
120
6
0
500,934
0
W
Aphrodite
10,863
543
46
2
0
380,471
0
L
Guan Yu
7,575
379
41
2
0
354,394
0
W
Neith
11,791
590
136
7
0
371,146
0
W
Chang'e
12,289
614
139
7
0
401,462
0
L
Eset
7,138
357
53
3
0
161,626
0
L
Fenrir
10,023
501
84
4
0
433,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role