Player Matchup

Achilles
Achilles
EManDidIt
Achilles
Level 65
God Stats
6W - 3L
1,578 SR
Queue Stats
105W - 80L
1,392 Elo+
Party 1
Anhur
Anhur
HeavenlyDomain
Anhur
Level 84
God Stats
8W - 5L
1,628 SR
Queue Stats
166W - 151L
1,536 Elo+
Solo
Mercury
Mercury
X0pset
Mercury
Level 44
God Stats
12W - 13L
1,510 SR
Queue Stats
103W - 91L
1,391 Elo+
Party 1
Ix Chel
Ix Chel
playisme
Ix Chel
Level 60
God Stats
24W - 16L
1,616 SR
Queue Stats
82W - 71L
1,517 Elo+
Solo
Sobek
Sobek
wuzzup47
Sobek
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
328W - 296L
1,438 Elo+
Solo
Team Averages
Level 58
1,566 SR
1,455 Elo+

VS

Team Averages
Level 76
1,434 SR
1,432 Elo+
Vulcan
Vulcan
DjMusa_Py
Vulcan
Level 124
God Stats
0W - 2L
1,323 SR
Queue Stats
53W - 60L
1,455 Elo+
Solo
Bellona
Bellona
Liljao
Bellona
Level 33
God Stats
5W - 9L
1,307 SR
Queue Stats
10W - 15L
1,373 Elo+
Solo
Ishtar
Ishtar
UwUFoxfire
Ishtar
Level 87
God Stats
5W - 5L
1,554 SR
Queue Stats
49W - 56L
1,426 Elo+
Solo
Achilles
Achilles
chuckyiscool
Achilles
Level 66
God Stats
1W - 7L
1,161 SR
Queue Stats
298W - 287L
1,436 Elo+
Solo
Ganesha
Ganesha
trouble173
Ganesha
Level 69
God Stats
2W - 2L
1,823 SR
Queue Stats
47W - 38L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EManDidIt
Achilles
10
2 / 5 / 0
6,210
444
8,491
16,036
16,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

15
8 / 0 / 6
9,222
659
11,909
10,150
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
X0pset
Mercury
12
1 / 3 / 2
6,918
494
3,647
11,330
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
playisme
Ix Chel
15
5 / 2 / 2
8,710
622
10,356
8,709
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
wuzzup47
Sobek
14
8 / 2 / 9
9,158
654
10,377
17,572
14,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DjMusa_Py
Vulcan
13
0 / 4 / 0
7,152
511
4,095
8,331
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Liljao
Bellona
13
3 / 2 / 4
8,164
583
10,230
13,037
14,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
UwUFoxfire
Ishtar
12
3 / 8 / 0
6,915
494
6,629
11,933
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
chuckyiscool
Achilles
12
5 / 3 / 1
7,050
504
7,371
13,429
7,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
trouble173
Ganesha
10
0 / 7 / 3
6,528
466
6,272
15,364
11,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
24
Kills
11
12
Deaths
24
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DjMusa_Py
Vulcan
0
4
0
0
W
Achilles
EManDidIt
Achilles
2
5
0
0.4
W
8
0
6
11
L
Bellona
Liljao
Bellona
3
2
4
2.5
L
Ishtar
UwUFoxfire
Ishtar
3
8
0
0.38
W
Mercury
X0pset
Mercury
1
3
2
0.67
L
Achilles
chuckyiscool
Achilles
5
3
1
1.83
W
Ix Chel
playisme
Ix Chel
5
2
2
3
L
Ganesha
trouble173
Ganesha
0
7
3
0.21
W
Sobek
wuzzup47
Sobek
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,780
Damage
34,597
63,797
Taken
62,094
42,832
Mitigated
39,602
19,869
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DjMusa_Py
Vulcan
4,095
599
0
990
8,331
3,152
0
5,987
2,344
58,281
0
W
Achilles
EManDidIt
Achilles
8,491
2,569
0
2,919
16,036
16,496
0
93
15,791
0
23,400
W
11,909
7,691
0
6,667
10,150
4,049
3,094
2,669
7,481
0
78,762
L
Bellona
Liljao
Bellona
10,230
5,597
0
4,238
13,037
14,049
634
242
12,773
0
61,696
L
Ishtar
UwUFoxfire
Ishtar
6,629
4,931
0
1,229
11,933
3,520
0
4,587
6,957
0
35,175
W
Mercury
X0pset
Mercury
3,647
1,887
0
0
11,330
3,916
0
744
10,551
0
45,786
L
Achilles
chuckyiscool
Achilles
7,371
2,325
0
1,100
13,429
7,620
0
3,285
9,557
0
45,678
W
Ix Chel
playisme
Ix Chel
10,356
1,057
100
1,470
8,709
3,404
420
4,041
4,668
80,363
0
L
Ganesha
trouble173
Ganesha
6,272
791
0
1,391
15,364
11,261
0
5,858
9,274
27,191
0
W
Sobek
wuzzup47
Sobek
10,377
1,239
0
8,713
17,572
14,967
387
2,997
14,575
43,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
35,809
409
Minions Killed
336
0
Camps Cleared
0
1,463,034
Distance Traveled
1,376,845
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,152
511
99
7
0
265,477
1
W
Achilles
6,210
444
23
2
0
281,416
0
W
Anhur
9,222
659
122
9
0
259,605
2
L
Bellona
8,164
583
97
7
0
253,536
0
L
Ishtar
6,915
494
78
6
0
255,003
0
W
Mercury
6,918
494
69
5
0
316,264
0
L
Achilles
7,050
504
53
4
0
328,351
0
W
Ix Chel
8,710
622
143
10
0
289,342
0
L
Ganesha
6,528
466
9
1
0
274,478
0
W
Sobek
9,158
654
52
4
0
316,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role