Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cachorroveio306
Cu Chulainn
Level 106
God Stats
2W - 6L
1,879 SR
Queue Stats
428W - 403L
1,505 Elo+
Solo
Hachiman
Hachiman
JoseLuizNeves
Hachiman
Level 109
God Stats
26W - 20L
1,574 SR
Queue Stats
316W - 311L
1,480 Elo+
Solo
Athena
Athena
MajorHulk
Athena
Level 128
God Stats
1W - 1L
1,312 SR
Queue Stats
137W - 149L
1,529 Elo+
Solo
Agni
Agni
Seba01212
Agni
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 109L
1,507 Elo+
Solo
Team Averages
Level 122
1,553 SR
1,504 Elo+

VS

Team Averages
Level 126
1,477 SR
1,486 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Itadori_Reis
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 332L
1,503 Elo+
Solo
Poseidon
Poseidon
SheaCouleé
Poseidon
Level 159
God Stats
6W - 13L
1,453 SR
Queue Stats
156W - 151L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
UPM_Madruga
Baron Samedi
Level 120
God Stats
24W - 19L
1,433 SR
Queue Stats
434W - 415L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 1 / 0
5,450
606
2,411
8,252
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cu Chulainn
Cachorroveio306
Cu Chulainn
11
3 / 0 / 0
6,398
711
5,232
5,825
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
JoseLuizNeves
Hachiman
9
0 / 1 / 2
5,157
573
5,109
5,323
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
MajorHulk
Athena
7
1 / 1 / 1
4,779
531
2,318
8,779
5,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
9
1 / 0 / 0
5,860
651
3,015
2,954
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 2 / 1
4,874
542
2,795
9,003
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
 
King Arthur
8
0 / 3 / 0
4,720
524
2,269
8,051
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Medusa
7
0 / 1 / 1
4,363
485
4,575
5,322
1,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SheaCouleé
Poseidon
3
0 / 1 / 0
3,502
389
570
1,587
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
UPM_Madruga
Baron Samedi
7
2 / 0 / 0
4,808
534
4,172
5,547
4,066
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
3
3
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
1
0
2
L
Ao Kuang
 
Ao Kuang
1
2
1
0.75
L
King Arthur
 
King Arthur
0
3
0
0
W
Cu Chulainn
Cachorroveio306
Cu Chulainn
3
0
0
3
L
Medusa
0
1
1
0.5
W
Hachiman
JoseLuizNeves
Hachiman
0
1
2
1
W
Athena
MajorHulk
Athena
1
1
1
1.5
W
Agni
1
0
0
1
L
Poseidon
SheaCouleé
Poseidon
0
1
0
0
L
Baron Samedi
UPM_Madruga
Baron Samedi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,085
Damage
14,381
31,133
Taken
29,510
16,646
Mitigated
12,885
11,048
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,411
843
0
4,838
8,252
3,032
0
1,256
6,996
0
38,475
L
Ao Kuang
 
Ao Kuang
2,795
737
0
3,524
9,003
2,772
0
1,741
7,226
33,825
0
L
King Arthur
 
King Arthur
2,269
291
0
815
8,051
3,938
0
99
7,952
0
30,228
W
Cu Chulainn
Cachorroveio306
Cu Chulainn
5,232
907
0
776
5,825
4,267
0
0
5,825
163
46,733
L
Medusa
4,575
2,637
0
1,629
5,322
1,759
0
1,027
4,295
0
28,895
W
Hachiman
JoseLuizNeves
Hachiman
5,109
2,787
0
1,751
5,323
2,454
0
1,880
3,443
0
37,952
W
Athena
MajorHulk
Athena
2,318
599
0
2,464
8,779
5,937
0
2,557
6,222
10,513
0
W
Agni
3,015
335
0
1,219
2,954
956
138
1,984
970
35,474
0
L
Poseidon
SheaCouleé
Poseidon
570
268
0
750
1,587
350
0
419
1,168
7,230
0
L
Baron Samedi
UPM_Madruga
Baron Samedi
4,172
1,123
322
2,355
5,547
4,066
0
2,110
3,437
16,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,644
Gold Earned
22,267
301
Minions Killed
196
0
Camps Cleared
0
953,151
Distance Traveled
797,668
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,450
606
68
8
0
209,687
0
L
Ao Kuang
4,874
542
59
7
0
213,280
0
L
King Arthur
4,720
524
52
6
0
200,234
0
W
Cu Chulainn
6,398
711
78
9
0
185,068
2
L
Medusa
4,363
485
55
6
0
176,369
0
W
Hachiman
5,157
573
73
8
0
169,106
0
W
Athena
4,779
531
10
1
0
208,038
4
W
Agni
5,860
651
72
8
0
181,252
3
L
Poseidon
3,502
389
11
1
0
49,431
0
L
Baron Samedi
4,808
534
19
2
0
158,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role