Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
GrandPapaBou
Anubis
Level 101
God Stats
6W - 11L
1,444 SR
Queue Stats
613W - 578L
1,537 Elo+
Party 1
Neith
Neith
MiddleLaneGod
Neith
Level 18
God Stats
1W - 1L
1,780 SR
Queue Stats
20W - 23L
1,513 Elo+
Party 3
Aphrodite
Aphrodite
ThePLT
Aphrodite
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
354W - 318L
1,537 Elo+
Party 1
Bellona
Bellona
Zackandarie
Bellona
Level 25
God Stats
1W - 2L
1,716 SR
Queue Stats
115W - 100L
1,501 Elo+
Party 3
Team Averages
Level 81
1,588 SR
1,518 Elo+

VS

Team Averages
Level 102
1,437 SR
1,587 Elo+
Martichoras
Martichoras
 
Martichoras
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ExtraCheese2
King Arthur
Level 68
God Stats
19W - 22L
1,574 SR
Queue Stats
127W - 101L
1,618 Elo+
Party 4
Thor
Thor
SmiteMaster307
Thor
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 27L
1,811 Elo+
Party 4
Nu Wa
Nu Wa
Syramic
Nu Wa
Level 63
God Stats
3W - 7L
985 SR
Queue Stats
228W - 222L
1,511 Elo+
Party 2
Bacchus
Bacchus
ehamp1
Bacchus
Level 116
God Stats
21W - 16L
1,626 SR
Queue Stats
391W - 408L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 2 / 5
7,363
460
7,470
14,585
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
14
1 / 6 / 2
8,680
543
7,729
14,670
7,287
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 3
8,365
523
9,470
11,073
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ThePLT
Aphrodite
12
0 / 3 / 2
7,295
456
4,774
14,726
6,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zackandarie
Bellona
14
3 / 2 / 1
8,380
524
7,398
16,009
9,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
0 / 1 / 3
8,781
549
8,188
10,053
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
ExtraCheese2
King Arthur
16
4 / 1 / 3
9,679
605
9,006
16,408
13,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 2 / 4
8,876
555
11,829
13,501
8,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Syramic
Nu Wa
14
3 / 1 / 3
8,478
530
15,234
6,973
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ehamp1
Bacchus
13
1 / 2 / 4
7,642
478
7,293
11,668
11,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
7
Kills
14
14
Deaths
7
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
5
1.75
W
Martichoras
 
Martichoras
0
1
3
1.5
W
King Arthur
ExtraCheese2
King Arthur
4
1
3
5.5
L
Anubis
1
6
2
0.33
L
2
1
3
3.5
W
6
2
4
4
W
Nu Wa
Syramic
Nu Wa
3
1
3
4.5
L
Aphrodite
ThePLT
Aphrodite
0
3
2
0.33
L
Bellona
Zackandarie
Bellona
3
2
1
1.75
W
Bacchus
ehamp1
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,841
Damage
51,550
71,063
Taken
58,603
36,968
Mitigated
42,341
25,087
Healing
14,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
7,470
1,661
2,336
4,354
14,585
10,434
199
6,568
8,017
33,501
0
W
Martichoras
 
Martichoras
8,188
1,805
0
4,253
10,053
4,900
453
2,009
8,044
0
87,959
W
King Arthur
ExtraCheese2
King Arthur
9,006
1,183
0
3,460
16,408
13,671
72
6,660
9,748
0
68,550
L
Anubis
7,729
662
0
5,413
14,670
7,287
102
1,328
13,342
69,437
0
L
9,470
2,826
0
2,222
11,073
4,161
638
2,717
8,244
0
77,241
W
11,829
2,730
0
3,545
13,501
8,859
0
3,241
10,260
0
72,243
W
Nu Wa
Syramic
Nu Wa
15,234
2,484
0
750
6,973
2,929
256
1,959
5,014
84,088
0
L
Aphrodite
ThePLT
Aphrodite
4,774
695
2,922
6,815
14,726
6,060
82
6,281
8,445
60,394
0
L
Bellona
Zackandarie
Bellona
7,398
1,977
0
1,025
16,009
9,026
0
6,328
9,681
0
64,829
W
Bacchus
ehamp1
Bacchus
7,293
272
0
2,551
11,668
11,982
0
6,250
5,418
18,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
43,456
488
Minions Killed
516
0
Camps Cleared
0
1,554,544
Distance Traveled
1,607,557
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,363
460
37
2
0
308,306
1
W
Martichoras
8,781
549
142
9
0
323,875
4
W
King Arthur
9,679
605
107
7
0
325,663
0
L
Anubis
8,680
543
125
8
0
242,575
1
L
Neith
8,365
523
120
8
0
309,124
3
W
Thor
8,876
555
90
6
0
326,603
0
W
Nu Wa
8,478
530
148
9
0
290,195
3
L
Aphrodite
7,295
456
116
7
0
323,575
0
L
Bellona
8,380
524
90
6
0
370,964
4
W
Bacchus
7,642
478
29
2
0
341,221
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role