Player Matchup

Izanami
Izanami
DaddyNasteee
Izanami
Level 170
God Stats
19W - 13L
1,689 SR
Queue Stats
308W - 283L
1,530 Elo+
Party 3
Lancelot
Lancelot
KingRebirth
Lancelot
Level 60
God Stats
13W - 9L
1,430 SR
Queue Stats
231W - 212L
1,469 Elo+
Party 2
Athena
Athena
Kyr205
Athena
Level 100
God Stats
39W - 34L
1,610 SR
Queue Stats
241W - 215L
1,559 Elo+
Party 3
Kuzenbo
Kuzenbo
LemonDraco
Kuzenbo
Level 146
God Stats
2W - 5L
1,321 SR
Queue Stats
418W - 400L
1,504 Elo+
Party 2
Anubis
Anubis
Uboiyy
Anubis
Level 101
God Stats
2W - 2L
1,677 SR
Queue Stats
68W - 71L
1,514 Elo+
Solo
Team Averages
Level 115
1,545 SR
1,515 Elo+

VS

Team Averages
Level 111
1,619 SR
1,546 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BrianXx500lxX
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,565 Elo+
Party 1
Hachiman
Hachiman
MamiChulaVM1723
Hachiman
Level 149
God Stats
2W - 0L
1,688 SR
Queue Stats
24W - 16L
1,612 Elo+
Solo
Yemoja
Yemoja
carateristicw
Yemoja
Level 109
God Stats
7W - 3L
1,909 SR
Queue Stats
61W - 59L
1,485 Elo+
Party 1
Persephone
Persephone
thenumerouno
Persephone
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaddyNasteee
Izanami
11
0 / 2 / 0
6,260
522
5,429
8,659
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
KingRebirth
Lancelot
10
0 / 2 / 1
5,785
482
3,472
9,837
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Kyr205
Athena
9
0 / 3 / 1
5,823
485
3,555
10,247
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
LemonDraco
Kuzenbo
11
2 / 1 / 0
6,390
533
4,485
8,384
11,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Uboiyy
Anubis
10
1 / 5 / 0
5,955
496
6,483
7,656
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 2
6,410
534
5,305
10,439
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 0 / 3
6,921
577
5,964
9,736
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hachiman
12
4 / 0 / 6
7,119
593
8,738
7,847
2,737
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 0 / 9
6,583
549
3,536
8,522
4,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
thenumerouno
Persephone
13
2 / 1 / 6
7,798
650
5,555
5,014
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
13
13
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
2
1
W
5
0
3
6.5
L
Izanami
DaddyNasteee
Izanami
0
2
0
0
L
Lancelot
KingRebirth
Lancelot
0
2
1
0.25
L
Athena
Kyr205
Athena
0
3
1
0.17
L
Kuzenbo
LemonDraco
Kuzenbo
2
1
0
2
W
Hachiman
4
0
6
7
L
Anubis
Uboiyy
Anubis
1
5
0
0.2
W
1
0
9
5.5
W
Persephone
thenumerouno
Persephone
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,424
Damage
29,098
44,783
Taken
41,558
30,206
Mitigated
19,557
8,983
Healing
16,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,305
1,748
0
3,875
10,439
7,347
0
3,326
6,373
0
39,362
W
5,964
2,434
0
2,447
9,736
3,008
378
2,783
6,871
0
42,035
L
Izanami
DaddyNasteee
Izanami
5,429
3,534
0
3,318
8,659
2,758
1,028
1,718
6,941
0
56,663
L
Lancelot
KingRebirth
Lancelot
3,472
797
0
820
9,837
4,309
0
1,654
8,123
0
38,335
L
Athena
Kyr205
Athena
3,555
1,610
0
2,100
10,247
7,667
0
2,872
7,375
17,731
0
L
Kuzenbo
LemonDraco
Kuzenbo
4,485
1,604
0
1,794
8,384
11,704
0
24
8,360
35,215
0
W
Hachiman
8,738
5,923
0
3,541
7,847
2,737
1,982
1,695
6,152
0
62,129
L
Anubis
Uboiyy
Anubis
6,483
413
0
951
7,656
3,768
0
2,836
4,820
44,383
0
W
3,536
567
3,035
2,899
8,522
4,980
52
3,503
5,019
12,456
0
W
Persephone
thenumerouno
Persephone
5,555
743
0
1,152
5,014
1,485
1,047
2,510
2,498
66,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,213
Gold Earned
34,831
333
Minions Killed
362
0
Camps Cleared
0
1,172,986
Distance Traveled
1,199,526
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,410
534
62
5
0
217,999
0
W
Bastet
6,921
577
64
5
0
282,448
0
L
Izanami
6,260
522
100
8
0
206,540
0
L
Lancelot
5,785
482
61
5
0
280,725
0
L
Athena
5,823
485
25
2
0
245,024
6
L
Kuzenbo
6,390
533
61
5
0
214,011
0
W
Hachiman
7,119
593
106
9
0
227,148
0
L
Anubis
5,955
496
86
7
0
226,686
0
W
Yemoja
6,583
549
11
1
0
236,022
3
W
Persephone
7,798
650
119
10
0
235,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role