Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Glax0
Gilgamesh
Level 157
God Stats
2W - 0L
1,696 SR
Queue Stats
54W - 34L
1,744 Elo+
Solo
Guan Yu
Guan Yu
KiriyamaYui
Guan Yu
Level 146
God Stats
3W - 1L
1,859 SR
Queue Stats
239W - 225L
1,319 Elo+
Solo
Kumbhakarna
Kumbhakarna
Semshiro
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,857 Elo+
Solo
Skadi
Skadi
xXNuTBiXx
Skadi
Level 157
God Stats
3W - 1L
1,877 SR
Queue Stats
209W - 190L
1,489 Elo+
Solo
Team Averages
Level 144
1,686 SR
1,582 Elo+

VS

Team Averages
Level 92
1,527 SR
1,471 Elo+
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Hansmiller050890
Tiamat
Level 124
God Stats
2W - 1L
1,733 SR
Queue Stats
129W - 145L
1,393 Elo+
Party 2
Artemis
Artemis
Salumbra
Artemis
Level 116
God Stats
3W - 1L
1,403 SR
Queue Stats
117W - 118L
1,462 Elo+
Party 2
Vulcan
Vulcan
Tempettz
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 2 / 13
8,053
805
13,627
11,768
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Glax0
Gilgamesh
13
3 / 3 / 12
7,627
763
10,378
20,603
17,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Guan Yu
KiriyamaYui
Guan Yu
15
4 / 1 / 14
9,105
911
6,439
17,786
16,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
Semshiro
Kumbhakarna
15
2 / 0 / 12
8,010
801
3,401
11,275
7,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
xXNuTBiXx
Skadi
16
8 / 2 / 11
8,991
899
14,680
10,501
5,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 2 / 1
8,343
834
11,039
15,126
16,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
12
0 / 6 / 4
7,077
708
8,143
11,007
3,236
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 3
7,461
746
13,269
7,604
4,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Salumbra
Artemis
14
1 / 3 / 3
7,477
748
7,564
8,463
3,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
Tempettz
Vulcan
13
1 / 7 / 1
7,279
728
13,606
9,841
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
19
21
Kills
7
8
Deaths
21
62
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
2
13
5.25
L
Hercules
 
Hercules
4
2
1
2.25
L
Chang'e
 
Chang'e
0
6
4
0.33
W
Gilgamesh
Glax0
Gilgamesh
3
3
12
3
L
1
3
3
0.83
W
Guan Yu
KiriyamaYui
Guan Yu
4
1
14
11
L
Artemis
Salumbra
Artemis
1
3
3
0.83
W
Kumbhakarna
Semshiro
Kumbhakarna
2
0
12
8
L
Vulcan
Tempettz
Vulcan
1
7
1
0.21
W
Skadi
xXNuTBiXx
Skadi
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,525
Damage
53,621
71,933
Taken
52,041
51,680
Mitigated
31,773
32,823
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,627
1,667
1,981
1,310
11,768
5,636
179
5,760
5,752
0
25,754
L
Hercules
 
Hercules
11,039
3,618
697
7,675
15,126
16,968
0
2,193
12,302
0
17,647
L
Chang'e
 
Chang'e
8,143
1,133
3,898
1,995
11,007
3,236
0
617
10,338
15,483
0
W
Gilgamesh
Glax0
Gilgamesh
10,378
1,256
0
5,705
20,603
17,015
0
6,922
13,681
179
19,799
L
13,269
966
774
1,100
7,604
4,890
0
441
7,113
24,426
0
W
Guan Yu
KiriyamaYui
Guan Yu
6,439
252
12,066
8,876
17,786
16,551
0
10,293
7,478
0
10,225
L
Artemis
Salumbra
Artemis
7,564
1,717
1,204
1,457
8,463
3,143
0
242
8,131
0
15,455
W
Kumbhakarna
Semshiro
Kumbhakarna
3,401
710
1,020
624
11,275
7,208
54
7,517
3,678
13,697
0
L
Vulcan
Tempettz
Vulcan
13,606
4,171
117
279
9,841
3,536
0
147
9,622
25,679
0
W
Skadi
xXNuTBiXx
Skadi
14,680
4,692
486
755
10,501
5,270
348
4,365
5,882
0
32,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
37,637
134
Minions Killed
102
0
Camps Cleared
0
1,056,640
Distance Traveled
936,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,053
805
27
3
0
204,623
0
L
Hercules
8,343
834
19
2
0
200,585
0
L
Chang'e
7,077
708
15
2
0
175,039
0
W
Gilgamesh
7,627
763
19
2
0
208,557
0
L
Tiamat
7,461
746
20
2
0
182,914
0
W
Guan Yu
9,105
911
11
1
0
234,983
0
L
Artemis
7,477
748
16
2
0
190,682
0
W
Kumbhakarna
8,010
801
20
2
0
222,220
0
L
Vulcan
7,279
728
32
3
0
187,540
0
W
Skadi
8,991
899
57
6
0
186,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role