Player Matchup

Jing Wei
Jing Wei
GetsItUp
Jing Wei
Level 196
God Stats
0W - 6L
1,067 SR
Queue Stats
490W - 470L
1,551 Elo+
Solo
Hades
Hades
MowFoolsINC
Hades
Level 147
God Stats
0W - 2L
1,284 SR
Queue Stats
123W - 133L
1,533 Elo+
Solo
Guan Yu
Guan Yu
SII S458 Nicole
Guan Yu
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 43L
1,583 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WeHaveTheMeeps
Kumbhakarna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Zay Somavolt
Nemesis
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 124
1,370 SR
1,533 Elo+

VS

Team Averages
Level 117
1,386 SR
1,487 Elo+
Ao Kuang
Ao Kuang
Ducklin23
Ao Kuang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
259W - 217L
1,535 Elo+
Solo
Ra
Ra
EzMaCkZ
Ra
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 211L
1,568 Elo+
Solo
Ares
Ares
Flechas
Ares
Level 173
God Stats
2W - 3L
1,374 SR
Queue Stats
424W - 428L
1,489 Elo+
Solo
Danzaburou
Danzaburou
GigsGilgamesh
Danzaburou
Level 129
God Stats
8W - 6L
1,058 SR
Queue Stats
317W - 316L
1,494 Elo+
Solo
Ah Puch
Ah Puch
iSoDyi
Ah Puch
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GetsItUp
Jing Wei
15
2 / 3 / 5
7,658
766
11,174
10,012
4,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 4 / 3
8,732
873
15,985
10,442
6,844
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 4
7,166
717
4,365
11,743
11,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
WeHaveTheMeeps
Kumbhakarna
12
1 / 4 / 2
7,382
738
3,081
12,795
10,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Zay Somavolt
Nemesis
11
1 / 5 / 3
6,527
653
2,459
8,466
4,249
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ducklin23
Ao Kuang
16
9 / 1 / 7
10,406
1,041
8,631
14,209
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 2 / 12
8,918
892
6,988
9,323
5,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ares
Flechas
Ares
16
4 / 3 / 13
9,742
974
11,156
18,046
19,029
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
GigsGilgamesh
Danzaburou
15
1 / 0 / 13
8,852
885
9,698
8,986
4,822
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
iSoDyi
Ah Puch
16
3 / 2 / 13
9,153
915
13,891
8,367
4,255
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
7
Kills
20
20
Deaths
8
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ducklin23
Ao Kuang
9
1
7
12.5
W
3
2
12
4.5
W
Ares
Flechas
Ares
4
3
13
3.5
L
Jing Wei
GetsItUp
Jing Wei
2
3
5
1.5
W
Danzaburou
GigsGilgamesh
Danzaburou
1
0
13
7.5
L
3
4
3
1.13
L
0
4
4
0.5
L
Kumbhakarna
WeHaveTheMeeps
Kumbhakarna
1
4
2
0.5
L
Nemesis
Zay Somavolt
Nemesis
1
5
3
0.5
W
Ah Puch
iSoDyi
Ah Puch
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,064
Damage
50,364
53,458
Taken
58,931
38,469
Mitigated
47,359
15,097
Healing
31,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ducklin23
Ao Kuang
8,631
2,123
2,285
5,365
14,209
13,451
2,509
4,239
9,429
15,348
103
W
6,988
393
9,351
3,463
9,323
5,802
716
3,905
5,278
32,064
0
W
Ares
Flechas
Ares
11,156
688
640
2,131
18,046
19,029
182
3,642
14,008
17,477
0
L
Jing Wei
GetsItUp
Jing Wei
11,174
7,975
159
1,908
10,012
4,901
0
7,724
2,272
0
24,090
W
Danzaburou
GigsGilgamesh
Danzaburou
9,698
4,292
2,007
2,676
8,986
4,822
3,251
3,468
5,352
0
20,959
L
15,985
277
289
2,895
10,442
6,844
0
7,012
3,373
31,912
0
L
4,365
257
4,064
2,522
11,743
11,648
0
8,804
2,756
0
7,629
L
Kumbhakarna
WeHaveTheMeeps
Kumbhakarna
3,081
68
1,207
1,718
12,795
10,827
0
9,548
2,940
5,912
0
L
Nemesis
Zay Somavolt
Nemesis
2,459
288
0
335
8,466
4,249
0
7,122
1,344
0
4,468
W
Ah Puch
iSoDyi
Ah Puch
13,891
759
1,996
1,592
8,367
4,255
1,200
3,304
4,751
21,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,465
Gold Earned
47,071
108
Minions Killed
138
0
Camps Cleared
0
845,445
Distance Traveled
960,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,406
1,041
19
2
0
187,077
0
W
Ra
8,918
892
44
4
0
212,658
0
W
Ares
9,742
974
18
2
0
195,447
0
L
Jing Wei
7,658
766
45
5
0
201,588
0
W
Danzaburou
8,852
885
37
4
0
176,528
0
L
Hades
8,732
873
48
5
0
146,616
0
L
Guan Yu
7,166
717
7
1
0
192,205
0
L
Kumbhakarna
7,382
738
3
0
0
159,497
0
L
Nemesis
6,527
653
5
1
0
145,539
0
W
Ah Puch
9,153
915
20
2
0
188,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role