Player Matchup

Cthulhu
Cthulhu
MikeIke697957
Cthulhu
Level 6
God Stats
1W - 2L
1,184 SR
Queue Stats
5W - 17L
1,202 Elo+
Party 2
Loki
Loki
ROTEXE
Loki
Level 64
God Stats
8W - 14L
1,401 SR
Queue Stats
187W - 190L
1,462 Elo+
Party 3
Hercules
Hercules
S_DragonHunter05
Hercules
Level 39
God Stats
0W - 5L
1,362 SR
Queue Stats
19W - 43L
1,251 Elo+
Solo
Skadi
Skadi
Vescense
Skadi
Level 25
God Stats
1W - 2L
1,505 SR
Queue Stats
24W - 34L
1,369 Elo+
Party 3
Fenrir
Fenrir
XDeV4sTaTiioN_xX
Fenrir
Level 36
God Stats
0W - 6L
1,239 SR
Queue Stats
5W - 18L
1,202 Elo+
Party 2
Team Averages
Level 34
1,338 SR
1,297 Elo+

VS

Team Averages
Level 62
1,598 SR
1,636 Elo+
Izanami
Izanami
AcridSolution1
Izanami
Level 64
God Stats
9W - 2L
1,559 SR
Queue Stats
11W - 3L
1,652 Elo+
Party 1
The Morrigan
The Morrigan
Onii Sama AI
The Morrigan
Level 119
God Stats
2W - 0L
1,836 SR
Queue Stats
10W - 2L
1,705 Elo+
Party 1
Surtr
Surtr
SupremeCream61
Surtr
Level 63
God Stats
5W - 0L
1,709 SR
Queue Stats
9W - 3L
1,718 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YTSCrypted
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,479 SR
Queue Stats
6W - 2L
1,781 Elo+
Party 1
Camazotz
Camazotz
prockpj
Camazotz
Level 37
God Stats
6W - 5L
1,408 SR
Queue Stats
43W - 60L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 9 / 6
9,035
411
8,528
29,291
17,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
ROTEXE
Loki
9
2 / 2 / 2
7,468
339
1,965
6,974
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 1 / 2
8,964
407
6,314
12,114
7,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Vescense
Skadi
5
0 / 4 / 2
6,206
282
1,337
5,045
1,312
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 2 / 0
10,369
471
11,551
22,251
14,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 5
12,007
546
20,937
12,197
4,712
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Onii Sama AI
The Morrigan
14
1 / 8 / 6
9,736
443
7,069
10,425
5,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 0
10,094
459
1,244
10,247
9,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
YTSCrypted
Morgan Le Fay
16
5 / 4 / 7
11,539
525
11,231
11,420
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
prockpj
Camazotz
15
4 / 6 / 5
11,023
501
13,789
21,020
13,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
19
Kills
18
18
Deaths
22
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
Cthulhu
2
9
6
0.56
W
The Morrigan
Onii Sama AI
The Morrigan
1
8
6
0.5
L
Loki
ROTEXE
Loki
2
2
2
1.5
L
6
1
2
7
W
1
1
0
1
L
Skadi
Vescense
Skadi
0
4
2
0.25
L
9
2
0
4.5
W
Morgan Le Fay
YTSCrypted
Morgan Le Fay
5
4
7
2.13
W
Camazotz
prockpj
Camazotz
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,695
Damage
54,270
75,675
Taken
65,309
42,772
Mitigated
37,491
9,449
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,937
17,707
0
681
12,197
4,712
11,132
2,423
9,629
0
106,359
L
Cthulhu
8,528
600
0
4,913
29,291
17,761
0
8,740
19,877
46,939
0
W
The Morrigan
Onii Sama AI
The Morrigan
7,069
1,986
0
0
10,425
5,516
1,443
849
9,010
42,101
3,515
L
Loki
ROTEXE
Loki
1,965
769
0
481
6,974
2,342
0
1,429
5,545
0
19,517
L
6,314
2,616
0
2,175
12,114
7,090
0
1,283
10,319
0
35,282
W
1,244
567
0
3,950
10,247
9,233
1,342
1,189
9,058
742
58,350
L
Skadi
Vescense
Skadi
1,337
563
0
109
5,045
1,312
0
741
4,304
0
4,762
L
11,551
2,064
0
1,771
22,251
14,267
0
4,238
17,667
8,031
43,011
W
Morgan Le Fay
YTSCrypted
Morgan Le Fay
11,231
1,632
0
693
11,420
4,414
2,336
2,400
8,725
60,584
0
W
Camazotz
prockpj
Camazotz
13,789
3,012
0
9,733
21,020
13,616
1,593
3,946
16,698
0
53,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,042
Gold Earned
54,399
228
Minions Killed
472
0
Camps Cleared
0
1,065,702
Distance Traveled
1,904,315
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,007
546
169
8
0
366,607
0
L
Cthulhu
9,035
411
58
3
0
328,014
0
W
The Morrigan
9,736
443
63
3
0
352,203
2
L
Loki
7,468
339
38
2
0
127,618
0
L
Hercules
8,964
407
50
2
0
128,020
0
W
Surtr
10,094
459
82
4
0
393,757
0
L
Skadi
6,206
282
7
0
0
65,321
0
L
Fenrir
10,369
471
75
3
0
416,729
0
W
Morgan Le Fay
11,539
525
82
4
0
393,222
0
W
Camazotz
11,023
501
76
3
0
398,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role