Player Matchup

Achilles
Achilles
Djb35
Achilles
Level 106
God Stats
0W - 2L
1,273 SR
Queue Stats
88W - 112L
1,383 Elo+
Party 3
Cthulhu
Cthulhu
FliPchiKen28
Cthulhu
Level 67
God Stats
2W - 3L
1,594 SR
Queue Stats
47W - 53L
1,501 Elo+
Party 1
Artemis
Artemis
Proud Alpha
Artemis
Level 136
God Stats
35W - 31L
1,478 SR
Queue Stats
362W - 365L
1,493 Elo+
Solo
Pele
Pele
TrollChungus
Pele
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 122L
1,397 Elo+
Party 3
Freya
Freya
agente_ru
Freya
Level 118
God Stats
1W - 1L
1,727 SR
Queue Stats
92W - 98L
1,463 Elo+
Party 1
Team Averages
Level 122
1,514 SR
1,447 Elo+

VS

Team Averages
Level 100
1,499 SR
1,525 Elo+
Ra
Ra
ArozeBeat45
Ra
Level 122
God Stats
14W - 18L
1,478 SR
Queue Stats
278W - 289L
1,416 Elo+
Party 2
King Arthur
King Arthur
GoldenSummers
King Arthur
Level 127
God Stats
11W - 11L
1,512 SR
Queue Stats
33W - 26L
1,549 Elo+
Solo
Fenrir
Fenrir
IMadisaurexDaddy
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,713 Elo+
Party 4
Medusa
Medusa
Madisaurex
Medusa
Level 88
God Stats
63W - 69L
1,507 SR
Queue Stats
305W - 295L
1,508 Elo+
Party 4
Ganesha
Ganesha
XGhost-DeltaX
Ganesha
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 65L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Djb35
Achilles
13
0 / 4 / 1
7,290
456
5,782
13,976
16,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
FliPchiKen28
Cthulhu
10
1 / 3 / 3
7,099
444
6,361
13,082
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Proud Alpha
Artemis
13
0 / 4 / 1
7,510
469
7,448
12,223
4,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 5 / 2
8,906
557
12,096
17,707
6,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
agente_ru
Freya
12
2 / 9 / 0
7,492
468
9,236
15,414
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 5
9,937
621
9,189
10,091
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
GoldenSummers
King Arthur
14
2 / 1 / 2
8,580
536
8,963
14,700
14,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
10 / 6 / 5
9,876
617
20,331
21,905
10,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Madisaurex
Medusa
15
3 / 1 / 1
9,126
570
7,884
11,836
4,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
13
0 / 2 / 11
8,399
525
4,571
13,527
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
10
Kills
24
25
Deaths
11
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Achilles
Djb35
Achilles
0
4
1
0.13
L
Cthulhu
FliPchiKen28
Cthulhu
1
3
3
0.83
W
King Arthur
GoldenSummers
King Arthur
2
1
2
3
W
10
6
5
2.08
W
Medusa
Madisaurex
Medusa
3
1
1
3.5
L
Artemis
Proud Alpha
Artemis
0
4
1
0.13
L
7
5
2
1.6
W
Ganesha
0
2
11
2.75
L
Freya
agente_ru
Freya
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,923
Damage
50,938
72,402
Taken
72,059
43,077
Mitigated
45,972
18,413
Healing
24,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,189
990
2,808
4,087
10,091
4,619
1,696
2,717
7,000
67,127
0
L
Achilles
Djb35
Achilles
5,782
703
0
5,137
13,976
16,554
0
2,052
11,795
0
48,570
L
Cthulhu
FliPchiKen28
Cthulhu
6,361
740
139
2,981
13,082
10,225
0
3,078
9,407
28,010
0
W
King Arthur
GoldenSummers
King Arthur
8,963
703
0
1,585
14,700
14,732
360
597
13,122
0
52,053
W
20,331
7,250
0
6,240
21,905
10,750
765
6,442
15,204
0
82,596
W
Medusa
Madisaurex
Medusa
7,884
3,608
133
5,590
11,836
4,860
820
964
10,872
0
71,701
L
Artemis
Proud Alpha
Artemis
7,448
4,348
0
4,187
12,223
4,177
0
526
11,697
0
60,716
L
12,096
3,718
0
3,055
17,707
6,544
0
4,749
12,685
0
68,163
W
Ganesha
4,571
755
406
3,977
13,527
11,011
98
4,347
9,044
24,899
0
L
Freya
agente_ru
Freya
9,236
2,077
0
2,914
15,414
5,577
0
2,831
12,368
54,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,297
Gold Earned
45,918
422
Minions Killed
432
0
Camps Cleared
0
1,477,295
Distance Traveled
1,562,274
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,937
621
123
8
0
312,081
4
L
Achilles
7,290
456
82
5
0
285,648
4
L
Cthulhu
7,099
444
24
2
0
298,531
0
W
King Arthur
8,580
536
74
5
0
321,206
3
W
Fenrir
9,876
617
92
6
0
353,866
1
W
Medusa
9,126
570
134
8
0
289,239
0
L
Artemis
7,510
469
106
7
0
270,410
0
L
Pele
8,906
557
97
6
0
341,771
2
W
Ganesha
8,399
525
9
1
0
285,882
4
L
Freya
7,492
468
113
7
0
280,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role