Player Matchup

Chronos
Chronos
HyperMonkey__1st
Chronos
Level 121
God Stats
31W - 22L
1,611 SR
Queue Stats
204W - 204L
1,520 Elo+
Solo
Mulan
Mulan
K9Shepherd
Mulan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,023 Elo+
Solo
Thanatos
Thanatos
Musiclover3321
Thanatos
Level 85
God Stats
3W - 4L
1,407 SR
Queue Stats
98W - 97L
1,421 Elo+
Party 1
Janus
Janus
Ratmance
Janus
Level 104
God Stats
6W - 10L
1,316 SR
Queue Stats
86W - 84L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
cBoltz02
Baron Samedi
Level 125
God Stats
76W - 33L
1,722 SR
Queue Stats
289W - 273L
1,503 Elo+
Solo
Team Averages
Level 94
1,511 SR
1,376 Elo+

VS

Team Averages
Level 115
1,426 SR
1,460 Elo+
Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Classified_Apple
Zhong Kui
Level 66
God Stats
5W - 6L
1,447 SR
Queue Stats
37W - 59L
1,404 Elo+
Solo
Thanatos
Thanatos
efrain_resist
Thanatos
Level 101
God Stats
13W - 18L
1,199 SR
Queue Stats
69W - 76L
1,381 Elo+
Solo
Jing Wei
Jing Wei
ilomiloO
Jing Wei
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 86L
1,613 Elo+
Solo
Ravana
Ravana
luhh_mario
Ravana
Level 107
God Stats
12W - 17L
1,486 SR
Queue Stats
77W - 89L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,329
489
10,369
10,460
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
14
0 / 4 / 0
8,258
551
6,604
14,119
11,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
12
3 / 2 / 4
7,748
517
6,801
10,834
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
Ratmance
Janus
16
5 / 1 / 2
9,492
633
7,595
8,134
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
cBoltz02
Baron Samedi
12
3 / 0 / 5
7,983
532
5,498
9,128
6,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 1 / 3
6,596
440
6,627
12,410
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
9
0 / 4 / 0
5,752
383
3,010
8,425
5,734
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
efrain_resist
Thanatos
13
1 / 7 / 0
7,425
495
6,168
16,182
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
ilomiloO
Jing Wei
12
2 / 1 / 0
7,362
491
6,257
9,569
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
luhh_mario
Ravana
16
5 / 0 / 0
9,635
642
11,413
9,875
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
8
8
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
3
1.5
L
Zhong Kui
0
4
0
0
W
1
1
4
3
W
Mulan
0
4
0
0
W
Thanatos
3
2
4
2.5
W
Janus
Ratmance
Janus
5
1
2
6
W
Baron Samedi
cBoltz02
Baron Samedi
3
0
5
5.5
L
Thanatos
efrain_resist
Thanatos
1
7
0
0.14
L
Jing Wei
ilomiloO
Jing Wei
2
1
0
2
L
Ravana
luhh_mario
Ravana
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,867
Damage
33,475
52,675
Taken
56,461
29,485
Mitigated
35,929
23,516
Healing
19,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,627
733
0
3,772
12,410
11,940
0
6,535
5,875
21,990
0
L
Zhong Kui
3,010
275
99
1,785
8,425
5,734
0
4,861
3,564
27,874
0
W
10,369
2,245
311
3,542
10,460
3,791
843
2,981
7,427
57,281
0
W
Mulan
6,604
2,296
0
5,484
14,119
11,860
403
0
13,099
0
60,645
W
Thanatos
6,801
915
0
7,180
10,834
4,131
0
1,551
9,171
0
52,015
W
Janus
Ratmance
Janus
7,595
459
0
1,694
8,134
2,969
195
2,305
5,829
89,209
0
W
Baron Samedi
cBoltz02
Baron Samedi
5,498
398
1,658
3,647
9,128
6,734
58
2,697
6,411
23,082
0
L
Thanatos
efrain_resist
Thanatos
6,168
1,845
0
6,759
16,182
6,212
0
6,616
9,566
0
53,410
L
Jing Wei
ilomiloO
Jing Wei
6,257
4,406
0
3,511
9,569
4,064
36
5,474
4,095
0
56,629
L
Ravana
luhh_mario
Ravana
11,413
3,609
0
3,292
9,875
7,979
0
0
9,624
0
72,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,810
Gold Earned
36,770
440
Minions Killed
358
0
Camps Cleared
0
1,500,588
Distance Traveled
1,402,021
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,596
440
19
1
0
321,913
2
L
Zhong Kui
5,752
383
44
3
0
210,140
0
W
Chronos
7,329
489
95
6
0
292,013
0
W
Mulan
8,258
551
110
7
0
240,667
0
W
Thanatos
7,748
517
79
5
0
356,219
0
W
Janus
9,492
633
128
9
0
317,839
1
W
Baron Samedi
7,983
532
28
2
0
293,850
3
L
Thanatos
7,425
495
73
5
0
297,174
0
L
Jing Wei
7,362
491
101
7
0
296,273
3
L
Ravana
9,635
642
121
8
0
276,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role