Player Matchup

Kuzenbo
Kuzenbo
DeeFrosti
Kuzenbo
Level 88
God Stats
1W - 1L
1,694 SR
Queue Stats
4W - 3L
1,509 Elo+
Party 2
Skadi
Skadi
DxBlueBunny123
Skadi
Level 227
God Stats
6W - 7L
1,659 SR
Queue Stats
63W - 80L
1,487 Elo+
Solo
Achilles
Achilles
Lumiies
Achilles
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 85L
1,583 Elo+
Party 2
Tiamat
Tiamat
Zziro
Tiamat
Level 108
God Stats
2W - 1L
1,162 SR
Queue Stats
14W - 25L
1,441 Elo+
Party 2
Fenrir
Fenrir
x CRASH TBC x
Fenrir
Level 198
God Stats
6W - 9L
1,555 SR
Queue Stats
443W - 403L
1,514 Elo+
Party 2
Team Averages
Level 152
1,514 SR
1,507 Elo+

VS

Team Averages
Level 138
1,654 SR
1,569 Elo+
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Grubbyyyy
Janus
Level 109
God Stats
6W - 7L
1,765 SR
Queue Stats
39W - 38L
1,560 Elo+
Party 1
Olorun
Olorun
LordofStars
Olorun
Level 157
God Stats
8W - 7L
1,630 SR
Queue Stats
340W - 301L
1,628 Elo+
Solo
Martichoras
Martichoras
TurnDownClutch
Martichoras
Level 147
God Stats
3W - 3L
1,652 SR
Queue Stats
100W - 65L
1,649 Elo+
Party 1
Achilles
Achilles
xKILLA_GT_2000
Achilles
Level 127
God Stats
1W - 2L
1,721 SR
Queue Stats
614W - 584L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeeFrosti
Kuzenbo
14
2 / 3 / 8
7,756
705
7,434
10,167
9,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 4
9,354
850
11,858
8,963
3,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
Lumiies
Achilles
15
6 / 1 / 4
8,480
771
8,966
11,459
16,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Zziro
Tiamat
16
2 / 0 / 7
8,548
777
13,010
4,970
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

13
1 / 2 / 3
7,128
648
4,754
8,185
5,499
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 1 / 4
7,409
674
4,205
10,029
8,298
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Grubbyyyy
Janus
13
2 / 6 / 3
7,752
705
7,117
9,935
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
15
2 / 1 / 3
8,368
761
7,897
9,570
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
TurnDownClutch
Martichoras
14
2 / 3 / 3
7,936
721
6,364
10,923
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
13
0 / 5 / 4
7,309
664
8,114
14,508
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
16
Kills
6
6
Deaths
16
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
4
2
W
Kuzenbo
DeeFrosti
Kuzenbo
2
3
8
2
W
5
0
4
7
L
Janus
Grubbyyyy
Janus
2
6
3
0.58
L
Olorun
2
1
3
3.5
W
Achilles
Lumiies
Achilles
6
1
4
8
L
Martichoras
TurnDownClutch
Martichoras
2
3
3
1.17
W
Tiamat
Zziro
Tiamat
2
0
7
5.5
W
1
2
3
1.25
L
Achilles
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,022
Damage
33,697
43,744
Taken
54,965
38,068
Mitigated
34,997
6,119
Healing
12,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,205
241
0
3,496
10,029
8,298
0
3,992
5,585
0
18,039
W
Kuzenbo
DeeFrosti
Kuzenbo
7,434
1,471
0
513
10,167
9,133
15
4,060
5,865
15,927
0
W
11,858
4,817
0
1,924
8,963
3,793
212
2,541
6,114
0
53,498
L
Janus
Grubbyyyy
Janus
7,117
21
0
221
9,935
3,684
0
3,901
5,832
24,623
0
L
Olorun
7,897
3,430
1,915
3,326
9,570
4,180
304
3,985
5,358
35,680
0
W
Achilles
Lumiies
Achilles
8,966
889
0
2,344
11,459
16,251
0
4,531
6,606
0
19,143
L
Martichoras
TurnDownClutch
Martichoras
6,364
1,904
0
1,459
10,923
4,434
0
3,935
6,793
0
32,581
W
Tiamat
Zziro
Tiamat
13,010
374
0
768
4,970
3,392
0
1,040
3,769
48,724
0
W
4,754
583
0
570
8,185
5,499
204
2,496
5,264
0
8,065
L
Achilles
8,114
966
0
2,085
14,508
14,401
0
3,530
10,373
0
17,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
38,774
228
Minions Killed
229
0
Camps Cleared
0
1,238,883
Distance Traveled
1,083,191
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,409
674
38
3
0
242,022
0
W
Kuzenbo
7,756
705
16
1
0
238,549
0
W
Skadi
9,354
850
93
8
0
239,490
5
L
Janus
7,752
705
33
3
0
203,543
0
L
Olorun
8,368
761
72
7
0
208,711
0
W
Achilles
8,480
771
23
2
0
264,903
0
L
Martichoras
7,936
721
61
6
0
213,351
0
W
Tiamat
8,548
777
80
7
0
255,711
0
W
Fenrir
7,128
648
16
1
0
240,230
0
L
Achilles
7,309
664
25
2
0
215,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role