Player Matchup

Susano
Susano
Broodpitudo
Susano
Level 118
God Stats
16W - 14L
1,502 SR
Queue Stats
230W - 218L
1,437 Elo+
Party 2
Aphrodite
Aphrodite
Burripitudo
Aphrodite
Level 112
God Stats
4W - 4L
1,479 SR
Queue Stats
191W - 177L
1,428 Elo+
Party 2
Medusa
Medusa
Thimsnod
Medusa
Level 99
God Stats
0W - 3L
1,151 SR
Queue Stats
39W - 49L
1,464 Elo+
Solo
Ra
Ra
Zedrick_007
Ra
Level 76
God Stats
3W - 8L
1,359 SR
Queue Stats
314W - 311L
1,420 Elo+
Solo
King Arthur
King Arthur
o Fortuitous
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,326 Elo+
Solo
Team Averages
Level 93
1,398 SR
1,415 Elo+

VS

Team Averages
Level 83
1,440 SR
1,441 Elo+
Hun Batz
Hun Batz
BruhWHaT99
Hun Batz
Level 59
God Stats
2W - 5L
1,254 SR
Queue Stats
379W - 380L
1,379 Elo+
Solo
Skadi
Skadi
Candy_Striper_21
Skadi
Level 97
God Stats
75W - 50L
1,585 SR
Queue Stats
138W - 120L
1,463 Elo+
Solo
Hades
Hades
Doogie1434
Hades
Level 148
God Stats
2W - 2L
1,216 SR
Queue Stats
155W - 144L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
SavageLife_4Real
Jormungandr
Level 87
God Stats
3W - 1L
1,332 SR
Queue Stats
93W - 82L
1,460 Elo+
Party 1
Izanami
Izanami
Seogsa_CJ
Izanami
Level 24
God Stats
3W - 0L
1,816 SR
Queue Stats
72W - 83L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
5 / 4 / 4
9,855
493
10,939
18,075
8,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Burripitudo
Aphrodite
15
5 / 4 / 7
10,261
513
10,563
21,013
23,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
Thimsnod
Medusa
17
6 / 5 / 5
10,954
548
18,273
18,879
8,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 5
9,721
486
11,626
14,697
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
o Fortuitous
King Arthur
14
0 / 7 / 2
8,459
423
10,324
20,473
19,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BruhWHaT99
Hun Batz
16
1 / 3 / 9
9,609
480
5,677
19,185
8,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 1 / 3
12,452
623
15,462
9,046
4,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
17
7 / 4 / 8
11,329
566
22,024
20,326
14,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
SavageLife_4Real
Jormungandr
15
3 / 5 / 10
9,706
485
12,080
19,940
18,814
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Seogsa_CJ
Izanami
16
4 / 6 / 5
9,952
498
10,527
17,723
7,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
59
19
Kills
24
26
Deaths
19
23
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Susano
5
4
4
1.75
W
Hun Batz
BruhWHaT99
Hun Batz
1
3
9
1.83
L
Aphrodite
Burripitudo
Aphrodite
5
4
7
2.13
W
9
1
3
10.5
W
Hades
7
4
8
2.75
W
Jormungandr
SavageLife_4Real
Jormungandr
3
5
10
1.6
W
Izanami
Seogsa_CJ
Izanami
4
6
5
1.08
L
Medusa
Thimsnod
Medusa
6
5
5
1.7
L
3
6
5
0.92
L
King Arthur
o Fortuitous
King Arthur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,725
Damage
65,770
93,137
Taken
86,220
66,141
Mitigated
53,625
22,284
Healing
31,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
10,939
2,597
0
920
18,075
8,488
0
5,304
12,771
0
82,843
W
Hun Batz
BruhWHaT99
Hun Batz
5,677
1,484
0
7,714
19,185
8,342
868
2,803
16,185
0
70,135
L
Aphrodite
Burripitudo
Aphrodite
10,563
1,407
4,052
8,600
21,013
23,450
428
8,201
12,720
37,561
0
W
15,462
7,559
0
3,788
9,046
4,355
2,019
1,554
7,440
0
99,424
W
Hades
22,024
2,145
531
9,015
20,326
14,584
0
7,074
12,516
94,324
0
W
Jormungandr
SavageLife_4Real
Jormungandr
12,080
2,886
591
4,873
19,940
18,814
147
6,791
13,018
37,916
0
W
Izanami
Seogsa_CJ
Izanami
10,527
7,853
0
4,899
17,723
7,530
833
4,248
13,389
0
76,193
L
Medusa
Thimsnod
Medusa
18,273
11,583
0
6,178
18,879
8,315
154
7,943
10,592
0
82,449
L
11,626
1,119
172
1,682
14,697
6,773
425
7,685
7,012
72,491
0
L
King Arthur
o Fortuitous
King Arthur
10,324
1,147
0
680
20,473
19,115
0
5,191
15,282
1,129
51,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,250
Gold Earned
53,048
455
Minions Killed
545
0
Camps Cleared
0
1,828,109
Distance Traveled
1,847,086
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,855
493
115
6
0
425,691
2
W
Hun Batz
9,609
480
97
5
0
433,651
0
L
Aphrodite
10,261
513
52
3
0
342,850
3
W
Skadi
12,452
623
153
8
0
324,539
7
W
Hades
11,329
566
141
7
0
351,930
7
W
Jormungandr
9,706
485
46
2
0
363,749
2
W
Izanami
9,952
498
108
5
0
373,217
1
L
Medusa
10,954
548
106
5
0
330,628
0
L
Ra
9,721
486
112
6
0
363,697
0
L
King Arthur
8,459
423
70
4
0
365,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role