Player Matchup

Poseidon
Poseidon
KING ACE1076
Poseidon
Level 32
God Stats
2W - 1L
1,595 SR
Queue Stats
53W - 68L
1,358 Elo+
Party 2
Gilgamesh
Gilgamesh
OGMel2019
Gilgamesh
Level 63
God Stats
12W - 8L
1,478 SR
Queue Stats
22W - 24L
1,344 Elo+
Party 2
Odin
Odin
laang76
Odin
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
543W - 548L
1,517 Elo+
Solo
Team Averages
Level 93
1,524 SR
1,406 Elo+

VS

Team Averages
Level 119
1,519 SR
1,481 Elo+
Ra
Ra
DrSquanch
Ra
Level 128
God Stats
7W - 12L
1,379 SR
Queue Stats
227W - 239L
1,479 Elo+
Solo
Awilix
Awilix
Dual Boot Arch
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 144L
1,508 Elo+
Party 1
He Bo
He Bo
fleeqo
He Bo
Level 120
God Stats
1W - 1L
1,677 SR
Queue Stats
44W - 44L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KING ACE1076
Poseidon
13
4 / 0 / 5
10,060
774
10,379
5,678
1,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
OGMel2019
Gilgamesh
12
3 / 3 / 6
9,478
729
7,630
12,100
4,625
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
laang76
Odin
13
2 / 0 / 7
9,845
757
2,817
13,620
7,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
9,513
732
10,127
5,308
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 3
7,926
610
2,915
10,110
8,011
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
fleeqo
He Bo
10
0 / 6 / 2
7,968
613
5,843
9,464
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
9
Kills
2
3
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
0
3
3
0.5
W
Poseidon
KING ACE1076
Poseidon
4
0
5
6.5
W
Gilgamesh
OGMel2019
Gilgamesh
3
3
6
2
L
He Bo
fleeqo
He Bo
0
6
2
0.17
W
Odin
laang76
Odin
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
18,885
31,398
Taken
24,882
14,558
Mitigated
13,622
9,746
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,127
870
312
1,234
5,308
2,124
220
2,226
3,082
57,321
0
L
2,915
874
0
0
10,110
8,011
0
4,684
5,426
0
9,241
W
Poseidon
KING ACE1076
Poseidon
10,379
1,219
0
2,189
5,678
1,957
352
2,805
2,825
67,885
0
W
Gilgamesh
OGMel2019
Gilgamesh
7,630
2,442
174
750
12,100
4,625
1,033
6,634
5,466
0
25,686
L
He Bo
fleeqo
He Bo
5,843
411
0
1,380
9,464
3,487
76
4,344
5,120
21,585
0
W
Odin
laang76
Odin
2,817
274
0
6,633
13,620
7,976
168
6,521
6,869
283
21,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
25,407
153
Minions Killed
126
0
Camps Cleared
0
728,024
Distance Traveled
633,822
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,513
732
93
7
0
199,595
0
L
Awilix
7,926
610
8
1
0
225,543
0
W
Poseidon
10,060
774
85
7
0
228,846
0
W
Gilgamesh
9,478
729
33
3
0
242,203
3
L
He Bo
7,968
613
25
2
0
208,684
0
W
Odin
9,845
757
35
3
0
256,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role