Player Matchup

Shiva
Shiva
 
Shiva
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LaraNotsil
Izanami
Level 108
God Stats
5W - 6L
1,511 SR
Queue Stats
19W - 21L
1,425 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pestictis
Morgan Le Fay
Level 124
God Stats
11W - 2L
1,500 SR
Queue Stats
111W - 117L
1,584 Elo+
Party 3
Maui
Maui
Solivator
Maui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,440 Elo+
Party 1
He Bo
He Bo
supportJESUS
He Bo
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 3
Team Averages
Level 84
1,502 SR
1,490 Elo+

VS

Team Averages
Level 90
1,520 SR
1,446 Elo+
Hades
Hades
Creedeelshock
Hades
Level 126
God Stats
159W - 114L
1,582 SR
Queue Stats
532W - 507L
1,472 Elo+
Solo
Guan Yu
Guan Yu
MOODIFTW
Guan Yu
Level 129
God Stats
1W - 2L
1,264 SR
Queue Stats
68W - 80L
1,399 Elo+
Solo
Hachiman
Hachiman
MrRedit
Hachiman
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
437W - 414L
1,533 Elo+
Party 2
Loki
Loki
Poka1Molodou
Loki
Level 55
God Stats
2W - 2L
1,727 SR
Queue Stats
193W - 170L
1,489 Elo+
Party 2
Bacchus
Bacchus
МеняДикоВайбит
Bacchus
Level 15
God Stats
5W - 6L
1,526 SR
Queue Stats
6W - 11L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 1 / 1
8,093
578
8,697
10,216
6,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
LaraNotsil
Izanami
12
1 / 2 / 1
6,985
499
5,267
9,479
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Pestictis
Morgan Le Fay
9
2 / 2 / 1
6,531
467
5,385
5,173
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
11
1 / 0 / 2
6,818
487
2,799
8,035
6,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 1 / 1
6,063
433
3,361
5,105
1,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
7,907
565
7,922
10,211
4,682
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
MOODIFTW
Guan Yu
12
0 / 0 / 0
6,965
498
2,303
9,115
8,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
MrRedit
Hachiman
12
0 / 1 / 1
6,985
499
6,017
8,280
2,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 2
8,343
596
3,541
11,979
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 1
7,143
510
2,846
8,140
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
6
6
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
1
1
1.5
W
3
1
2
4
L
Izanami
LaraNotsil
Izanami
1
2
1
0.75
W
Guan Yu
MOODIFTW
Guan Yu
0
0
0
0
W
Hachiman
MrRedit
Hachiman
0
1
1
0.5
L
Morgan Le Fay
Pestictis
Morgan Le Fay
2
2
1
1.25
W
2
2
2
1.5
L
Maui
1
0
2
2
L
1
1
1
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,509
Damage
22,629
38,008
Taken
47,725
20,647
Mitigated
27,536
12,029
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,697
1,166
35
3,224
10,216
6,738
269
2,235
7,574
0
63,095
W
7,922
660
609
5,614
10,211
4,682
910
5,697
4,422
57,529
0
L
Izanami
LaraNotsil
Izanami
5,267
3,952
0
1,270
9,479
3,678
276
1,419
8,060
0
57,587
W
Guan Yu
MOODIFTW
Guan Yu
2,303
325
53
4,226
9,115
8,509
570
0
9,115
0
39,497
W
Hachiman
MrRedit
Hachiman
6,017
4,151
0
3,019
8,280
2,682
890
1,717
6,563
0
51,928
L
Morgan Le Fay
Pestictis
Morgan Le Fay
5,385
592
0
836
5,173
1,998
0
2,837
2,336
32,358
0
W
3,541
591
0
580
11,979
4,604
0
1,970
10,009
0
77,435
L
Maui
2,799
627
1,596
2,128
8,035
6,768
48
3,207
4,828
13,597
0
L
3,361
313
0
2,940
5,105
1,465
0
1,157
3,948
29,619
0
W
2,846
329
0
1,670
8,140
7,059
0
2,203
5,937
14,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,490
Gold Earned
37,343
319
Minions Killed
378
0
Camps Cleared
0
1,150,417
Distance Traveled
1,341,300
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,093
578
93
7
0
289,203
0
W
Hades
7,907
565
84
6
0
268,335
2
L
Izanami
6,985
499
104
7
0
255,953
0
W
Guan Yu
6,965
498
70
5
0
215,738
0
W
Hachiman
6,985
499
95
7
0
257,980
0
L
Morgan Le Fay
6,531
467
54
4
0
150,797
0
W
Loki
8,343
596
110
8
0
305,804
0
L
Maui
6,818
487
14
1
0
264,633
1
L
He Bo
6,063
433
54
4
0
189,831
0
W
Bacchus
7,143
510
19
1
0
293,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role