Player Matchup

Lancelot
Lancelot
Platinum IV
Nightosphear
Lancelot
Platinum IV
Level 146
God Stats
5W - 4L
1,884 SR
Queue Stats
105W - 91L
1,710 MMR
Party 3
Heimdallr
Heimdallr
Gold III
R2Tactics
Heimdallr
Gold III
Level 155
God Stats
8W - 10L
1,449 SR
Queue Stats
164W - 177L
1,516 MMR
Party 3
Geb
Geb
Gold II
emoslime
Geb
Gold II
Level 141
God Stats
36W - 22L
1,588 SR
Queue Stats
417W - 423L
1,682 MMR
Solo
Cliodhna
Cliodhna
Gold III
jbpatt10
Cliodhna
Gold III
Level 123
God Stats
15W - 20L
1,579 SR
Queue Stats
75W - 73L
1,667 MMR
Party 2
Kukulkan
Kukulkan
Gold II
plowhouse1
Kukulkan
Gold II
Level 109
God Stats
13W - 13L
1,668 SR
Queue Stats
84W - 80L
1,639 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,634 SR
1,643 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,461 SR
1,605 MMR
Pele
Pele
Gold II
 
Pele
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum V
GT IsRa
Hachiman
Platinum V
Level 145
God Stats
3W - 3L
1,316 SR
Queue Stats
76W - 52L
1,642 MMR
Solo
Ymir
Ymir
Platinum V
HaywireBoar_75
Ymir
Platinum V
Level 104
God Stats
9W - 13L
1,430 SR
Queue Stats
288W - 290L
1,610 MMR
Solo
Shiva
Shiva
Platinum IV
anelogod
Shiva
Platinum IV
Level 107
God Stats
8W - 7L
1,560 SR
Queue Stats
321W - 318L
1,643 MMR
Party 1
Anubis
Anubis
Platinum IV
typerespek
Anubis
Platinum IV
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 208L
1,629 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Nightosphear
Lancelot
13
1 / 5 / 0
7,471
467
6,633
16,389
9,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
R2Tactics
Heimdallr
13
0 / 4 / 0
7,759
485
5,090
10,530
4,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,964
435
6,592
13,167
7,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
jbpatt10
Cliodhna
14
0 / 2 / 1
7,609
476
5,770
13,154
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kukulkan
plowhouse1
Kukulkan
12
0 / 3 / 0
7,516
470
12,222
9,489
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HadesAnhurHe BoChronos

VS

Bans
AphroditeBakasuraVamanaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
8 / 0 / 6
9,854
616
8,692
12,597
6,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
GT IsRa
Hachiman
16
6 / 0 / 4
10,331
646
10,535
11,468
4,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 0 / 10
8,523
533
3,868
15,615
13,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
anelogod
Shiva
15
1 / 1 / 8
9,649
603
7,822
14,626
9,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
typerespek
Anubis
15
2 / 0 / 6
9,691
606
9,951
5,797
2,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
18
18
Deaths
1
1
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
8
0
6
11
W
Hachiman
GT IsRa
Hachiman
6
0
4
8
W
1
0
10
6
L
Lancelot
Nightosphear
Lancelot
1
5
0
0.2
L
Heimdallr
R2Tactics
Heimdallr
0
4
0
0
W
Shiva
anelogod
Shiva
1
1
8
5
L
0
4
0
0
L
Cliodhna
jbpatt10
Cliodhna
0
2
1
0.25
L
Kukulkan
plowhouse1
Kukulkan
0
3
0
0
W
Anubis
typerespek
Anubis
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,307
Damage
40,868
62,729
Taken
60,103
30,285
Mitigated
38,217
13,028
Healing
23,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,692
2,538
0
1,007
12,597
6,852
0
3,887
8,663
0
67,088
W
Hachiman
GT IsRa
Hachiman
10,535
6,276
0
8,083
11,468
4,883
846
3,599
7,805
0
93,791
W
3,868
705
458
4,826
15,615
13,991
0
7,442
7,937
18,800
0
L
Lancelot
Nightosphear
Lancelot
6,633
1,019
0
3,076
16,389
9,772
0
2,399
13,990
0
58,366
L
Heimdallr
R2Tactics
Heimdallr
5,090
3,272
0
2,799
10,530
4,434
0
1,151
9,280
0
60,790
W
Shiva
anelogod
Shiva
7,822
1,502
0
4,745
14,626
9,630
787
3,813
10,308
125
73,499
L
6,592
887
1,686
1,944
13,167
7,835
0
3,395
9,544
16,260
0
L
Cliodhna
jbpatt10
Cliodhna
5,770
478
0
2,523
13,154
5,122
0
2,331
10,813
0
73,260
L
Kukulkan
plowhouse1
Kukulkan
12,222
483
0
1,000
9,489
3,122
0
4,833
4,656
71,623
0
W
Anubis
typerespek
Anubis
9,951
915
0
4,680
5,797
2,861
0
3,391
2,294
88,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
48,048
473
Minions Killed
522
0
Camps Cleared
0
1,546,209
Distance Traveled
1,642,757
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,854
616
88
6
0
362,270
5
W
Hachiman
10,331
646
134
8
0
337,046
2
W
Ymir
8,523
533
19
1
0
343,488
6
L
Lancelot
7,471
467
87
5
0
297,448
3
L
Heimdallr
7,759
485
113
7
0
266,437
5
W
Shiva
9,649
603
111
7
0
288,644
0
L
Geb
6,964
435
8
1
0
335,615
6
L
Cliodhna
7,609
476
123
8
0
348,438
0
L
Kukulkan
7,516
470
142
9
0
298,271
0
W
Anubis
9,691
606
170
11
0
311,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role