Player Matchup

Izanami
Izanami
 
Izanami
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Cosda1
Bakasura
Level 47
God Stats
1W - 1L
1,779 SR
Queue Stats
68W - 72L
1,432 Elo+
Solo
Amaterasu
Amaterasu
Donuts4lyyfe
Amaterasu
Level 85
God Stats
0W - 2L
1,321 SR
Queue Stats
17W - 14L
1,434 Elo+
Party 2
Athena
Athena
gnoKuWnuS
Athena
Level 86
God Stats
6W - 6L
1,555 SR
Queue Stats
51W - 84L
1,301 Elo+
Solo
Kukulkan
Kukulkan
isma8777
Kukulkan
Level 122
God Stats
29W - 22L
1,555 SR
Queue Stats
167W - 171L
1,429 Elo+
Solo
Team Averages
Level 79
1,542 SR
1,419 Elo+

VS

Team Averages
Level 109
1,422 SR
1,416 Elo+
Xbalanque
Xbalanque
Anarqh
Xbalanque
Level 77
God Stats
148W - 169L
1,524 SR
Queue Stats
149W - 172L
1,435 Elo+
Solo
Ishtar
Ishtar
Drakon246
Ishtar
Level 137
God Stats
19W - 18L
1,592 SR
Queue Stats
509W - 523L
1,462 Elo+
Solo
Bacchus
Bacchus
Nitsua527
Bacchus
Level 94
God Stats
4W - 2L
1,295 SR
Queue Stats
90W - 106L
1,359 Elo+
Party 1
Mercury
Mercury
SGS_Charro
Mercury
Level 94
God Stats
2W - 5L
1,172 SR
Queue Stats
73W - 81L
1,395 Elo+
Solo
Scylla
Scylla
stermaxw
Scylla
Level 145
God Stats
40W - 40L
1,527 SR
Queue Stats
235W - 286L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 7 / 1
7,209
401
3,649
11,876
4,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Cosda1
Bakasura
14
1 / 3 / 1
8,737
485
4,649
16,542
7,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Donuts4lyyfe
Amaterasu
15
1 / 5 / 1
9,203
511
6,852
18,036
14,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
gnoKuWnuS
Athena
8
0 / 7 / 1
6,793
377
2,858
15,173
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
isma8777
Kukulkan
16
1 / 2 / 1
9,791
544
11,255
11,123
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anarqh
Xbalanque
16
1 / 0 / 2
9,034
502
11,152
10,456
4,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
Drakon246
Ishtar
15
8 / 3 / 6
9,797
544
10,329
11,230
4,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Nitsua527
Bacchus
13
5 / 0 / 13
9,570
532
9,754
13,304
17,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
SGS_Charro
Mercury
16
8 / 0 / 8
9,652
536
11,459
11,959
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
stermaxw
Scylla
15
2 / 0 / 5
9,187
510
8,097
8,871
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
3
Kills
24
24
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
7
1
0.07
W
Xbalanque
Anarqh
Xbalanque
1
0
2
2
L
Bakasura
Cosda1
Bakasura
1
3
1
0.5
L
Amaterasu
Donuts4lyyfe
Amaterasu
1
5
1
0.3
W
Ishtar
Drakon246
Ishtar
8
3
6
3.67
W
Bacchus
Nitsua527
Bacchus
5
0
13
11.5
W
Mercury
SGS_Charro
Mercury
8
0
8
12
L
Athena
gnoKuWnuS
Athena
0
7
1
0.07
L
Kukulkan
isma8777
Kukulkan
1
2
1
0.75
W
Scylla
stermaxw
Scylla
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
50,791
72,750
Taken
55,820
40,039
Mitigated
35,274
10,708
Healing
17,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,649
2,222
134
1,459
11,876
4,208
945
3,955
7,853
0
37,289
W
Xbalanque
Anarqh
Xbalanque
11,152
5,573
135
4,781
10,456
4,623
48
825
9,547
0
70,347
L
Bakasura
Cosda1
Bakasura
4,649
3,347
0
2,622
16,542
7,538
0
3,760
12,718
0
67,566
L
Amaterasu
Donuts4lyyfe
Amaterasu
6,852
3,409
0
3,953
18,036
14,117
833
1,198
16,802
0
59,580
W
Ishtar
Drakon246
Ishtar
10,329
6,955
0
3,166
11,230
4,902
480
2,727
8,265
0
70,691
W
Bacchus
Nitsua527
Bacchus
9,754
2,541
254
4,565
13,304
17,255
371
4,308
8,553
33,288
0
W
Mercury
SGS_Charro
Mercury
11,459
4,994
0
1,576
11,959
5,035
309
2,242
9,432
0
69,868
L
Athena
gnoKuWnuS
Athena
2,858
1,154
0
999
15,173
8,834
40
3,850
11,299
13,841
0
L
Kukulkan
isma8777
Kukulkan
11,255
1,004
0
1,541
11,123
5,342
0
4,754
6,173
80,097
0
W
Scylla
stermaxw
Scylla
8,097
528
690
2,018
8,871
3,459
660
3,054
5,608
71,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,733
Gold Earned
47,240
436
Minions Killed
473
0
Camps Cleared
0
1,798,183
Distance Traveled
1,904,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,209
401
60
3
0
334,506
0
W
Xbalanque
9,034
502
105
6
0
386,406
0
L
Bakasura
8,737
485
108
6
0
450,771
0
L
Amaterasu
9,203
511
102
6
0
426,335
0
W
Ishtar
9,797
544
103
6
0
336,965
0
W
Bacchus
9,570
532
29
2
0
367,720
0
W
Mercury
9,652
536
98
5
0
463,318
0
L
Athena
6,793
377
19
1
0
238,125
0
L
Kukulkan
9,791
544
147
8
0
348,446
0
W
Scylla
9,187
510
138
8
0
350,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role