Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CHEFGOYARDIE
Cu Chulainn
Level 84
God Stats
8W - 4L
1,687 SR
Queue Stats
220W - 220L
1,432 Elo+
Solo
Maui
Maui
GrimRadiation
Maui
Level 82
God Stats
2W - 0L
1,615 SR
Queue Stats
81W - 69L
1,446 Elo+
Solo
Skadi
Skadi
NarcoticZombie
Skadi
Level 96
God Stats
19W - 14L
1,606 SR
Queue Stats
542W - 520L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
xSubLethalx
Cthulhu
Level 146
God Stats
17W - 19L
1,475 SR
Queue Stats
314W - 307L
1,483 Elo+
Party 1
Team Averages
Level 106
1,577 SR
1,469 Elo+

VS

Team Averages
Level 114
1,628 SR
1,499 Elo+
Bacchus
Bacchus
Abizaid2006
Bacchus
Level 109
God Stats
43W - 35L
1,566 SR
Queue Stats
108W - 98L
1,464 Elo+
Solo
Izanami
Izanami
BigBrickJet
Izanami
Level 105
God Stats
7W - 3L
1,897 SR
Queue Stats
220W - 223L
1,538 Elo+
Solo
Mulan
Mulan
FutureAgate897
Mulan
Level 68
God Stats
2W - 3L
1,454 SR
Queue Stats
40W - 30L
1,475 Elo+
Solo
Arachne
Arachne
IllegalHugs92
Arachne
Level 181
God Stats
29W - 23L
1,663 SR
Queue Stats
686W - 648L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JebBushesWeenie
Morgan Le Fay
Level 109
God Stats
13W - 8L
1,560 SR
Queue Stats
43W - 41L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 1 / 4
7,316
563
7,872
10,548
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
CHEFGOYARDIE
Cu Chulainn
12
5 / 1 / 3
7,900
608
10,957
10,636
8,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 0 / 6
6,876
529
2,738
8,286
6,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 0
6,251
481
3,061
8,639
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xSubLethalx
Cthulhu
12
5 / 1 / 3
7,275
560
6,091
9,682
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abizaid2006
Bacchus
10
0 / 2 / 3
6,416
494
6,014
7,901
9,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
BigBrickJet
Izanami
13
4 / 2 / 1
7,458
574
5,912
8,593
3,279
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
6,442
496
3,132
11,044
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
9
1 / 1 / 0
5,973
459
3,079
9,745
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
JebBushesWeenie
Morgan Le Fay
11
1 / 5 / 0
6,328
487
5,377
9,216
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
14
Kills
7
7
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
4
4
L
Bacchus
Abizaid2006
Bacchus
0
2
3
0.75
L
Izanami
BigBrickJet
Izanami
4
2
1
2.25
W
Cu Chulainn
CHEFGOYARDIE
Cu Chulainn
5
1
3
6.5
L
1
4
0
0.25
W
1
0
6
4
L
Arachne
1
1
0
1
L
Morgan Le Fay
JebBushesWeenie
Morgan Le Fay
1
5
0
0.2
W
1
4
0
0.25
W
Cthulhu
xSubLethalx
Cthulhu
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,719
Damage
23,514
47,791
Taken
46,499
28,003
Mitigated
27,529
5,678
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,872
2,207
0
1,654
10,548
4,975
0
1,441
9,107
0
59,997
L
Bacchus
Abizaid2006
Bacchus
6,014
890
218
1,495
7,901
9,660
0
3,181
4,720
17,452
0
L
Izanami
BigBrickJet
Izanami
5,912
4,284
0
2,186
8,593
3,279
0
844
7,749
0
64,993
W
Cu Chulainn
CHEFGOYARDIE
Cu Chulainn
10,957
1,854
0
177
10,636
8,655
259
1,437
8,691
289
52,397
L
3,132
680
119
2,136
11,044
7,996
0
0
11,044
0
38,309
W
2,738
443
0
1,544
8,286
6,468
0
3,161
5,081
21,404
0
L
Arachne
3,079
2,693
0
2,299
9,745
3,479
0
1,138
8,607
0
35,161
L
Morgan Le Fay
JebBushesWeenie
Morgan Le Fay
5,377
90
30
1,052
9,216
3,115
273
3,936
5,280
45,197
0
W
3,061
897
0
1,424
8,639
2,537
877
1,610
7,029
0
38,312
W
Cthulhu
xSubLethalx
Cthulhu
6,091
211
133
746
9,682
5,368
0
4,750
4,932
44,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
32,617
333
Minions Killed
342
0
Camps Cleared
0
1,308,680
Distance Traveled
1,214,858
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,316
563
94
7
0
300,299
0
L
Bacchus
6,416
494
32
2
0
278,091
0
L
Izanami
7,458
574
109
8
0
245,938
4
W
Cu Chulainn
7,900
608
68
5
0
235,508
0
L
Mulan
6,442
496
61
5
0
237,307
0
W
Maui
6,876
529
46
4
0
259,616
6
L
Arachne
5,973
459
60
5
0
222,600
0
L
Morgan Le Fay
6,328
487
80
6
0
230,922
0
W
Skadi
6,251
481
47
4
0
241,232
1
W
Cthulhu
7,275
560
78
6
0
272,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role