Player Matchup

Thanatos
Thanatos
DG_Tizi
Thanatos
Level 37
God Stats
19W - 26L
1,150 SR
Queue Stats
251W - 273L
1,248 Elo+
Solo
Nu Wa
Nu Wa
JordanNicole974
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
NedStark316
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
RRHeemy
Medusa
Level 16
God Stats
2W - 7L
1,327 SR
Queue Stats
117W - 99L
1,113 Elo+
Party 2
Hercules
Hercules
deadmanshead42
Hercules
Level 81
God Stats
1W - 1L
1,700 SR
Queue Stats
132W - 119L
1,488 Elo+
Party 2
Team Averages
Level 41
1,435 SR
1,370 Elo+

VS

Team Averages
Level 35
1,297 SR
1,308 Elo+
Martichoras
Martichoras
Aizens_Drip
Martichoras
Level 6
God Stats
3W - 7L
1,277 SR
Queue Stats
55W - 76L
1,225 Elo+
Party 4
Kukulkan
Kukulkan
Fn Ruin
Kukulkan
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,126 Elo+
Party 1
Bakasura
Bakasura
KillShot45
Bakasura
Level 44
God Stats
4W - 1L
1,327 SR
Queue Stats
12W - 14L
1,426 Elo+
Party 1
King Arthur
King Arthur
eerikg10
King Arthur
Level 35
God Stats
4W - 7L
1,146 SR
Queue Stats
128W - 142L
1,338 Elo+
Solo
Artio
Artio
ww7159
Artio
Level 57
God Stats
3W - 6L
1,237 SR
Queue Stats
307W - 305L
1,422 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DG_Tizi
Thanatos
14
2 / 1 / 0
8,071
538
4,823
16,695
6,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 1 / 2
6,523
435
7,341
3,349
1,102
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
NedStark316
Morgan Le Fay
13
0 / 2 / 2
7,692
513
5,930
9,576
3,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
RRHeemy
Medusa
12
5 / 1 / 1
7,424
495
10,588
7,715
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
12
1 / 1 / 0
7,517
501
6,000
12,343
11,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Aizens_Drip
Martichoras
10
1 / 4 / 1
6,428
429
4,975
8,747
3,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Fn Ruin
Kukulkan
13
1 / 2 / 1
8,094
540
5,016
9,566
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
KillShot45
Bakasura
14
3 / 0 / 2
8,045
536
6,983
12,453
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
eerikg10
King Arthur
14
1 / 1 / 0
8,078
539
8,507
11,227
11,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Artio
ww7159
Artio
11
0 / 2 / 2
6,938
463
2,712
13,046
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
9
Kills
6
6
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Martichoras
Aizens_Drip
Martichoras
1
4
1
0.38
L
Thanatos
DG_Tizi
Thanatos
2
1
0
2
W
Kukulkan
Fn Ruin
Kukulkan
1
2
1
0.75
L
1
1
2
2
W
Bakasura
KillShot45
Bakasura
3
0
2
4
L
Morgan Le Fay
NedStark316
Morgan Le Fay
0
2
2
0.5
L
Medusa
RRHeemy
Medusa
5
1
1
5.5
L
Hercules
1
1
0
1
W
King Arthur
eerikg10
King Arthur
1
1
0
1
W
Artio
ww7159
Artio
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,682
Damage
28,193
49,678
Taken
55,039
26,104
Mitigated
34,225
15,206
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
Aizens_Drip
Martichoras
4,975
681
0
1,068
8,747
3,715
598
1,866
6,881
0
46,247
L
Thanatos
DG_Tizi
Thanatos
4,823
1,757
0
9,753
16,695
6,823
0
1,485
14,566
0
72,032
W
Kukulkan
Fn Ruin
Kukulkan
5,016
486
0
4,012
9,566
2,895
332
4,999
4,567
54,450
0
L
7,341
2,018
221
583
3,349
1,102
360
540
2,806
35,787
0
W
Bakasura
KillShot45
Bakasura
6,983
4,510
0
3,063
12,453
4,664
0
2,775
9,678
0
60,640
L
Morgan Le Fay
NedStark316
Morgan Le Fay
5,930
489
0
223
9,576
3,561
921
3,779
5,307
52,896
0
L
Medusa
RRHeemy
Medusa
10,588
5,014
81
2,310
7,715
3,010
495
1,814
5,901
0
44,512
L
Hercules
6,000
2,581
0
2,035
12,343
11,608
0
778
11,355
0
46,058
W
King Arthur
eerikg10
King Arthur
8,507
1,116
0
1,954
11,227
11,883
80
590
9,966
1,237
60,091
W
Artio
ww7159
Artio
2,712
414
132
5,365
13,046
11,068
243
3,151
9,895
20,426
70

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,227
Gold Earned
37,583
387
Minions Killed
405
0
Camps Cleared
0
1,448,411
Distance Traveled
1,507,653
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,428
429
78
5
0
239,193
0
L
Thanatos
8,071
538
100
7
0
346,553
0
W
Kukulkan
8,094
540
103
7
0
289,936
0
L
Nu Wa
6,523
435
41
3
0
264,999
0
W
Bakasura
8,045
536
95
6
0
385,419
0
L
Morgan Le Fay
7,692
513
87
6
0
284,901
0
L
Medusa
7,424
495
57
4
0
273,681
0
L
Hercules
7,517
501
102
7
0
278,277
0
W
King Arthur
8,078
539
102
7
0
314,444
0
W
Artio
6,938
463
27
2
0
278,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role