Player Matchup

Eset
Eset
Orbital43
Eset
Level 129
God Stats
5W - 3L
1,633 SR
Queue Stats
203W - 176L
1,499 Elo+
Party 2
Hades
Hades
TeppichDoktor777
Hades
Level 67
God Stats
30W - 24L
1,620 SR
Queue Stats
44W - 76L
1,423 Elo+
Party 1
Rama
Rama
goldygirl
Rama
Level 12
God Stats
4W - 7L
1,558 SR
Queue Stats
6W - 17L
1,393 Elo+
Party 1
Serqet
Serqet
loro261
Serqet
Level 69
God Stats
3W - 4L
1,456 SR
Queue Stats
41W - 40L
1,505 Elo+
Party 2
Osiris
Osiris
z-xX-Future-Xx-z
Osiris
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 74L
1,423 Elo+
Party 1
Team Averages
Level 69
1,553 SR
1,449 Elo+

VS

Team Averages
Level 114
1,538 SR
1,496 Elo+
Sobek
Sobek
BloodEvolver
Sobek
Level 122
God Stats
3W - 0L
1,739 SR
Queue Stats
30W - 22L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
N-e-k-o-m-a
Ah Muzen Cab
Level 128
God Stats
1W - 0L
1,689 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
SP2SM0k3Y
Bakasura
Level 97
God Stats
14W - 11L
1,532 SR
Queue Stats
256W - 252L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
Soso1Motaku
Erlang Shen
Level 136
God Stats
15W - 12L
1,472 SR
Queue Stats
369W - 351L
1,503 Elo+
Solo
Merlin
Merlin
i_am_a_gamer_now
Merlin
Level 87
God Stats
1W - 0L
1,258 SR
Queue Stats
23W - 14L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
0 / 0 / 0
4,600
575
1,910
2,783
1,362
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 1
5,210
651
3,465
4,718
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
3
0 / 3 / 0
3,288
411
62
2,922
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
loro261
Serqet
8
1 / 1 / 1
4,696
587
2,451
7,091
2,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,266
533
3,370
6,286
3,322
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
4,988
624
1,898
5,189
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
N-e-k-o-m-a
Ah Muzen Cab
9
2 / 0 / 1
5,319
665
3,636
4,091
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
SP2SM0k3Y
Bakasura
9
0 / 0 / 0
5,052
632
1,783
8,509
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Soso1Motaku
Erlang Shen
10
2 / 0 / 0
5,942
743
4,479
8,228
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 0
5,009
626
2,362
4,055
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
5
5
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Ah Muzen Cab
N-e-k-o-m-a
Ah Muzen Cab
2
0
1
2.5
L
Eset
0
0
0
0
W
Bakasura
SP2SM0k3Y
Bakasura
0
0
0
0
W
Erlang Shen
Soso1Motaku
Erlang Shen
2
0
0
2
L
1
0
1
1.5
L
Rama
0
3
0
0
W
0
2
0
0
L
Serqet
loro261
Serqet
1
1
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,258
Damage
14,158
23,800
Taken
30,072
9,785
Mitigated
14,950
5,646
Healing
13,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,898
158
0
2,643
5,189
3,553
0
2,463
2,678
12,213
0
W
Ah Muzen Cab
N-e-k-o-m-a
Ah Muzen Cab
3,636
1,077
53
132
4,091
1,230
1,123
767
3,168
0
40,347
L
Eset
1,910
585
0
550
2,783
1,362
0
187
2,596
24,666
0
W
Bakasura
SP2SM0k3Y
Bakasura
1,783
1,405
0
4,118
8,509
3,611
0
120
8,389
0
33,171
W
Erlang Shen
Soso1Motaku
Erlang Shen
4,479
2,301
0
5,890
8,228
5,412
0
35
8,035
0
36,097
L
3,465
537
345
3,477
4,718
1,923
0
2,196
2,522
29,804
0
L
Rama
62
62
0
224
2,922
658
0
255
2,667
0
2,293
W
2,362
212
0
1,000
4,055
1,144
0
1,856
1,871
32,566
0
L
Serqet
loro261
Serqet
2,451
408
0
452
7,091
2,520
0
1,633
5,458
0
25,792
L
3,370
1,942
0
598
6,286
3,322
0
0
6,213
0
19,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,060
Gold Earned
26,310
209
Minions Killed
300
0
Camps Cleared
0
801,527
Distance Traveled
864,076
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,988
624
21
3
0
177,719
2
W
Ah Muzen Cab
5,319
665
72
9
0
170,130
2
L
Eset
4,600
575
50
6
0
165,160
3
W
Bakasura
5,052
632
75
9
0
192,867
2
W
Erlang Shen
5,942
743
58
7
0
155,735
0
L
Hades
5,210
651
72
9
0
140,858
0
L
Rama
3,288
411
6
1
0
76,294
0
W
Merlin
5,009
626
74
9
0
167,625
2
L
Serqet
4,696
587
46
6
0
231,777
0
L
Osiris
4,266
533
35
4
0
187,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role