Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Drususs
Tyr
Level 106
God Stats
55W - 42L
1,578 SR
Queue Stats
158W - 141L
1,451 Elo+
Solo
Artemis
Artemis
JKanimeNet
Artemis
Level 124
God Stats
1W - 0L
1,416 SR
Queue Stats
53W - 52L
1,510 Elo+
Solo
Sol
Sol
MasterBarley345
Sol
Level 63
God Stats
3W - 2L
1,541 SR
Queue Stats
106W - 103L
1,453 Elo+
Party 1
Hercules
Hercules
SobekAgiota
Hercules
Level 148
God Stats
6W - 5L
1,707 SR
Queue Stats
225W - 214L
1,487 Elo+
Party 1
Team Averages
Level 118
1,548 SR
1,480 Elo+

VS

Team Averages
Level 118
1,454 SR
1,496 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
BlackCats
Hachiman
Level 140
God Stats
14W - 20L
1,512 SR
Queue Stats
116W - 118L
1,507 Elo+
Solo
Fenrir
Fenrir
LilDeleite
Fenrir
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 82L
1,526 Elo+
Solo
Tyr
Tyr
isaacnazario284
Tyr
Level 84
God Stats
0W - 2L
1,256 SR
Queue Stats
235W - 194L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 1 / 1
4,716
590
1,307
5,160
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tyr
10
2 / 0 / 0
5,466
683
3,525
4,527
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
JKanimeNet
Artemis
7
0 / 0 / 1
4,341
543
2,635
4,205
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 1
5,113
639
2,818
5,087
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
SobekAgiota
Hercules
7
1 / 1 / 0
4,527
566
1,875
4,582
2,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 0 / 0
5,099
637
598
2,687
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
 
Athena
7
0 / 0 / 1
4,419
552
1,551
6,251
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
BlackCats
Hachiman
8
0 / 1 / 2
4,854
607
3,491
4,548
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
LilDeleite
Fenrir
7
2 / 2 / 0
4,246
531
2,791
6,403
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 0
4,079
510
757
4,566
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
2
2
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
1
1
1.5
L
Ra
 
Ra
0
0
0
0
L
Athena
 
Athena
0
0
1
0.5
L
Hachiman
BlackCats
Hachiman
0
1
2
1
W
Tyr
2
0
0
2
W
Artemis
JKanimeNet
Artemis
0
0
1
0.5
L
Fenrir
LilDeleite
Fenrir
2
2
0
1
W
1
0
1
1.5
W
Hercules
SobekAgiota
Hercules
1
1
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,160
Damage
9,188
23,561
Taken
24,455
10,201
Mitigated
11,430
9,073
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,307
247
0
235
5,160
1,830
0
498
4,662
0
28,833
L
Ra
 
Ra
598
43
216
1,220
2,687
867
0
725
1,962
42,510
0
L
Athena
 
Athena
1,551
361
0
2,098
6,251
3,498
0
0
6,251
15,974
0
L
Hachiman
BlackCats
Hachiman
3,491
1,881
0
1,866
4,548
1,575
0
0
4,548
0
32,382
W
Tyr
3,525
214
0
2,725
4,527
3,060
0
498
4,029
0
36,389
W
Artemis
JKanimeNet
Artemis
2,635
1,112
0
1,926
4,205
1,278
0
418
3,787
0
23,806
L
Fenrir
LilDeleite
Fenrir
2,791
741
0
586
6,403
2,394
0
2,093
4,310
0
22,413
W
2,818
1,240
0
2,171
5,087
1,190
0
263
4,824
36,145
0
W
Hercules
SobekAgiota
Hercules
1,875
580
0
2,016
4,582
2,843
0
472
4,110
0
9,127
L
757
40
0
1,095
4,566
3,096
0
0
4,566
0
18,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,163
Gold Earned
22,697
251
Minions Killed
238
0
Camps Cleared
0
854,618
Distance Traveled
794,644
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,716
590
62
8
0
174,964
0
L
Ra
5,099
637
85
11
0
171,214
1
L
Athena
4,419
552
25
3
0
183,862
0
L
Hachiman
4,854
607
63
8
0
136,922
3
W
Tyr
5,466
683
65
8
0
183,060
1
W
Artemis
4,341
543
49
6
0
146,038
1
L
Fenrir
4,246
531
31
4
0
200,068
2
W
Sol
5,113
639
67
8
0
162,219
0
W
Hercules
4,527
566
8
1
0
188,337
3
L
Tyr
4,079
510
34
4
0
102,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role