Player Matchup

Hun Batz
Hun Batz
King_Bancho
Hun Batz
Level 83
God Stats
6W - 5L
1,546 SR
Queue Stats
107W - 120L
1,430 Elo+
Party 1
Athena
Athena
TheZaster
Athena
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 114L
1,411 Elo+
Party 1
Merlin
Merlin
Viraforti
Merlin
Level 146
God Stats
6W - 11L
1,241 SR
Queue Stats
113W - 130L
1,420 Elo+
Party 1
Team Averages
Level 119
1,429 SR
1,420 Elo+

VS

Team Averages
Level 79
1,490 SR
1,323 Elo+
Cerberus
Cerberus
AlwaysL0S3change
Cerberus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 10L
1,168 Elo+
Party 2
Fenrir
Fenrir
Derick_Somer
Fenrir
Level 153
God Stats
2W - 1L
1,718 SR
Queue Stats
91W - 87L
1,414 Elo+
Solo
Poseidon
Poseidon
Doughboy_Lu
Poseidon
Level 67
God Stats
2W - 3L
1,253 SR
Queue Stats
330W - 330L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
King_Bancho
Hun Batz
13
2 / 5 / 3
9,548
734
7,443
11,596
4,967
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
TheZaster
Athena
11
0 / 1 / 6
8,815
678
6,561
10,038
9,893
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Viraforti
Merlin
13
6 / 2 / 2
10,314
793
15,135
10,402
3,946
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
8,919
686
4,102
13,227
10,491
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
3 / 3 / 5
10,238
788
6,854
12,638
9,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
Doughboy_Lu
Poseidon
14
4 / 4 / 3
10,579
814
13,509
8,156
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
8
8
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Fenrir
3
3
5
1.83
L
Poseidon
Doughboy_Lu
Poseidon
4
4
3
1.38
W
Hun Batz
King_Bancho
Hun Batz
2
5
3
0.7
W
Athena
TheZaster
Athena
0
1
6
3
W
Merlin
Viraforti
Merlin
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,139
Damage
24,465
32,036
Taken
34,021
18,806
Mitigated
22,791
62
Healing
2,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,102
621
305
456
13,227
10,491
0
10,019
3,000
10,852
784
L
Fenrir
6,854
1,595
0
1,476
12,638
9,473
0
6,560
5,986
5,132
21,269
L
Poseidon
Doughboy_Lu
Poseidon
13,509
2,400
182
347
8,156
2,827
0
5,412
2,744
53,668
0
W
Hun Batz
King_Bancho
Hun Batz
7,443
1,623
0
0
11,596
4,967
0
7,032
4,564
0
29,565
W
Athena
TheZaster
Athena
6,561
1,374
0
0
10,038
9,893
0
6,195
3,843
13,687
0
W
Merlin
Viraforti
Merlin
15,135
1,198
0
62
10,402
3,946
51
5,162
5,240
55,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
29,736
126
Minions Killed
114
0
Camps Cleared
0
685,816
Distance Traveled
725,248
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,919
686
14
1
0
236,566
0
L
Fenrir
10,238
788
25
2
0
246,466
9
L
Poseidon
10,579
814
75
6
0
242,216
0
W
Hun Batz
9,548
734
38
3
0
234,110
0
W
Athena
8,815
678
15
1
0
241,035
0
W
Merlin
10,314
793
73
6
0
210,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role