Player Matchup

Raijin
Raijin
BlackMarrow
Raijin
Level 149
God Stats
5W - 3L
1,638 SR
Queue Stats
288W - 278L
1,585 Elo+
Solo
Cu Chulainn
Cu Chulainn
EYFIG
Cu Chulainn
Level 124
God Stats
2W - 1L
1,528 SR
Queue Stats
159W - 150L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
Omaiii
Zhong Kui
Level 113
God Stats
4W - 6L
1,229 SR
Queue Stats
278W - 285L
1,567 Elo+
Solo
Scylla
Scylla
ife11down
Scylla
Level 114
God Stats
2W - 1L
1,657 SR
Queue Stats
174W - 142L
1,571 Elo+
Solo
Ne Zha
Ne Zha
xxet
Ne Zha
Level 69
God Stats
13W - 8L
1,327 SR
Queue Stats
554W - 518L
1,536 Elo+
Solo
Team Averages
Level 114
1,476 SR
1,550 Elo+

VS

Team Averages
Level 144
1,523 SR
1,554 Elo+
Cerberus
Cerberus
Astraeis
Cerberus
Level 122
God Stats
6W - 7L
1,538 SR
Queue Stats
507W - 506L
1,536 Elo+
Solo
Thor
Thor
Googolplex31
Thor
Level 159
God Stats
5W - 10L
1,509 SR
Queue Stats
383W - 338L
1,614 Elo+
Solo
Danzaburou
Danzaburou
Spinach God
Danzaburou
Level 124
God Stats
2W - 3L
1,598 SR
Queue Stats
280W - 286L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XxXTheDanteexxX
Ah Muzen Cab
Level 158
God Stats
10W - 4L
1,398 SR
Queue Stats
520W - 550L
1,538 Elo+
Solo
Hercules
Hercules
tutle22
Hercules
Level 159
God Stats
1W - 4L
1,572 SR
Queue Stats
87W - 91L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
5 / 5 / 19
11,322
755
17,225
15,037
8,682
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
EYFIG
Cu Chulainn
18
2 / 3 / 20
10,768
718
18,282
20,171
27,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Omaiii
Zhong Kui
20
6 / 1 / 23
13,228
882
20,489
18,213
32,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
ife11down
Scylla
20
7 / 3 / 16
11,832
789
16,285
12,795
6,851
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
xxet
Ne Zha
20
11 / 5 / 13
12,470
831
23,066
21,840
18,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astraeis
Cerberus
16
4 / 7 / 7
9,509
634
16,402
19,699
14,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
2 / 7 / 8
9,890
659
14,210
23,369
10,721
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Spinach God
Danzaburou
18
1 / 5 / 8
10,028
669
11,534
16,180
7,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
XxXTheDanteexxX
Ah Muzen Cab
19
5 / 5 / 5
11,498
767
14,601
16,459
6,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
tutle22
Hercules
17
5 / 7 / 6
10,119
675
12,701
27,130
26,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
51
31
Kills
17
17
Deaths
31
91
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Astraeis
Cerberus
4
7
7
1.07
W
Raijin
5
5
19
2.9
W
Cu Chulainn
EYFIG
Cu Chulainn
2
3
20
4
L
2
7
8
0.86
W
Zhong Kui
Omaiii
Zhong Kui
6
1
23
17.5
L
Danzaburou
Spinach God
Danzaburou
1
5
8
1
L
Ah Muzen Cab
XxXTheDanteexxX
Ah Muzen Cab
5
5
5
1.5
W
Scylla
ife11down
Scylla
7
3
16
5
L
Hercules
tutle22
Hercules
5
7
6
1.14
W
Ne Zha
xxet
Ne Zha
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,347
Damage
69,448
88,056
Taken
102,837
93,248
Mitigated
65,871
26,694
Healing
29,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Astraeis
Cerberus
16,402
314
455
5,125
19,699
14,290
0
9,550
8,202
24,382
0
W
Raijin
17,225
1,525
1,170
1,105
15,037
8,682
1,834
2,857
11,786
39,304
0
W
Cu Chulainn
EYFIG
Cu Chulainn
18,282
2,361
720
4,231
20,171
27,083
700
4,102
15,576
345
32,217
L
14,210
1,953
416
4,485
23,369
10,721
0
10,686
11,259
0
26,052
W
Zhong Kui
Omaiii
Zhong Kui
20,489
2,319
1,914
6,050
18,213
32,295
1,053
4,302
13,397
32,985
0
L
Danzaburou
Spinach God
Danzaburou
11,534
3,960
888
3,552
16,180
7,269
0
8,702
6,948
0
29,436
L
Ah Muzen Cab
XxXTheDanteexxX
Ah Muzen Cab
14,601
4,519
1,878
2,715
16,459
6,657
0
6,686
9,389
0
34,676
W
Scylla
ife11down
Scylla
16,285
995
847
1,529
12,795
6,851
2,137
1,902
10,520
27,287
0
L
Hercules
tutle22
Hercules
12,701
2,247
718
9,341
27,130
26,934
0
15,487
10,006
0
17,923
W
Ne Zha
xxet
Ne Zha
23,066
4,034
2,446
6,682
21,840
18,337
2,325
2,937
18,251
0
43,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,620
Gold Earned
51,044
192
Minions Killed
151
0
Camps Cleared
0
1,445,157
Distance Traveled
1,201,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,509
634
25
2
0
231,780
0
W
Raijin
11,322
755
63
4
0
244,135
0
W
Cu Chulainn
10,768
718
31
2
0
300,127
0
L
Thor
9,890
659
32
2
0
242,415
0
W
Zhong Kui
13,228
882
37
2
0
287,061
0
L
Danzaburou
10,028
669
35
2
0
241,643
0
L
Ah Muzen Cab
11,498
767
46
3
0
230,049
0
W
Scylla
11,832
789
29
2
0
311,083
0
L
Hercules
10,119
675
13
1
0
255,179
0
W
Ne Zha
12,470
831
32
2
0
302,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role