Player Matchup

Cthulhu
Cthulhu
EvilestSnow3
Cthulhu
Level 111
God Stats
28W - 22L
1,459 SR
Queue Stats
1,107W - 1,030L
1,486 Elo+
Solo
Apollo
Apollo
Itsnickzzzz_YT
Apollo
Level 22
God Stats
7W - 3L
1,657 SR
Queue Stats
9W - 9L
1,435 Elo+
Party 2
Agni
Agni
Seett
Agni
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 62L
1,765 Elo+
Solo
Thanatos
Thanatos
debo_040707
Thanatos
Level 28
God Stats
7W - 5L
1,445 SR
Queue Stats
14W - 11L
1,468 Elo+
Party 2
Cabrakan
Cabrakan
gonzo0403
Cabrakan
Level 77
God Stats
3W - 0L
1,818 SR
Queue Stats
131W - 109L
1,434 Elo+
Party 2
Team Averages
Level 61
1,576 SR
1,518 Elo+

VS

Team Averages
Level 86
1,545 SR
1,479 Elo+
Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AGONY_FIRES
Da Ji
Level 60
God Stats
5W - 4L
1,524 SR
Queue Stats
133W - 109L
1,460 Elo+
Party 1
Cupid
Cupid
Cypress Mate
Cupid
Level 88
God Stats
3W - 4L
1,626 SR
Queue Stats
22W - 23L
1,507 Elo+
Solo
Anubis
Anubis
Fastest_Crawdad
Anubis
Level 55
God Stats
11W - 6L
1,570 SR
Queue Stats
205W - 188L
1,474 Elo+
Party 1
Susano
Susano
YaBoiVega
Susano
Level 138
God Stats
3W - 5L
1,506 SR
Queue Stats
284W - 280L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EvilestSnow3
Cthulhu
12
2 / 0 / 9
8,285
552
8,303
10,112
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 3 / 5
7,238
483
2,799
6,657
2,442
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Seett
Agni
14
10 / 4 / 2
9,025
602
14,034
11,158
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
debo_040707
Thanatos
15
4 / 1 / 1
8,636
576
2,432
8,350
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
gonzo0403
Cabrakan
13
1 / 2 / 2
8,176
545
5,603
12,868
12,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
2 / 3 / 2
7,256
484
2,629
14,828
8,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 3 / 3
7,164
478
3,771
13,572
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

1
0 / 0 / 0
3,115
208
0
0
0
14
4 / 4 / 0
8,482
565
10,874
11,088
5,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
YaBoiVega
Susano
11
1 / 8 / 1
7,045
470
10,060
18,117
6,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
18
Kills
9
10
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
2
1
L
2
3
3
1.17
L
0
0
0
0
W
Cthulhu
EvilestSnow3
Cthulhu
2
0
9
6.5
L
4
4
0
1
W
1
3
5
1.17
W
Agni
Seett
Agni
10
4
2
2.75
L
Susano
YaBoiVega
Susano
1
8
1
0.19
W
Thanatos
debo_040707
Thanatos
4
1
1
4.5
W
Cabrakan
gonzo0403
Cabrakan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,171
Damage
27,334
49,145
Taken
57,605
32,527
Mitigated
24,783
13,262
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,629
257
137
4,148
14,828
8,005
0
3,536
11,292
36,374
0
L
3,771
489
0
4,783
13,572
5,081
0
5,710
7,785
0
39,351
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
EvilestSnow3
Cthulhu
8,303
775
343
1,196
10,112
10,562
463
1,251
8,861
38,939
756
L
10,874
312
0
3,696
11,088
5,058
94
4,534
5,975
51,656
0
W
2,799
1,427
0
573
6,657
2,442
1,635
843
5,814
0
34,942
W
Agni
Seett
Agni
14,034
2,063
0
1,300
11,158
3,957
1,800
1,735
9,423
50,036
0
L
Susano
YaBoiVega
Susano
10,060
1,479
0
2,027
18,117
6,639
0
12,398
5,719
0
49,440
W
Thanatos
debo_040707
Thanatos
2,432
488
0
6,452
8,350
3,355
0
1,341
7,009
0
64,625
W
Cabrakan
gonzo0403
Cabrakan
5,603
778
0
3,398
12,868
12,211
361
8,508
4,360
37,944
534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,360
Gold Earned
33,062
355
Minions Killed
255
0
Camps Cleared
0
1,458,437
Distance Traveled
1,083,100
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,256
484
49
3
0
196,554
0
L
Da Ji
7,164
478
57
4
0
335,754
0
L
Cupid
3,115
208
0
0
0
0
0
W
Cthulhu
8,285
552
50
3
0
292,302
0
L
Anubis
8,482
565
87
6
0
279,123
4
W
Apollo
7,238
483
70
5
0
277,716
0
W
Agni
9,025
602
87
6
0
308,162
0
L
Susano
7,045
470
62
4
0
271,669
4
W
Thanatos
8,636
576
84
6
0
322,043
0
W
Cabrakan
8,176
545
64
4
0
258,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role