Player Matchup

Thanatos
Thanatos
Nearhj
Thanatos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,684 Elo+
Party 1
Yu Huang
Yu Huang
RapaxVI
Yu Huang
Level 5
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 5L
1,684 Elo+
Party 1
Cthulhu
Cthulhu
SrTinkyWinky
Cthulhu
Level 8
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 1
Kukulkan
Kukulkan
XMoYa28
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
elemental134
Guan Yu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,684 Elo+
Party 1
Team Averages
Level 7
1,541 SR
1,647 Elo+

VS

Team Averages
Level 53
1,453 SR
1,475 Elo+
Loki
Loki
Frundsberg256
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LastAngelOfLight
Fafnir
Level 125
God Stats
2W - 1L
1,777 SR
Queue Stats
142W - 130L
1,546 Elo+
Solo
Yu Huang
Yu Huang
SolemnlyDMT
Yu Huang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,464 Elo+
Solo
Osiris
Osiris
coveredincats
Osiris
Level 121
God Stats
7W - 7L
1,173 SR
Queue Stats
124W - 123L
1,406 Elo+
Solo
Sol
Sol
wireleszu
Sol
Level 5
God Stats
1W - 1L
1,313 SR
Queue Stats
2W - 2L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nearhj
Thanatos
13
1 / 6 / 4
7,230
723
3,487
9,022
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
RapaxVI
Yu Huang
13
2 / 5 / 2
7,097
710
6,831
8,201
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SrTinkyWinky
Cthulhu
13
2 / 5 / 3
7,105
711
10,597
12,326
11,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
XMoYa28
Kukulkan
12
0 / 6 / 0
6,659
666
2,449
9,160
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Guan Yu
elemental134
Guan Yu
13
3 / 5 / 3
7,005
701
5,432
11,918
12,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 9
8,827
883
8,579
7,943
2,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 0 / 16
9,558
956
9,541
13,420
15,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
SolemnlyDMT
Yu Huang
16
6 / 0 / 10
8,916
892
15,080
5,385
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
7 / 1 / 14
8,751
875
8,124
10,431
10,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 6
6,816
682
2,796
6,607
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
82
8
Kills
27
27
Deaths
8
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
W
5
0
16
13
L
Thanatos
Nearhj
Thanatos
1
6
4
0.5
L
Yu Huang
RapaxVI
Yu Huang
2
5
2
0.6
W
Yu Huang
SolemnlyDMT
Yu Huang
6
0
10
11
L
Cthulhu
SrTinkyWinky
Cthulhu
2
5
3
0.7
L
Kukulkan
XMoYa28
Kukulkan
0
6
0
0
W
7
1
14
14
L
Guan Yu
elemental134
Guan Yu
3
5
3
0.9
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
44,120
50,627
Taken
43,786
34,718
Mitigated
32,703
6,383
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,579
1,772
0
0
7,943
2,843
2,307
2,959
4,806
0
17,929
W
9,541
3,233
1,595
4,992
13,420
15,387
168
5,362
7,638
22,487
0
L
Thanatos
Nearhj
Thanatos
3,487
719
0
2,480
9,022
3,839
0
4,620
4,267
0
18,629
L
Yu Huang
RapaxVI
Yu Huang
6,831
634
0
13
8,201
3,685
0
4,179
3,884
14,436
0
W
Yu Huang
SolemnlyDMT
Yu Huang
15,080
1,425
0
595
5,385
2,268
0
2,439
2,725
41,088
0
L
Cthulhu
SrTinkyWinky
Cthulhu
10,597
764
375
592
12,326
11,454
0
6,834
5,241
19,044
0
L
Kukulkan
XMoYa28
Kukulkan
2,449
734
0
0
9,160
3,731
0
5,137
3,920
12,458
0
W
8,124
2,455
0
975
10,431
10,132
0
4,585
5,397
0
21,548
L
Guan Yu
elemental134
Guan Yu
5,432
1,357
823
2,100
11,918
12,009
0
6,654
4,916
0
12,891
W
2,796
1,072
0
1,183
6,607
2,073
93
3,508
3,014
7,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
42,868
116
Minions Killed
150
0
Camps Cleared
0
965,958
Distance Traveled
1,087,058
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,827
883
19
2
0
235,199
0
W
Fafnir
9,558
956
20
2
0
229,006
1
L
Thanatos
7,230
723
31
3
0
188,411
0
L
Yu Huang
7,097
710
17
2
0
187,408
0
W
Yu Huang
8,916
892
66
7
0
205,660
0
L
Cthulhu
7,105
711
27
3
0
207,482
0
L
Kukulkan
6,659
666
28
3
0
161,242
0
W
Osiris
8,751
875
35
4
0
228,944
0
L
Guan Yu
7,005
701
13
1
0
221,415
0
W
Sol
6,816
682
10
1
0
188,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role