Player Matchup

Hachiman
Hachiman
Automatedmite71
Hachiman
Level 108
God Stats
1W - 2L
1,167 SR
Queue Stats
66W - 89L
1,290 Elo+
Party 1
Xbalanque
Xbalanque
Elberzerker
Xbalanque
Level 45
God Stats
2W - 6L
1,422 SR
Queue Stats
345W - 445L
1,190 Elo+
Solo
Sun Wukong
Sun Wukong
Faygeht
Sun Wukong
Level 18
God Stats
0W - 1L
1,193 SR
Queue Stats
12W - 14L
1,171 Elo+
Party 1
Team Averages
Level 57
1,261 SR
1,217 Elo+

VS

Team Averages
Level 108
1,517 SR
1,592 Elo+
Arachne
Arachne
HIGHBLINDREAPER
Arachne
Level 142
God Stats
33W - 37L
1,393 SR
Queue Stats
305W - 389L
1,271 Elo+
Solo
Fenrir
Fenrir
VENTURA ROMAN
Fenrir
Level 179
God Stats
13W - 6L
1,659 SR
Queue Stats
2,133W - 1,405L
1,781 Elo+
Party 2
Ix Chel
Ix Chel
VoidPainNfinity
Ix Chel
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
6 / 6 / 3
10,914
728
12,508
14,221
5,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Xbalanque
Elberzerker
Xbalanque
11
0 / 9 / 5
9,433
629
6,167
15,242
4,909
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Faygeht
Sun Wukong
14
3 / 5 / 5
10,614
708
16,413
20,828
17,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 8
11,217
748
5,096
19,074
10,241
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 11
12,835
856
14,216
18,568
17,554
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

17
9 / 0 / 10
13,662
911
25,120
15,457
8,447
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
20
20
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
6
6
3
1.25
L
Xbalanque
Elberzerker
Xbalanque
0
9
5
0.28
L
Sun Wukong
Faygeht
Sun Wukong
3
5
5
1.1
W
3
6
8
1.17
W
8
3
11
4.5
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,088
Damage
44,432
50,291
Taken
53,099
27,802
Mitigated
36,242
5,750
Healing
17,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
12,508
8,402
0
1,453
14,221
5,007
0
9,932
4,289
0
38,496
L
Xbalanque
Elberzerker
Xbalanque
6,167
1,038
0
160
15,242
4,909
0
6,052
9,126
0
29,068
L
Sun Wukong
Faygeht
Sun Wukong
16,413
2,759
0
4,137
20,828
17,886
0
9,000
11,440
0
48,226
W
5,096
4,111
0
2,134
19,074
10,241
505
567
18,507
0
23,640
W
14,216
4,676
0
5,633
18,568
17,554
1,926
102
17,697
0
38,254
W
25,120
2,982
2,090
7,147
15,457
8,447
751
188
15,111
100,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
37,714
163
Minions Killed
178
0
Camps Cleared
0
662,469
Distance Traveled
802,899
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,914
728
61
4
0
206,934
4
L
Xbalanque
9,433
629
61
4
0
193,955
0
L
Sun Wukong
10,614
708
41
3
0
261,580
0
W
Arachne
11,217
748
26
2
0
248,585
0
W
Fenrir
12,835
856
40
3
0
261,967
1
W
Ix Chel
13,662
911
112
7
0
292,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role