Player Matchup

Ymir
Ymir
Ball0utxKno
Ymir
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
146W - 165L
1,495 Elo+
Solo
Ao Kuang
Ao Kuang
KAotiiC_MURKER
Ao Kuang
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,217 Elo+
Party 1
Mulan
Mulan
KhaiTheAlchemist
Mulan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,275 Elo+
Solo
Pele
Pele
MarsLite
Pele
Level 30
God Stats
3W - 5L
1,774 SR
Queue Stats
13W - 18L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StumbledRain47
Ah Muzen Cab
Level 47
God Stats
44W - 45L
1,458 SR
Queue Stats
49W - 50L
1,410 Elo+
Solo
Team Averages
Level 36
1,547 SR
1,374 Elo+

VS

Team Averages
Level 40
1,571 SR
1,435 Elo+
Hades
Hades
I2aWDawGN
Hades
Level 39
God Stats
16W - 6L
1,583 SR
Queue Stats
270W - 286L
1,383 Elo+
Solo
Izanami
Izanami
Kaliko2264
Izanami
Level 43
God Stats
31W - 38L
1,482 SR
Queue Stats
37W - 42L
1,409 Elo+
Party 3
Mulan
Mulan
Mr_Panda_Kills
Mulan
Level 47
God Stats
3W - 0L
1,809 SR
Queue Stats
26W - 23L
1,470 Elo+
Party 2
Sol
Sol
aleamanson
Sol
Level 57
God Stats
89W - 86L
1,478 SR
Queue Stats
231W - 255L
1,471 Elo+
Party 3
Bacchus
Bacchus
fearsome4sum
Bacchus
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 12L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
12,446
1,037
12,275
24,297
21,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
16
0 / 7 / 4
11,133
928
10,352
17,349
9,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
0 / 0 / 0
10,138
845
238
433
228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
16
1 / 14 / 2
11,210
934
7,344
30,930
13,752
Ah Muzen Cab
StumbledRain47
Ah Muzen Cab
17
1 / 2 / 1
12,012
1,001
17,506
18,238
8,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
I2aWDawGN
Hades
19
0 / 3 / 17
12,248
1,021
13,054
16,369
14,563
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Kaliko2264
Izanami
19
5 / 0 / 14
13,264
1,105
13,437
7,249
3,644
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 0 / 16
12,778
1,065
18,872
7,994
7,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 1 / 10
14,301
1,192
23,392
8,491
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
fearsome4sum
Bacchus
19
5 / 0 / 13
14,102
1,175
12,400
12,503
21,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
98
4
Kills
28
28
Deaths
4
8
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Hades
I2aWDawGN
Hades
0
3
17
2.83
L
Ao Kuang
0
7
4
0.29
W
Izanami
Kaliko2264
Izanami
5
0
14
12
L
0
0
0
0
L
Pele
1
14
2
0.14
W
6
0
16
14
L
Ah Muzen Cab
StumbledRain47
Ah Muzen Cab
1
2
1
0.75
W
12
1
10
17
W
Bacchus
fearsome4sum
Bacchus
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,715
Damage
81,155
91,247
Taken
52,606
54,159
Mitigated
51,210
6,150
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,275
2,160
0
1,421
24,297
21,362
0
16,926
7,259
27,945
0
W
Hades
I2aWDawGN
Hades
13,054
2,458
338
2,697
16,369
14,563
0
8,406
7,579
29,928
0
L
Ao Kuang
10,352
2,899
0
2,154
17,349
9,913
0
10,331
6,914
12,908
0
W
Izanami
Kaliko2264
Izanami
13,437
10,559
0
206
7,249
3,644
0
2,154
5,095
0
41,098
L
238
66
0
48
433
228
0
204
229
0
1,679
L
Pele
7,344
1,921
0
517
30,930
13,752
0
11,929
17,809
0
20,131
W
18,872
1,790
0
1,615
7,994
7,447
0
3,159
4,480
0
23,050
L
Ah Muzen Cab
StumbledRain47
Ah Muzen Cab
17,506
6,459
292
1,718
18,238
8,904
0
7,633
10,605
0
62,705
W
23,392
9,040
0
4,199
8,491
4,364
0
2,674
5,489
69,080
3,627
W
Bacchus
fearsome4sum
Bacchus
12,400
1,757
0
2,203
12,503
21,192
0
5,094
6,919
22,521
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,939
Gold Earned
66,693
184
Minions Killed
296
5
Camps Cleared
9
757,841
Distance Traveled
1,063,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,446
1,037
47
4
1
169,333
0
W
Hades
12,248
1,021
50
4
0
182,585
0
L
Ao Kuang
11,133
928
10
1
1
152,816
0
W
Izanami
13,264
1,105
91
8
5
234,028
0
L
Mulan
10,138
845
3
0
0
15,679
0
L
Pele
11,210
934
18
2
1
206,667
0
W
Mulan
12,778
1,065
10
1
1
179,144
0
L
Ah Muzen Cab
12,012
1,001
106
9
2
213,346
0
W
Sol
14,301
1,192
132
11
3
208,123
0
W
Bacchus
14,102
1,175
13
1
0
259,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role