Player Matchup

Cerberus
Cerberus
Blurryy_Vizions
Cerberus
Level 109
God Stats
1W - 3L
1,400 SR
Queue Stats
158W - 160L
1,429 Elo+
Solo
Xbalanque
Xbalanque
DonaJaradah
Xbalanque
Level 106
God Stats
1W - 1L
1,590 SR
Queue Stats
48W - 71L
1,357 Elo+
Party 2
Zeus
Zeus
Neakris22
Zeus
Level 64
God Stats
12W - 8L
1,655 SR
Queue Stats
672W - 681L
1,481 Elo+
Party 3
Chaac
Chaac
aRhOnTjkee
Chaac
Level 69
God Stats
4W - 3L
1,147 SR
Queue Stats
219W - 206L
1,545 Elo+
Party 3
Charybdis
Charybdis
mrchonks
Charybdis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 70L
1,367 Elo+
Party 2
Team Averages
Level 83
1,458 SR
1,436 Elo+

VS

Team Averages
Level 83
1,458 SR
1,398 Elo+
Cabrakan
Cabrakan
Forster299
Cabrakan
Level 123
God Stats
14W - 13L
1,453 SR
Queue Stats
853W - 856L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
Greulf
Tsukuyomi
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
183W - 196L
1,374 Elo+
Party 4
Ishtar
Ishtar
IxBIGRIGxI
Ishtar
Level 66
God Stats
2W - 5L
1,601 SR
Queue Stats
126W - 120L
1,417 Elo+
Party 1
Zhong Kui
Zhong Kui
Voltz Viva
Zhong Kui
Level 85
God Stats
2W - 3L
1,237 SR
Queue Stats
66W - 83L
1,222 Elo+
Party 1
Achilles
Achilles
gremlinir
Achilles
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
6 / 3 / 24
9,990
833
8,152
14,835
19,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
DonaJaradah
Xbalanque
17
7 / 2 / 15
10,573
881
7,912
9,933
5,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zeus
17
0 / 1 / 25
9,675
806
13,618
5,602
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
17
10 / 1 / 17
10,933
911
12,775
15,399
15,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
mrchonks
Charybdis
16
8 / 4 / 17
10,301
858
8,569
9,863
4,907
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Forster299
Cabrakan
14
0 / 6 / 6
7,722
644
5,686
11,645
12,230
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Greulf
Tsukuyomi
14
2 / 6 / 3
8,739
728
7,000
8,453
3,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
IxBIGRIGxI
Ishtar
14
0 / 7 / 6
7,941
662
5,856
11,633
5,396
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Voltz Viva
Zhong Kui
16
4 / 6 / 1
9,579
798
14,371
11,581
11,317
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
gremlinir
Achilles
16
4 / 6 / 3
9,601
800
7,597
12,850
11,661
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
29
31
Kills
10
11
Deaths
31
98
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
3
24
6
W
Xbalanque
DonaJaradah
Xbalanque
7
2
15
7.25
L
Cabrakan
Forster299
Cabrakan
0
6
6
0.5
L
Tsukuyomi
Greulf
Tsukuyomi
2
6
3
0.58
L
Ishtar
IxBIGRIGxI
Ishtar
0
7
6
0.43
W
Zeus
0
1
25
12.5
L
Zhong Kui
Voltz Viva
Zhong Kui
4
6
1
0.75
W
Chaac
10
1
17
18.5
L
Achilles
gremlinir
Achilles
4
6
3
0.92
W
Charybdis
mrchonks
Charybdis
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,026
Damage
40,510
55,632
Taken
56,162
47,658
Mitigated
44,230
19,734
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,152
210
856
2,182
14,835
19,348
25
6,198
8,549
12,998
0
W
Xbalanque
DonaJaradah
Xbalanque
7,912
3,722
319
1,538
9,933
5,514
2,167
2,892
7,005
0
27,946
L
Cabrakan
Forster299
Cabrakan
5,686
545
0
69
11,645
12,230
0
6,215
5,430
8,830
0
L
Tsukuyomi
Greulf
Tsukuyomi
7,000
985
52
255
8,453
3,626
0
3,161
5,205
0
10,626
L
Ishtar
IxBIGRIGxI
Ishtar
5,856
3,343
15
269
11,633
5,396
0
4,859
6,746
0
20,160
W
Zeus
13,618
1,485
1,899
289
5,602
2,828
1,691
1,872
3,730
30,099
0
L
Zhong Kui
Voltz Viva
Zhong Kui
14,371
1,236
439
1,452
11,581
11,317
0
4,291
7,290
27,647
0
W
Chaac
12,775
1,869
4,620
7,105
15,399
15,061
213
6,557
8,714
0
25,151
L
Achilles
gremlinir
Achilles
7,597
1,864
85
819
12,850
11,661
0
3,264
9,586
0
15,270
W
Charybdis
mrchonks
Charybdis
8,569
4,268
524
402
9,863
4,907
3,932
3,017
6,756
0
17,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,472
Gold Earned
43,582
150
Minions Killed
100
0
Camps Cleared
0
1,043,760
Distance Traveled
937,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,990
833
11
1
0
214,128
0
W
Xbalanque
10,573
881
53
4
0
200,379
0
L
Cabrakan
7,722
644
1
0
0
180,641
0
L
Tsukuyomi
8,739
728
10
1
0
185,249
0
L
Ishtar
7,941
662
41
3
0
174,782
0
W
Zeus
9,675
806
43
4
0
207,453
0
L
Zhong Kui
9,579
798
32
3
0
179,228
0
W
Chaac
10,933
911
22
2
0
246,897
0
L
Achilles
9,601
800
16
1
0
217,613
0
W
Charybdis
10,301
858
21
2
0
174,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role