Player Matchup

Thoth
Thoth
 
Thoth
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
No Synergy
Da Ji
Level 264
God Stats
2W - 1L
1,532 SR
Queue Stats
124W - 122L
1,525 Elo+
Party 1
Pele
Pele
PapaGrey
Pele
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
261W - 271L
1,423 Elo+
Solo
Nox
Nox
Riverïa
Nox
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 87L
1,522 Elo+
Solo
Nu Wa
Nu Wa
l Cataleya l
Nu Wa
Level 164
God Stats
5W - 2L
1,550 SR
Queue Stats
130W - 132L
1,560 Elo+
Party 1
Team Averages
Level 133
1,516 SR
1,506 Elo+

VS

Team Averages
Level 121
1,550 SR
1,512 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Olenivod
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
ZaperixNs
Ymir
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
238W - 249L
1,472 Elo+
Solo
Nemesis
Nemesis
Zeldrexx
Nemesis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,673 Elo+
Solo
Kukulkan
Kukulkan
theafonses
Kukulkan
Level 121
God Stats
2W - 1L
1,749 SR
Queue Stats
210W - 235L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 2 / 6
5,952
1,190
3,437
3,597
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
11
4 / 1 / 7
6,047
1,209
5,750
3,225
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
11
1 / 1 / 10
5,826
1,165
2,121
5,995
3,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 6
6,006
1,201
1,886
2,941
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 8
6,138
1,228
4,801
1,088
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 2
5,187
1,037
3,041
4,070
1,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Olenivod
Janus
10
0 / 3 / 3
5,112
1,022
2,628
4,145
1,290
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
5
0 / 1 / 0
4,240
848
319
2,025
1,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Zeldrexx
Nemesis
12
2 / 3 / 3
5,966
1,193
4,382
6,200
2,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
theafonses
Kukulkan
11
2 / 2 / 1
5,935
1,187
1,401
3,019
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
11
Kills
5
5
Deaths
11
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
2
6
2.5
L
Jing Wei
 
Jing Wei
1
2
2
1
W
Da Ji
4
1
7
7.5
L
Janus
Olenivod
Janus
0
3
3
0.5
W
Pele
1
1
10
6
W
2
1
6
5
L
Ymir
0
1
0
0
L
Nemesis
Zeldrexx
Nemesis
2
3
3
1.17
W
2
0
8
6
L
Kukulkan
theafonses
Kukulkan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,995
Damage
11,771
16,846
Taken
19,459
7,683
Mitigated
7,073
5,987
Healing
2,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,437
234
0
397
3,597
1,233
231
594
3,003
9,982
0
L
Jing Wei
 
Jing Wei
3,041
1,628
29
573
4,070
1,021
0
1,951
1,808
0
10,690
W
Da Ji
5,750
1,264
165
628
3,225
1,555
220
994
2,231
0
7,458
L
Janus
Olenivod
Janus
2,628
88
0
0
4,145
1,290
0
2,109
1,932
7,620
0
W
Pele
2,121
387
58
2,129
5,995
3,227
460
1,899
4,096
0
5,493
W
1,886
430
1,199
1,008
2,941
1,243
352
534
2,387
8,036
0
L
Ymir
319
0
0
0
2,025
1,000
0
1,548
321
365
0
L
Nemesis
Zeldrexx
Nemesis
4,382
608
63
1,714
6,200
2,734
0
2,649
3,393
0
7,794
W
4,801
1,106
0
403
1,088
425
665
446
642
10,263
0
L
Kukulkan
theafonses
Kukulkan
1,401
45
168
174
3,019
1,028
0
1,251
1,644
12,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,969
Gold Earned
26,440
65
Minions Killed
67
0
Camps Cleared
0
486,043
Distance Traveled
403,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,952
1,190
19
4
0
84,542
0
L
Jing Wei
5,187
1,037
15
3
0
95,886
0
W
Da Ji
6,047
1,209
5
1
0
112,658
0
L
Janus
5,112
1,022
15
3
0
85,654
0
W
Pele
5,826
1,165
3
1
0
109,518
0
W
Nox
6,006
1,201
12
2
0
88,485
0
L
Ymir
4,240
848
0
0
0
15,509
0
L
Nemesis
5,966
1,193
11
2
0
109,669
0
W
Nu Wa
6,138
1,228
26
5
0
90,840
0
L
Kukulkan
5,935
1,187
26
5
0
96,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role