Player Matchup

Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChrisYahweh
Chaac
Level 142
God Stats
340W - 341L
1,527 SR
Queue Stats
638W - 626L
1,473 Elo+
Solo
Hachiman
Hachiman
NicollasGomes98
Hachiman
Level 106
God Stats
1W - 3L
1,292 SR
Queue Stats
185W - 194L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
igorblackshadow3
Baron Samedi
Level 69
God Stats
15W - 13L
1,607 SR
Queue Stats
564W - 557L
1,430 Elo+
Solo
Team Averages
Level 119
1,485 SR
1,478 Elo+

VS

Team Averages
Level 120
1,617 SR
1,476 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
JustShadowM
Ullr
Level 89
God Stats
2W - 1L
1,762 SR
Queue Stats
552W - 559L
1,425 Elo+
Solo
Shiva
Shiva
LVercetti
Shiva
Level 154
God Stats
2W - 2L
1,513 SR
Queue Stats
248W - 231L
1,574 Elo+
Solo
Agni
Agni
Lord_Malf
Agni
Level 85
God Stats
0W - 2L
1,735 SR
Queue Stats
65W - 75L
1,440 Elo+
Solo
Tsukuyomi
Tsukuyomi
VortexOdpadlik
Tsukuyomi
Level 127
God Stats
3W - 2L
1,574 SR
Queue Stats
286W - 273L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 0 / 1
5,798
580
3,068
6,737
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
 
Skadi
9
0 / 4 / 0
5,202
520
5,806
7,575
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
2 / 2 / 3
5,165
517
4,906
6,632
4,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
9
1 / 1 / 3
5,388
539
7,181
7,740
2,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
igorblackshadow3
Baron Samedi
10
4 / 1 / 2
5,692
569
4,987
4,900
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
1 / 1 / 0
5,008
501
2,412
8,549
5,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 1
4,449
445
2,323
8,151
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
LVercetti
Shiva
12
4 / 0 / 0
7,080
708
6,818
11,329
7,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
10
2 / 2 / 0
5,610
561
3,845
4,410
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
VortexOdpadlik
Tsukuyomi
7
0 / 5 / 0
4,476
448
1,721
6,566
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
7
8
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
1
3.5
W
Skadi
 
Skadi
0
4
0
0
L
Kumbhakarna
 
Kumbhakarna
1
1
0
1
W
2
2
3
1.75
L
0
2
1
0.25
L
Shiva
LVercetti
Shiva
4
0
0
4
L
Agni
2
2
0
1
W
Hachiman
1
1
3
2.5
L
Tsukuyomi
VortexOdpadlik
Tsukuyomi
0
5
0
0
W
Baron Samedi
igorblackshadow3
Baron Samedi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,948
Damage
17,119
33,584
Taken
39,005
13,881
Mitigated
19,583
10,103
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,068
683
0
1,390
6,737
2,296
0
961
5,776
0
37,112
W
Skadi
 
Skadi
5,806
2,250
0
889
7,575
2,178
0
430
7,145
0
37,476
L
Kumbhakarna
 
Kumbhakarna
2,412
467
0
1,114
8,549
5,528
0
928
7,621
13,317
0
W
4,906
808
0
2,071
6,632
4,990
12
1,240
5,392
991
14,929
L
2,323
1,350
0
324
8,151
2,670
0
21
8,130
0
21,309
L
Shiva
LVercetti
Shiva
6,818
1,425
0
2,514
11,329
7,562
0
0
11,329
994
50,542
L
Agni
3,845
217
0
1,000
4,410
1,425
0
1,676
2,734
38,674
0
W
Hachiman
7,181
4,934
0
3,573
7,740
2,453
720
1,663
6,077
0
37,119
L
Tsukuyomi
VortexOdpadlik
Tsukuyomi
1,721
351
0
409
6,566
2,398
0
2,983
3,583
0
14,393
W
Baron Samedi
igorblackshadow3
Baron Samedi
4,987
406
196
1,984
4,900
1,964
0
2,428
2,472
37,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,245
Gold Earned
26,623
268
Minions Killed
233
0
Camps Cleared
0
920,449
Distance Traveled
909,402
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,798
580
74
7
0
210,597
0
W
Skadi
5,202
520
64
6
0
167,826
1
L
Kumbhakarna
5,008
501
17
2
0
164,767
0
W
Chaac
5,165
517
16
2
0
178,233
2
L
Ullr
4,449
445
31
3
0
177,320
0
L
Shiva
7,080
708
81
8
0
183,271
0
L
Agni
5,610
561
74
7
0
195,820
3
W
Hachiman
5,388
539
59
6
0
180,227
0
L
Tsukuyomi
4,476
448
30
3
0
188,224
0
W
Baron Samedi
5,692
569
55
6
0
183,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role