Player Matchup

Zhong Kui
Zhong Kui
Brayan88890
Zhong Kui
Level 68
God Stats
8W - 16L
1,378 SR
Queue Stats
272W - 272L
1,487 Elo+
Solo
Ymir
Ymir
Developing Mods
Ymir
Level 89
God Stats
2W - 0L
1,708 SR
Queue Stats
180W - 191L
1,432 Elo+
Solo
Izanami
Izanami
StonedGamerl99o
Izanami
Level 106
God Stats
214W - 168L
1,517 SR
Queue Stats
396W - 359L
1,400 Elo+
Solo
Thanatos
Thanatos
Thorum7
Thanatos
Level 68
God Stats
13W - 11L
1,519 SR
Queue Stats
139W - 140L
1,437 Elo+
Solo
Mulan
Mulan
lochness_basilis
Mulan
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 204L
1,373 Elo+
Solo
Team Averages
Level 84
1,524 SR
1,426 Elo+

VS

Team Averages
Level 67
1,508 SR
1,348 Elo+
Hades
Hades
AverageBell4969
Hades
Level 67
God Stats
36W - 18L
1,631 SR
Queue Stats
295W - 267L
1,399 Elo+
Solo
Tyr
Tyr
FroyoAnime
Tyr
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
426W - 408L
1,331 Elo+
Solo
Cthulhu
Cthulhu
SoccerSupreme
Cthulhu
Level 18
God Stats
3W - 6L
1,429 SR
Queue Stats
133W - 133L
1,412 Elo+
Party 1
Cerberus
Cerberus
YaoSenior199
Cerberus
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,203 Elo+
Solo
Ratatoskr
Ratatoskr
pierced_gnome
Ratatoskr
Level 47
God Stats
48W - 48L
1,482 SR
Queue Stats
182W - 201L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brayan88890
Zhong Kui
16
8 / 2 / 3
10,716
630
15,882
18,225
16,199
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 0 / 0
5,431
319
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 1 / 2
9,789
576
7,640
8,961
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Thorum7
Thanatos
15
4 / 3 / 5
9,496
559
9,338
16,449
7,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 0 / 1
9,602
565
10,735
11,251
13,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,322
431
6,431
12,653
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 0 / 0
8,374
493
4,989
12,295
15,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
11
0 / 6 / 3
6,811
401
7,647
12,684
4,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
YaoSenior199
Cerberus
8
0 / 1 / 1
6,722
395
925
7,196
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
pierced_gnome
Ratatoskr
14
3 / 4 / 1
8,256
486
10,035
15,938
6,177
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
15
Kills
5
6
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Zhong Kui
Brayan88890
Zhong Kui
8
2
3
4.75
W
0
0
0
0
L
1
0
0
1
L
Cthulhu
0
6
3
0.25
W
1
1
2
2
W
Thanatos
Thorum7
Thanatos
4
3
5
2.17
L
Cerberus
YaoSenior199
Cerberus
0
1
1
0.5
W
2
0
1
2.5
L
Ratatoskr
pierced_gnome
Ratatoskr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,595
Damage
30,027
54,886
Taken
60,766
40,870
Mitigated
36,333
34,041
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,431
337
950
4,612
12,653
5,825
0
2,439
10,169
47,702
0
W
Zhong Kui
Brayan88890
Zhong Kui
15,882
1,962
0
11,537
18,225
16,199
1,105
7,140
11,085
86,297
0
W
0
0
0
0
0
0
0
0
0
0
0
L
4,989
851
0
4,544
12,295
15,690
0
358
10,938
85
57,488
L
Cthulhu
7,647
422
332
1,291
12,684
4,921
0
7,462
5,178
36,689
0
W
7,640
4,528
0
4,743
8,961
3,908
5,911
2,263
6,594
0
112,436
W
Thanatos
Thorum7
Thanatos
9,338
1,876
375
11,431
16,449
7,244
261
4,485
11,924
0
68,515
L
Cerberus
YaoSenior199
Cerberus
925
39
123
2,425
7,196
3,720
0
0
7,196
21,789
0
W
10,735
1,536
0
5,955
11,251
13,519
374
1,305
9,946
0
64,894
L
Ratatoskr
pierced_gnome
Ratatoskr
10,035
4,080
0
1,879
15,938
6,177
0
5,630
10,164
0
51,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,034
Gold Earned
37,485
486
Minions Killed
330
0
Camps Cleared
0
1,226,706
Distance Traveled
1,467,426
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,322
431
90
5
0
270,068
0
W
Zhong Kui
10,716
630
131
8
0
287,156
0
W
Ymir
5,431
319
0
0
0
10,043
0
L
Tyr
8,374
493
111
7
0
293,057
0
L
Cthulhu
6,811
401
49
3
0
316,790
0
W
Izanami
9,789
576
153
9
0
277,716
0
W
Thanatos
9,496
559
92
5
0
340,143
0
L
Cerberus
6,722
395
10
1
0
185,468
3
W
Mulan
9,602
565
110
6
0
311,648
0
L
Ratatoskr
8,256
486
70
4
0
402,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role