Player Matchup

Baron Samedi
Baron Samedi
AnarchyEmpress
Baron Samedi
Level 128
God Stats
2W - 1L
1,255 SR
Queue Stats
178W - 186L
1,474 Elo+
Party 3
Nike
Nike
Pancakes__
Nike
Level 147
God Stats
4W - 3L
1,342 SR
Queue Stats
183W - 188L
1,474 Elo+
Party 3
Nemesis
Nemesis
ReviveTotem
Nemesis
Level 67
God Stats
3W - 0L
1,825 SR
Queue Stats
120W - 117L
1,340 Elo+
Solo
Ganesha
Ganesha
Schmangdangl
Ganesha
Level 132
God Stats
1W - 1L
1,305 SR
Queue Stats
378W - 389L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
SoySauceLife
Danzaburou
Level 98
God Stats
4W - 9L
1,113 SR
Queue Stats
370W - 366L
1,520 Elo+
Party 1
Team Averages
Level 114
1,368 SR
1,465 Elo+

VS

Team Averages
Level 105
1,484 SR
1,483 Elo+
Eset
Eset
 
Eset
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Anderxn
Rama
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,486 Elo+
Solo
Sobek
Sobek
Neckatron
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 154L
1,518 Elo+
Party 2
Scylla
Scylla
YungQüèşõ
Scylla
Level 116
God Stats
0W - 2L
1,220 SR
Queue Stats
163W - 173L
1,438 Elo+
Party 2
Sun Wukong
Sun Wukong
s XL WarCorps
Sun Wukong
Level 146
God Stats
1W - 1L
1,701 SR
Queue Stats
122W - 123L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnarchyEmpress
Baron Samedi
10
1 / 0 / 5
5,433
1,087
4,836
1,535
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
0 / 1 / 6
5,153
1,031
3,504
4,434
3,633
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ReviveTotem
Nemesis
10
2 / 0 / 4
5,549
1,110
3,085
4,815
2,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Schmangdangl
Ganesha
9
0 / 0 / 5
5,417
1,083
1,929
3,143
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
SoySauceLife
Danzaburou
11
3 / 0 / 2
6,066
1,213
4,836
2,575
1,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 1 / 1
4,757
951
2,143
1,592
624
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Anderxn
Rama
9
0 / 2 / 0
4,816
963
1,967
4,074
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Neckatron
Sobek
12
0 / 1 / 1
5,079
1,016
2,712
10,334
7,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 0 / 0
4,304
861
0
0
0
Sun Wukong
s XL WarCorps
Sun Wukong
12
1 / 2 / 0
4,871
974
3,957
5,490
3,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
6
Kills
1
1
Deaths
6
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
1
1
0.5
W
Baron Samedi
AnarchyEmpress
Baron Samedi
1
0
5
3.5
L
Rama
Anderxn
Rama
0
2
0
0
L
Sobek
Neckatron
Sobek
0
1
1
0.5
W
0
1
6
3
W
Nemesis
ReviveTotem
Nemesis
2
0
4
4
W
Ganesha
Schmangdangl
Ganesha
0
0
5
2.5
W
Danzaburou
SoySauceLife
Danzaburou
3
0
2
4
L
0
0
0
0
L
Sun Wukong
s XL WarCorps
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,190
Damage
10,779
16,502
Taken
21,490
11,095
Mitigated
12,635
9,957
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,143
0
431
73
1,592
624
0
943
607
6,567
0
W
Baron Samedi
AnarchyEmpress
Baron Samedi
4,836
367
2,880
468
1,535
1,005
115
386
1,149
11,803
0
L
Rama
Anderxn
Rama
1,967
927
78
919
4,074
1,328
0
974
2,889
0
5,829
L
Sobek
Neckatron
Sobek
2,712
0
67
5,171
10,334
7,107
0
3,464
6,533
8,529
0
W
3,504
76
215
354
4,434
3,633
172
1,057
3,372
0
5,835
W
Nemesis
ReviveTotem
Nemesis
3,085
124
1,654
1,579
4,815
2,810
0
739
4,008
0
3,377
W
Ganesha
Schmangdangl
Ganesha
1,929
124
712
1,021
3,143
2,542
0
1,544
1,523
6,606
0
W
Danzaburou
SoySauceLife
Danzaburou
4,836
3,178
295
779
2,575
1,105
535
1,073
1,502
0
13,954
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
s XL WarCorps
Sun Wukong
3,957
272
170
1,413
5,490
3,576
0
1,534
3,508
0
7,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,618
Gold Earned
23,827
58
Minions Killed
34
0
Camps Cleared
0
555,239
Distance Traveled
335,665
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,757
951
9
2
0
75,281
0
W
Baron Samedi
5,433
1,087
11
2
0
103,287
0
L
Rama
4,816
963
12
2
0
77,284
0
L
Sobek
5,079
1,016
12
2
0
89,696
0
W
Nike
5,153
1,031
9
2
0
102,679
0
W
Nemesis
5,549
1,110
18
4
0
125,694
2
W
Ganesha
5,417
1,083
0
0
0
108,034
0
W
Danzaburou
6,066
1,213
20
4
0
115,545
0
L
Scylla
4,304
861
0
0
0
0
0
L
Sun Wukong
4,871
974
1
0
0
93,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role