Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BionicRightKnee
Kukulkan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,487 Elo+
Solo
Cabrakan
Cabrakan
Siranoid
Cabrakan
Level 147
God Stats
1W - 0L
1,295 SR
Queue Stats
23W - 13L
1,591 Elo+
Solo
Cu Chulainn
Cu Chulainn
Steeik
Cu Chulainn
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,296 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yolo95hr
Tsukuyomi
Level 154
God Stats
12W - 9L
1,668 SR
Queue Stats
61W - 68L
1,468 Elo+
Solo
Team Averages
Level 144
1,493 SR
1,468 Elo+

VS

Team Averages
Level 79
1,526 SR
1,494 Elo+
Anubis
Anubis
Aimbotilux
Anubis
Level 101
God Stats
4W - 3L
1,778 SR
Queue Stats
138W - 145L
1,515 Elo+
Solo
King Arthur
King Arthur
CurtGosling7177
King Arthur
Level 88
God Stats
0W - 2L
1,270 SR
Queue Stats
519W - 470L
1,554 Elo+
Solo
Ne Zha
Ne Zha
Dratix
Ne Zha
Level 125
God Stats
6W - 9L
1,541 SR
Queue Stats
75W - 68L
1,555 Elo+
Solo
Izanami
Izanami
OSCAR123zzz
Izanami
Level 43
God Stats
0W - 2L
1,508 SR
Queue Stats
2W - 10L
1,318 Elo+
Solo
Bacchus
Bacchus
contraryplate
Bacchus
Level 36
God Stats
5W - 5L
1,535 SR
Queue Stats
58W - 47L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
4 / 2 / 3
6,879
625
3,716
5,729
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
11
3 / 2 / 1
6,500
591
4,477
4,671
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Siranoid
Cabrakan
9
3 / 2 / 5
6,443
586
5,333
8,080
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Steeik
Cu Chulainn
12
2 / 1 / 1
6,701
609
8,122
10,235
8,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Yolo95hr
Tsukuyomi
12
1 / 0 / 1
6,498
591
2,450
7,462
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aimbotilux
Anubis
9
0 / 3 / 1
5,347
486
4,050
6,226
3,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
CurtGosling7177
King Arthur
11
1 / 2 / 0
6,482
589
6,176
13,109
10,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
Dratix
Ne Zha
11
3 / 2 / 0
6,078
553
2,095
9,681
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
OSCAR123zzz
Izanami
10
1 / 3 / 3
5,925
539
4,064
3,910
1,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
9
2 / 3 / 2
5,784
526
3,870
8,737
8,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
7
7
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
3
2.75
L
Anubis
Aimbotilux
Anubis
0
3
1
0.17
W
Kukulkan
3
2
1
1.75
L
King Arthur
CurtGosling7177
King Arthur
1
2
0
0.5
L
Ne Zha
Dratix
Ne Zha
3
2
0
1.5
L
Izanami
OSCAR123zzz
Izanami
1
3
3
0.83
W
Cabrakan
Siranoid
Cabrakan
3
2
5
2.75
W
Cu Chulainn
Steeik
Cu Chulainn
2
1
1
2.5
W
Tsukuyomi
Yolo95hr
Tsukuyomi
1
0
1
1.5
L
Bacchus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
20,255
36,177
Taken
41,663
20,926
Mitigated
26,987
6,316
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,716
1,366
0
1,814
5,729
2,193
384
2,252
3,477
0
34,505
L
Anubis
Aimbotilux
Anubis
4,050
51
0
2,312
6,226
3,131
0
3,782
2,444
37,383
0
W
Kukulkan
4,477
443
0
740
4,671
1,290
0
2,731
1,940
44,638
0
L
King Arthur
CurtGosling7177
King Arthur
6,176
1,539
0
2,720
13,109
10,806
0
0
13,109
0
51,929
L
Ne Zha
Dratix
Ne Zha
2,095
439
0
1,770
9,681
3,677
0
1,188
8,493
0
40,574
L
Izanami
OSCAR123zzz
Izanami
4,064
3,443
0
317
3,910
1,184
54
771
3,087
0
36,455
W
Cabrakan
Siranoid
Cabrakan
5,333
675
0
976
8,080
6,005
332
2,329
5,736
17,555
0
W
Cu Chulainn
Steeik
Cu Chulainn
8,122
2,016
0
2,186
10,235
8,879
0
0
10,235
0
50,726
W
Tsukuyomi
Yolo95hr
Tsukuyomi
2,450
264
0
600
7,462
2,559
0
732
6,730
0
50,758
L
Bacchus
3,870
1,117
0
2,992
8,737
8,189
0
4,263
4,365
17,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,021
Gold Earned
29,616
342
Minions Killed
288
0
Camps Cleared
0
1,042,302
Distance Traveled
1,124,858
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,879
625
65
6
0
198,663
1
L
Anubis
5,347
486
60
5
0
211,393
0
W
Kukulkan
6,500
591
89
8
0
201,985
2
L
King Arthur
6,482
589
87
8
0
198,121
3
L
Ne Zha
6,078
553
61
6
0
271,953
2
L
Izanami
5,925
539
70
6
0
224,991
4
W
Cabrakan
6,443
586
24
2
0
191,039
0
W
Cu Chulainn
6,701
609
83
8
0
214,209
2
W
Tsukuyomi
6,498
591
81
7
0
236,406
0
L
Bacchus
5,784
526
10
1
0
218,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role