Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Aru_2258
Freya
Level 137
God Stats
1W - 4L
1,330 SR
Queue Stats
55W - 45L
1,527 Elo+
Solo
Cu Chulainn
Cu Chulainn
DragonFlameKid34
Cu Chulainn
Level 154
God Stats
9W - 17L
1,186 SR
Queue Stats
501W - 493L
1,416 Elo+
Party 2
Fenrir
Fenrir
Velocity_2_Win
Fenrir
Level 95
God Stats
0W - 4L
1,178 SR
Queue Stats
13W - 26L
1,310 Elo+
Solo
Maui
Maui
love_is_a_joke
Maui
Level 129
God Stats
3W - 12L
1,254 SR
Queue Stats
360W - 357L
1,432 Elo+
Solo
Team Averages
Level 128
1,290 SR
1,437 Elo+

VS

Team Averages
Level 99
1,604 SR
1,449 Elo+
Skadi
Skadi
Candy_Striper_21
Skadi
Level 96
God Stats
75W - 50L
1,582 SR
Queue Stats
138W - 120L
1,453 Elo+
Solo
Atlas
Atlas
DrFoldgish
Atlas
Level 126
God Stats
2W - 0L
1,759 SR
Queue Stats
62W - 73L
1,448 Elo+
Party 1
Yemoja
Yemoja
FrostyFreezyy
Yemoja
Level 103
God Stats
6W - 6L
1,584 SR
Queue Stats
66W - 78L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
Leionis
Zhong Kui
Level 106
God Stats
3W - 1L
1,569 SR
Queue Stats
46W - 56L
1,449 Elo+
Party 1
Thor
Thor
Phrouzy
Thor
Level 64
God Stats
14W - 12L
1,530 SR
Queue Stats
25W - 25L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 0 / 0
4,384
548
2,891
2,349
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Aru_2258
Freya
8
0 / 1 / 0
4,516
565
1,380
3,096
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cu Chulainn
DragonFlameKid34
Cu Chulainn
8
2 / 3 / 0
4,644
581
3,627
8,970
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 3 / 0
4,416
552
2,114
5,926
2,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 0 / 0
3,561
445
989
1,587
1,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,482
560
2,824
4,499
1,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
8
2 / 1 / 1
4,984
623
3,262
4,823
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 0 / 1
4,678
585
498
4,941
1,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Leionis
Zhong Kui
9
1 / 0 / 0
4,988
624
1,726
4,242
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
Phrouzy
Thor
8
3 / 0 / 2
5,137
642
1,859
5,918
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
7
7
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
L
Freya
Aru_2258
Freya
0
1
0
0
W
1
1
1
1.5
W
Atlas
2
1
1
2.5
L
Cu Chulainn
DragonFlameKid34
Cu Chulainn
2
3
0
0.67
W
0
0
1
0.5
W
Zhong Kui
Leionis
Zhong Kui
1
0
0
1
W
Thor
Phrouzy
Thor
3
0
2
4
L
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,001
Damage
10,169
21,928
Taken
24,423
8,986
Mitigated
9,892
4,345
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,891
190
0
250
2,349
716
0
1,242
1,107
25,392
0
L
Freya
Aru_2258
Freya
1,380
429
0
1,442
3,096
993
0
185
2,911
23,720
0
W
2,824
1,277
0
1,568
4,499
1,271
601
947
3,456
0
34,583
W
Atlas
3,262
1,291
0
500
4,823
1,962
0
63
4,760
15,906
0
L
Cu Chulainn
DragonFlameKid34
Cu Chulainn
3,627
1,211
0
892
8,970
3,337
0
641
8,265
0
27,175
W
498
201
1,304
1,325
4,941
1,851
547
1,393
3,320
10,628
0
W
Zhong Kui
Leionis
Zhong Kui
1,726
244
0
3,493
4,242
3,054
216
1,712
2,298
32,508
0
W
Thor
Phrouzy
Thor
1,859
734
0
2,879
5,918
1,754
0
741
4,931
0
20,247
L
2,114
999
0
1,055
5,926
2,920
0
2,667
2,885
0
21,856
L
989
511
0
706
1,587
1,020
0
313
1,274
7,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,521
Gold Earned
24,269
205
Minions Killed
185
0
Camps Cleared
0
663,037
Distance Traveled
699,843
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,384
548
47
6
0
127,507
4
L
Freya
4,516
565
61
8
0
136,030
0
W
Skadi
4,482
560
51
6
0
110,371
0
W
Atlas
4,984
623
36
5
0
141,922
0
L
Cu Chulainn
4,644
581
44
6
0
164,094
2
W
Yemoja
4,678
585
22
3
0
140,425
1
W
Zhong Kui
4,988
624
38
5
0
126,130
0
W
Thor
5,137
642
38
5
0
180,995
0
L
Fenrir
4,416
552
44
6
0
166,920
0
L
Maui
3,561
445
9
1
0
68,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role