Player Matchup

Persephone
Persephone
DianaEsthefania
Persephone
Level 89
God Stats
20W - 21L
1,412 SR
Queue Stats
268W - 242L
1,466 Elo+
Party 2
Athena
Athena
JEZTRIXPRO
Athena
Level 158
God Stats
4W - 1L
1,675 SR
Queue Stats
350W - 341L
1,466 Elo+
Party 2
Horus
Horus
Llebrab
Horus
Level 63
God Stats
3W - 5L
1,150 SR
Queue Stats
46W - 51L
1,490 Elo+
Solo
Izanami
Izanami
PeachTeaToga
Izanami
Level 87
God Stats
13W - 19L
1,389 SR
Queue Stats
72W - 92L
1,377 Elo+
Party 1
Anubis
Anubis
PrincessHao
Anubis
Level 227
God Stats
8W - 4L
1,698 SR
Queue Stats
64W - 81L
1,423 Elo+
Party 1
Team Averages
Level 125
1,465 SR
1,444 Elo+

VS

Team Averages
Level 101
1,518 SR
1,448 Elo+
Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
D1me
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,339 Elo+
Solo
Ra
Ra
HighEinstein
Ra
Level 126
God Stats
4W - 5L
1,588 SR
Queue Stats
311W - 289L
1,447 Elo+
Solo
Susano
Susano
bbqribsrgood
Susano
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
iPYR0MANCER
King Arthur
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
330W - 283L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DianaEsthefania
Persephone
11
3 / 1 / 3
6,895
690
2,440
3,973
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
JEZTRIXPRO
Athena
11
1 / 1 / 6
6,024
602
4,358
8,065
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Llebrab
Horus
10
2 / 1 / 2
6,132
613
6,428
8,765
7,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
PeachTeaToga
Izanami
10
2 / 1 / 4
5,679
568
4,999
5,449
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
10
7 / 0 / 1
6,057
606
9,277
5,179
2,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 5 / 0
4,843
484
3,354
8,391
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
D1me
Cthulhu
7
0 / 2 / 1
4,709
471
2,381
9,408
4,980
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 2 / 0
6,720
672
3,266
5,386
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
7
1 / 4 / 1
4,743
474
4,490
7,942
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
iPYR0MANCER
King Arthur
10
0 / 2 / 2
5,547
555
4,778
10,495
7,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
4
4
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
0
0
L
Cthulhu
D1me
Cthulhu
0
2
1
0.25
W
Persephone
DianaEsthefania
Persephone
3
1
3
4.5
L
3
2
0
1.5
W
Athena
JEZTRIXPRO
Athena
1
1
6
4
W
Horus
Llebrab
Horus
2
1
2
3
W
Izanami
PeachTeaToga
Izanami
2
1
4
4
W
Anubis
7
0
1
7.5
L
Susano
1
4
1
0.38
L
King Arthur
iPYR0MANCER
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,502
Damage
18,269
31,431
Taken
41,622
16,867
Mitigated
19,614
11,376
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,354
1,517
0
1,474
8,391
2,161
0
5,189
3,112
0
32,800
L
Cthulhu
D1me
Cthulhu
2,381
384
0
1,330
9,408
4,980
0
3,994
5,414
12,814
0
W
Persephone
DianaEsthefania
Persephone
2,440
323
0
1,525
3,973
1,103
0
728
3,169
48,268
0
L
3,266
6
72
2,258
5,386
2,439
508
1,923
3,419
50,616
0
W
Athena
JEZTRIXPRO
Athena
4,358
1,235
0
3,480
8,065
3,599
0
1,080
6,927
35,933
0
W
Horus
Llebrab
Horus
6,428
3,175
80
3,345
8,765
7,780
0
815
7,822
0
35,275
W
Izanami
PeachTeaToga
Izanami
4,999
3,239
0
581
5,449
2,286
1,074
1,542
3,829
0
41,667
W
Anubis
9,277
707
0
2,365
5,179
2,099
442
1,142
4,037
30,834
0
L
Susano
4,490
851
0
2,457
7,942
2,570
0
3,556
4,342
0
20,102
L
King Arthur
iPYR0MANCER
King Arthur
4,778
718
0
750
10,495
7,464
0
1,497
8,298
0
34,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
26,562
321
Minions Killed
268
0
Camps Cleared
0
976,404
Distance Traveled
951,285
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,843
484
56
6
0
173,420
0
L
Cthulhu
4,709
471
23
2
0
186,725
0
W
Persephone
6,895
690
91
9
0
217,537
0
L
Ra
6,720
672
102
10
0
182,601
0
W
Athena
6,024
602
59
6
0
201,253
0
W
Horus
6,132
613
68
7
0
211,305
0
W
Izanami
5,679
568
61
6
0
171,300
0
W
Anubis
6,057
606
42
4
0
175,009
3
L
Susano
4,743
474
30
3
0
217,734
0
L
King Arthur
5,547
555
57
6
0
190,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role