Player Matchup

Maui
Maui
 
Maui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
AngelCaste
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo
Surtr
Surtr
DonPalli
Surtr
Level 62
God Stats
2W - 13L
1,340 SR
Queue Stats
15W - 55L
1,206 Elo+
Party 2
Fenrir
Fenrir
MrRiiven
Fenrir
Level 64
God Stats
0W - 2L
1,399 SR
Queue Stats
25W - 85L
1,245 Elo+
Party 2
Danzaburou
Danzaburou
karnoso
Danzaburou
Level 87
God Stats
0W - 4L
1,366 SR
Queue Stats
18W - 65L
1,173 Elo+
Party 2
Team Averages
Level 64
1,421 SR
1,273 Elo+

VS

Team Averages
Level 40
1,471 SR
1,504 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
KRLu
Hachiman
Level 106
God Stats
2W - 1L
1,553 SR
Queue Stats
43W - 34L
1,549 Elo+
Solo
Ymir
Ymir
KlapekProboszcza
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,591 Elo+
Party 1
Zhong Kui
Zhong Kui
SolemnlyDMT
Zhong Kui
Level 6
God Stats
3W - 1L
1,301 SR
Queue Stats
7W - 7L
1,381 Elo+
Solo
Horus
Horus
romanSB02
Horus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 2 / 3
7,582
689
987
10,294
9,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
AngelCaste
Yu Huang
14
1 / 2 / 1
7,716
701
10,120
7,302
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
DonPalli
Surtr
13
2 / 6 / 1
7,343
668
6,580
17,731
11,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
MrRiiven
Fenrir
12
0 / 7 / 1
6,753
614
3,030
14,447
8,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
karnoso
Danzaburou
13
1 / 3 / 2
7,379
671
6,371
8,705
3,911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 0 / 5
8,622
784
9,177
6,602
3,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
KRLu
Hachiman
15
6 / 1 / 3
8,711
792
8,228
8,319
3,325
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 6
8,633
785
6,151
8,514
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
SolemnlyDMT
Zhong Kui
16
6 / 1 / 8
8,784
799
21,416
11,628
10,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
romanSB02
Horus
14
2 / 2 / 13
8,118
738
4,770
7,446
6,042
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
20
20
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
3
0.75
W
Ne Zha
 
Ne Zha
4
0
5
6.5
L
Yu Huang
AngelCaste
Yu Huang
1
2
1
0.75
L
Surtr
DonPalli
Surtr
2
6
1
0.42
W
Hachiman
KRLu
Hachiman
6
1
3
7.5
W
2
1
6
5
L
Fenrir
MrRiiven
Fenrir
0
7
1
0.07
W
Zhong Kui
SolemnlyDMT
Zhong Kui
6
1
8
10
L
Danzaburou
karnoso
Danzaburou
1
3
2
0.67
W
Horus
romanSB02
Horus
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,088
Damage
49,742
58,479
Taken
42,509
37,071
Mitigated
30,548
8,896
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
987
75
1,362
866
10,294
9,190
0
4,983
5,311
8,166
0
W
Ne Zha
 
Ne Zha
9,177
2,581
0
1,960
6,602
3,006
566
1,402
5,200
0
37,568
L
Yu Huang
AngelCaste
Yu Huang
10,120
975
0
500
7,302
3,425
413
4,475
2,723
28,980
0
L
Surtr
DonPalli
Surtr
6,580
1,976
0
2,754
17,731
11,791
0
5,854
11,877
486
17,336
W
Hachiman
KRLu
Hachiman
8,228
6,569
0
1,104
8,319
3,325
1,430
2,498
5,777
0
30,534
W
6,151
1,322
0
2,018
8,514
7,944
530
2,416
6,098
28,215
0
L
Fenrir
MrRiiven
Fenrir
3,030
860
0
2,417
14,447
8,754
0
6,735
7,712
0
10,431
W
Zhong Kui
SolemnlyDMT
Zhong Kui
21,416
6,254
0
6,398
11,628
10,231
382
3,756
7,448
51,717
0
L
Danzaburou
karnoso
Danzaburou
6,371
1,735
0
997
8,705
3,911
0
5,508
3,165
0
17,449
W
Horus
romanSB02
Horus
4,770
1,850
3,156
2,428
7,446
6,042
45
1,501
5,945
0
5,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,773
Gold Earned
42,868
139
Minions Killed
259
0
Camps Cleared
0
1,059,649
Distance Traveled
1,129,771
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,582
689
17
2
0
217,229
0
W
Ne Zha
8,622
784
65
6
0
242,045
2
L
Yu Huang
7,716
701
51
5
0
211,622
0
L
Surtr
7,343
668
20
2
0
206,259
0
W
Hachiman
8,711
792
47
4
0
223,309
0
W
Ymir
8,633
785
59
5
0
205,819
0
L
Fenrir
6,753
614
17
2
0
200,622
0
W
Zhong Kui
8,784
799
87
8
0
215,598
0
L
Danzaburou
7,379
671
34
3
0
223,917
0
W
Horus
8,118
738
1
0
0
243,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role