Player Matchup

Anubis
Anubis
Buzzzar
Anubis
Level 97
God Stats
4W - 4L
1,597 SR
Queue Stats
84W - 82L
1,431 Elo+
Party 1
Cupid
Cupid
CptNosgoth
Cupid
Level 127
God Stats
1W - 3L
1,581 SR
Queue Stats
328W - 329L
1,468 Elo+
Solo
Hou Yi
Hou Yi
Edodeath
Hou Yi
Level 88
God Stats
3W - 6L
1,318 SR
Queue Stats
188W - 190L
1,394 Elo+
Party 1
Lancelot
Lancelot
Raydo-_-
Lancelot
Level 67
God Stats
23W - 21L
1,355 SR
Queue Stats
190W - 192L
1,410 Elo+
Party 1
Ares
Ares
ULTRAvio_lence_
Ares
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 247L
1,450 Elo+
Solo
Team Averages
Level 90
1,470 SR
1,431 Elo+

VS

Team Averages
Level 79
1,463 SR
1,354 Elo+
Kuzenbo
Kuzenbo
Benji_ly
Kuzenbo
Level 122
God Stats
23W - 17L
1,618 SR
Queue Stats
120W - 120L
1,431 Elo+
Party 2
Rama
Rama
Benltf
Rama
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 130L
1,426 Elo+
Party 2
Tiamat
Tiamat
Franjatovi
Tiamat
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 37L
1,442 Elo+
Solo
Fenrir
Fenrir
Z0mbieDayz
Fenrir
Level 42
God Stats
1W - 1L
1,246 SR
Queue Stats
5W - 17L
1,107 Elo+
Solo
Gilgamesh
Gilgamesh
cebollacoindepac
Gilgamesh
Level 84
God Stats
7W - 10L
1,449 SR
Queue Stats
452W - 463L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Buzzzar
Anubis
14
6 / 2 / 2
9,225
577
6,899
13,055
7,156
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
14
2 / 1 / 6
8,998
562
8,330
9,627
4,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hou Yi
Edodeath
Hou Yi
13
1 / 1 / 2
7,733
483
7,604
9,658
4,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Raydo-_-
Lancelot
14
4 / 0 / 7
8,992
562
11,526
11,490
10,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
2 / 0 / 9
8,921
558
7,687
13,021
14,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Benji_ly
Kuzenbo
10
0 / 2 / 0
6,504
407
7,411
14,142
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Benltf
Rama
13
1 / 1 / 1
7,654
478
5,251
11,579
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tiamat
Franjatovi
Tiamat
1
0 / 0 / 0
3,006
188
0
0
0
Fenrir
Z0mbieDayz
Fenrir
11
0 / 6 / 2
6,800
425
6,970
15,097
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
11
2 / 6 / 0
7,027
439
8,653
19,258
13,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
4
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Benji_ly
Kuzenbo
0
2
0
0
L
Rama
Benltf
Rama
1
1
1
1.5
W
Anubis
Buzzzar
Anubis
6
2
2
3.5
W
Cupid
2
1
6
5
W
Hou Yi
Edodeath
Hou Yi
1
1
2
2
L
Tiamat
Franjatovi
Tiamat
0
0
0
0
W
Lancelot
Raydo-_-
Lancelot
4
0
7
7.5
W
2
0
9
6.5
L
Fenrir
Z0mbieDayz
Fenrir
0
6
2
0.17
L
Gilgamesh
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,046
Damage
28,285
56,851
Taken
60,076
41,332
Mitigated
38,197
19,110
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Benji_ly
Kuzenbo
7,411
3,020
0
3,766
14,142
13,983
0
3,407
10,304
26,047
0
L
Rama
Benltf
Rama
5,251
4,424
0
8,037
11,579
4,626
324
3,617
7,854
0
56,052
W
Anubis
Buzzzar
Anubis
6,899
361
0
6,111
13,055
7,156
254
1,172
11,807
75,012
0
W
Cupid
8,330
3,688
144
2,738
9,627
4,245
2,982
1,386
8,241
0
74,804
W
Hou Yi
Edodeath
Hou Yi
7,604
3,373
0
3,420
9,658
4,477
1,398
1,475
8,091
0
52,376
L
Tiamat
Franjatovi
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Raydo-_-
Lancelot
11,526
1,794
0
2,429
11,490
10,783
335
1,307
10,027
127
53,466
W
7,687
776
2,442
1,826
13,021
14,671
226
2,375
10,179
30,769
0
L
Fenrir
Z0mbieDayz
Fenrir
6,970
1,304
0
1,055
15,097
5,876
0
2,558
12,380
0
49,811
L
Gilgamesh
8,653
2,266
0
2,657
19,258
13,712
0
4,946
13,551
0
47,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,869
Gold Earned
30,991
452
Minions Killed
277
0
Camps Cleared
0
1,528,363
Distance Traveled
1,222,082
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,504
407
26
2
0
336,497
0
L
Rama
7,654
478
100
6
0
274,294
0
W
Anubis
9,225
577
120
8
0
325,124
0
W
Cupid
8,998
562
113
7
0
225,596
2
W
Hou Yi
7,733
483
94
6
0
316,867
8
L
Tiamat
3,006
188
0
0
0
0
0
W
Lancelot
8,992
562
92
6
0
340,925
0
W
Ares
8,921
558
33
2
0
319,851
0
L
Fenrir
6,800
425
69
4
0
289,036
0
L
Gilgamesh
7,027
439
82
5
0
322,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role