Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BowomHK
Serqet
Level 29
God Stats
37W - 30L
1,499 SR
Queue Stats
324W - 296L
1,540 Elo+
Party 4
Janus
Janus
betoito
Janus
Level 69
God Stats
6W - 4L
1,580 SR
Queue Stats
105W - 103L
1,457 Elo+
Party 3
Yemoja
Yemoja
notZIRC
Yemoja
Level 76
God Stats
25W - 31L
1,499 SR
Queue Stats
1,084W - 1,015L
1,519 Elo+
Party 4
Anhur
Anhur
tayalat
Anhur
Level 142
God Stats
1W - 4L
1,570 SR
Queue Stats
190W - 174L
1,489 Elo+
Party 3
Team Averages
Level 87
1,529 SR
1,501 Elo+

VS

Team Averages
Level 68
1,678 SR
1,431 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
OSCAR123zzz
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,362 Elo+
Solo
Rama
Rama
Yangka1
Rama
Level 41
God Stats
2W - 1L
1,833 SR
Queue Stats
296W - 270L
1,498 Elo+
Party 1
Ishtar
Ishtar
censarin
Ishtar
Level 118
God Stats
3W - 1L
1,833 SR
Queue Stats
135W - 126L
1,421 Elo+
Party 2
Scylla
Scylla
lameravrg
Scylla
Level 15
God Stats
10W - 9L
1,722 SR
Queue Stats
52W - 56L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 2 / 1
7,888
607
5,394
10,259
7,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
BowomHK
Serqet
15
5 / 0 / 2
8,688
668
6,504
8,117
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
betoito
Janus
13
1 / 0 / 2
7,549
581
2,714
4,565
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
notZIRC
Yemoja
12
2 / 0 / 3
7,195
553
3,018
3,747
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
tayalat
Anhur
15
2 / 0 / 2
8,462
651
3,649
9,555
3,680
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 5 / 0
7,140
549
3,817
12,751
11,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
OSCAR123zzz
Kukulkan
10
0 / 0 / 0
5,921
455
2,927
1,618
460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Yangka1
Rama
11
0 / 2 / 2
6,754
520
3,153
8,826
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
censarin
Ishtar
11
0 / 4 / 0
6,472
498
2,354
8,453
2,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
lameravrg
Scylla
11
0 / 2 / 0
5,757
443
1,758
3,891
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
2
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
1
1.75
L
Ares
 
Ares
2
5
0
0.4
W
Serqet
BowomHK
Serqet
5
0
2
6
L
Kukulkan
OSCAR123zzz
Kukulkan
0
0
0
0
L
Rama
Yangka1
Rama
0
2
2
0.5
W
Janus
betoito
Janus
1
0
2
2
L
Ishtar
censarin
Ishtar
0
4
0
0
L
Scylla
lameravrg
Scylla
0
2
0
0
W
Yemoja
notZIRC
Yemoja
2
0
3
3.5
W
Anhur
tayalat
Anhur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,279
Damage
14,009
36,243
Taken
35,539
18,889
Mitigated
19,435
10,110
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,394
1,094
0
1,485
10,259
7,347
0
3,408
6,851
0
49,196
L
Ares
 
Ares
3,817
533
0
1,058
12,751
11,369
0
757
11,546
37,815
0
W
Serqet
BowomHK
Serqet
6,504
1,756
0
1,000
8,117
3,718
0
781
7,336
0
79,018
L
Kukulkan
OSCAR123zzz
Kukulkan
2,927
281
0
0
1,618
460
90
613
788
28,825
0
L
Rama
Yangka1
Rama
3,153
2,491
0
1,387
8,826
3,827
489
1,958
6,605
0
49,535
W
Janus
betoito
Janus
2,714
279
0
750
4,565
1,711
213
1,407
3,158
53,187
0
L
Ishtar
censarin
Ishtar
2,354
1,185
0
1,169
8,453
2,742
0
801
7,652
0
48,966
L
Scylla
lameravrg
Scylla
1,758
91
0
750
3,891
1,037
30
1,472
2,301
32,671
0
W
Yemoja
notZIRC
Yemoja
3,018
609
1,059
1,423
3,747
2,433
253
1,531
2,216
19,713
0
W
Anhur
tayalat
Anhur
3,649
979
0
4,393
9,555
3,680
3,149
1,582
7,973
0
75,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,782
Gold Earned
32,044
435
Minions Killed
366
0
Camps Cleared
0
1,340,233
Distance Traveled
1,245,451
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,888
607
68
5
0
278,791
0
L
Ares
7,140
549
70
5
0
219,529
2
W
Serqet
8,688
668
127
10
0
317,262
1
L
Kukulkan
5,921
455
48
4
0
265,281
6
L
Rama
6,754
520
90
7
0
259,229
0
W
Janus
7,549
581
96
7
0
259,821
4
L
Ishtar
6,472
498
105
8
0
252,046
0
L
Scylla
5,757
443
53
4
0
249,366
0
W
Yemoja
7,195
553
19
1
0
238,436
6
W
Anhur
8,462
651
125
10
0
245,923
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role