Player Matchup

King Arthur
King Arthur
Daianai
King Arthur
Level 23
God Stats
23W - 24L
1,488 SR
Queue Stats
39W - 50L
1,391 Elo+
Party 2
Cabrakan
Cabrakan
GoldTigerRanger
Cabrakan
Level 65
God Stats
8W - 6L
1,382 SR
Queue Stats
98W - 101L
1,454 Elo+
Solo
Ishtar
Ishtar
Mirkita
Ishtar
Level 18
God Stats
22W - 28L
1,433 SR
Queue Stats
51W - 68L
1,370 Elo+
Party 2
Hachiman
Hachiman
Nalasir
Hachiman
Level 67
God Stats
20W - 11L
1,513 SR
Queue Stats
160W - 172L
1,450 Elo+
Party 2
Merlin
Merlin
Арматакарай
Merlin
Level 109
God Stats
26W - 34L
1,492 SR
Queue Stats
341W - 347L
1,509 Elo+
Solo
Team Averages
Level 56
1,462 SR
1,435 Elo+

VS

Team Averages
Level 70
1,394 SR
1,385 Elo+
Neith
Neith
Albert1984
Neith
Level 120
God Stats
1,757W - 1,868L
1,483 SR
Queue Stats
1,761W - 1,874L
1,443 Elo+
Solo
Loki
Loki
CrimsonL3gacy
Loki
Level 82
God Stats
5W - 7L
1,558 SR
Queue Stats
157W - 217L
1,280 Elo+
Party 1
Kuzenbo
Kuzenbo
DrChooky
Kuzenbo
Level 31
God Stats
4W - 13L
1,138 SR
Queue Stats
149W - 199L
1,275 Elo+
Party 1
Cupid
Cupid
LucyFTLove
Cupid
Level 77
God Stats
3W - 4L
1,409 SR
Queue Stats
251W - 254L
1,484 Elo+
Solo
Discordia
Discordia
N1N4O0
Discordia
Level 40
God Stats
8W - 12L
1,383 SR
Queue Stats
137W - 159L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daianai
King Arthur
14
3 / 1 / 9
9,132
1,142
6,815
10,894
11,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
14
2 / 0 / 6
9,531
1,191
4,865
4,831
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Mirkita
Ishtar
15
3 / 3 / 10
9,075
1,134
6,956
10,537
5,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Nalasir
Hachiman
14
3 / 1 / 10
8,960
1,120
12,167
5,375
2,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
3 / 2 / 8
9,005
1,126
10,085
7,847
3,732
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

282

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 1 / 4
9,079
1,135
6,196
8,304
4,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 4
8,419
1,052
6,890
11,961
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
DrChooky
Kuzenbo
14
0 / 5 / 5
8,713
1,089
5,287
14,212
18,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
14
4 / 2 / 3
9,217
1,152
11,075
7,943
4,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
N1N4O0
Discordia
14
0 / 0 / 3
8,094
1,012
6,673
2,648
1,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
14
Kills
7
7
Deaths
14
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
2
1
4
4
L
1
6
4
0.5
W
King Arthur
Daianai
King Arthur
3
1
9
7.5
L
Kuzenbo
DrChooky
Kuzenbo
0
5
5
0.5
W
Cabrakan
2
0
6
5
L
Cupid
4
2
3
2.75
W
Ishtar
Mirkita
Ishtar
3
3
10
2.67
L
Discordia
N1N4O0
Discordia
0
0
3
1.5
W
Hachiman
Nalasir
Hachiman
3
1
10
8
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,888
Damage
36,121
39,484
Taken
45,068
28,046
Mitigated
33,210
4,641
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,196
3,341
0
153
8,304
4,208
0
3,414
4,890
0
26,661
L
6,890
1,809
0
315
11,961
5,387
0
3,727
8,202
0
16,690
W
King Arthur
Daianai
King Arthur
6,815
694
0
0
10,894
11,933
0
3,101
7,714
0
22,093
L
Kuzenbo
DrChooky
Kuzenbo
5,287
1,000
1,375
1,035
14,212
18,412
0
5,338
8,874
9,992
0
W
Cabrakan
4,865
703
0
1,080
4,831
4,914
0
2,513
2,318
16,943
0
L
Cupid
11,075
6,388
26
1,118
7,943
4,087
0
1,735
6,208
0
19,081
W
Ishtar
Mirkita
Ishtar
6,956
4,577
0
905
10,537
5,123
0
1,879
8,658
0
17,318
L
Discordia
N1N4O0
Discordia
6,673
725
0
22
2,648
1,116
0
827
1,821
31,387
0
W
Hachiman
Nalasir
Hachiman
12,167
7,872
0
1,259
5,375
2,344
0
1,587
3,788
0
25,008
W
10,085
738
552
845
7,847
3,732
0
2,971
4,876
29,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,703
Gold Earned
43,522
170
Minions Killed
154
6
Camps Cleared
4
771,439
Distance Traveled
718,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,079
1,135
54
7
2
158,815
0
L
Loki
8,419
1,052
13
2
1
152,529
0
W
King Arthur
9,132
1,142
40
5
0
150,128
0
L
Kuzenbo
8,713
1,089
4
1
1
150,300
0
W
Cabrakan
9,531
1,191
30
4
0
158,588
0
L
Cupid
9,217
1,152
31
4
0
148,060
0
W
Ishtar
9,075
1,134
19
2
3
156,914
0
L
Discordia
8,094
1,012
52
7
0
108,926
0
W
Hachiman
8,960
1,120
32
4
2
153,074
0
W
Merlin
9,005
1,126
49
6
1
152,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role