Player Matchup

Horus
Horus
Deathstroke36363
Horus
Level 21
God Stats
0W - 1L
1,417 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
TheImaginaryHero
King Arthur
Level 40
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
fortniteslayer42
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
iTzB1
Neith
Level 6
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
mia0x
Erlang Shen
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,458 Elo+
Solo
Team Averages
Level 20
1,431 SR
1,492 Elo+

VS

Team Averages
Level 56
1,564 SR
1,501 Elo+
Mercury
Mercury
EgoGamer
Mercury
Level 37
God Stats
11W - 5L
1,288 SR
Queue Stats
254W - 187L
1,702 Elo+
Solo
Sol
Sol
Groddtek
Sol
Level 66
God Stats
69W - 31L
1,426 SR
Queue Stats
92W - 67L
1,351 Elo+
Solo
Hachiman
Hachiman
Maranai
Hachiman
Level 48
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 1L
1,275 Elo+
Solo
Bellona
Bellona
RAGE09999
Bellona
Level 3
God Stats
5W - 3L
1,797 SR
Queue Stats
11W - 11L
1,718 Elo+
Party 2
Jormungandr
Jormungandr
psychotic_pain_7
Jormungandr
Level 126
God Stats
44W - 37L
1,565 SR
Queue Stats
419W - 419L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,874
487
1,586
6,067
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
TheImaginaryHero
King Arthur
8
0 / 4 / 1
4,828
483
3,872
9,020
6,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 0
4,497
450
2,899
7,832
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
iTzB1
Neith
7
0 / 4 / 1
4,328
433
1,463
6,438
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
mia0x
Erlang Shen
12
6 / 2 / 0
7,009
701
8,214
12,041
6,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EgoGamer
Mercury
13
5 / 2 / 4
7,046
705
6,613
8,569
3,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 3 / 1
6,662
666
5,244
7,961
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Maranai
Hachiman
10
3 / 1 / 3
6,074
607
5,501
4,902
1,587
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
RAGE09999
Bellona
11
3 / 0 / 1
6,610
661
5,527
7,601
7,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
psychotic_pain_7
Jormungandr
11
4 / 0 / 5
6,570
657
6,431
5,765
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
19
19
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Mercury
EgoGamer
Mercury
5
2
4
3.5
W
4
3
1
1.5
W
Hachiman
Maranai
Hachiman
3
1
3
4.5
W
Bellona
RAGE09999
Bellona
3
0
1
3.5
L
King Arthur
TheImaginaryHero
King Arthur
0
4
1
0.13
L
0
6
0
0
L
Neith
iTzB1
Neith
0
4
1
0.13
L
Erlang Shen
mia0x
Erlang Shen
6
2
0
3
W
Jormungandr
psychotic_pain_7
Jormungandr
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,034
Damage
29,316
41,398
Taken
34,798
22,216
Mitigated
17,694
6,468
Healing
10,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,586
968
388
1,363
6,067
4,273
0
1,417
4,650
0
7,327
W
Mercury
EgoGamer
Mercury
6,613
2,871
0
960
8,569
3,435
0
133
8,436
0
61,735
W
5,244
2,425
0
3,574
7,961
2,511
731
1,811
6,018
38,832
0
W
Hachiman
Maranai
Hachiman
5,501
3,944
0
2,259
4,902
1,587
713
0
4,902
0
34,675
W
Bellona
RAGE09999
Bellona
5,527
2,148
0
3,413
7,601
7,451
483
0
7,601
0
38,446
L
King Arthur
TheImaginaryHero
King Arthur
3,872
755
0
524
9,020
6,566
0
215
8,805
0
22,716
L
2,899
627
0
245
7,832
2,898
0
5,433
2,399
23,343
0
L
Neith
iTzB1
Neith
1,463
559
0
245
6,438
1,939
0
1,373
5,065
0
22,011
L
Erlang Shen
mia0x
Erlang Shen
8,214
4,897
0
3,703
12,041
6,540
0
3,383
8,556
0
53,205
W
Jormungandr
psychotic_pain_7
Jormungandr
6,431
2,981
0
0
5,765
2,710
220
1,102
4,663
28,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
32,962
223
Minions Killed
313
0
Camps Cleared
0
994,563
Distance Traveled
958,404
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,874
487
12
1
0
208,814
0
W
Mercury
7,046
705
99
10
0
240,938
1
W
Sol
6,662
666
63
6
0
176,092
0
W
Hachiman
6,074
607
57
6
0
174,939
2
W
Bellona
6,610
661
60
6
0
173,977
0
L
King Arthur
4,828
483
42
4
0
214,874
0
L
Kukulkan
4,497
450
41
4
0
176,838
0
L
Neith
4,328
433
44
4
0
178,024
0
L
Erlang Shen
7,009
701
84
8
0
216,013
0
W
Jormungandr
6,570
657
34
3
0
192,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role