Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
PoWhoYou
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
Wicedude
Kuzenbo
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
klinkerxd
Serqet
Level 13
God Stats
1W - 5L
1,211 SR
Queue Stats
4W - 6L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
wermane
Danzaburou
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,534 Elo+
Party 1
Team Averages
Level 42
1,442 SR
1,490 Elo+

VS

Team Averages
Level 36
1,603 SR
1,332 Elo+
Shiva
Shiva
ElKanelita
Shiva
Level 26
God Stats
8W - 6L
1,473 SR
Queue Stats
19W - 23L
1,377 Elo+
Party 2
Ares
Ares
Lasuksionadora
Ares
Level 41
God Stats
2W - 0L
1,761 SR
Queue Stats
29W - 28L
1,424 Elo+
Party 2
Nemesis
Nemesis
TwillightMing
Nemesis
Level 51
God Stats
1W - 0L
1,734 SR
Queue Stats
2W - 1L
1,278 Elo+
Solo
Martichoras
Martichoras
mayoortiz
Martichoras
Level 21
God Stats
6W - 2L
1,500 SR
Queue Stats
23W - 22L
1,208 Elo+
Party 2
Anhur
Anhur
xorti99x
Anhur
Level 43
God Stats
15W - 7L
1,546 SR
Queue Stats
57W - 56L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 0
6,268
627
4,231
5,300
1,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
10
0 / 1 / 1
5,679
568
4,058
8,399
7,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Wicedude
Kuzenbo
7
0 / 4 / 0
5,031
503
2,861
8,344
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
klinkerxd
Serqet
7
1 / 3 / 0
4,946
495
1,783
7,788
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
wermane
Danzaburou
7
0 / 4 / 0
4,719
472
3,864
6,690
1,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
10
0 / 1 / 1
5,854
585
5,525
8,304
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 6
6,188
619
2,766
5,788
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
11
4 / 0 / 1
6,502
650
4,348
8,595
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Martichoras
mayoortiz
Martichoras
10
0 / 1 / 0
5,823
582
2,589
4,873
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
xorti99x
Anhur
11
6 / 0 / 3
6,826
683
8,198
6,260
2,483
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
11
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
0
1
W
Shiva
0
1
1
0.5
W
1
0
6
4
L
Odin
0
1
1
0.5
W
Nemesis
4
0
1
4.5
L
Kuzenbo
Wicedude
Kuzenbo
0
4
0
0
L
Serqet
klinkerxd
Serqet
1
3
0
0.33
W
Martichoras
mayoortiz
Martichoras
0
1
0
0
L
Danzaburou
wermane
Danzaburou
0
4
0
0
W
Anhur
xorti99x
Anhur
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,797
Damage
23,426
36,521
Taken
33,820
19,927
Mitigated
15,889
6,335
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,231
760
0
2,396
5,300
1,752
1,186
543
4,757
44,681
0
W
Shiva
5,525
2,477
0
1,882
8,304
4,595
0
12
8,292
0
44,269
W
2,766
386
0
1,988
5,788
4,176
83
1,837
3,951
19,214
0
L
Odin
4,058
853
0
2,000
8,399
7,299
0
315
8,084
0
35,092
W
Nemesis
4,348
1,967
0
121
8,595
2,824
0
1,044
7,371
0
52,437
L
Kuzenbo
Wicedude
Kuzenbo
2,861
1,225
0
765
8,344
6,830
0
956
7,388
12,155
0
L
Serqet
klinkerxd
Serqet
1,783
653
0
0
7,788
2,192
0
219
7,569
0
29,797
W
Martichoras
mayoortiz
Martichoras
2,589
237
0
1,170
4,873
1,811
0
3,082
1,791
0
37,565
L
Danzaburou
wermane
Danzaburou
3,864
1,723
0
1,174
6,690
1,854
0
789
5,901
0
27,921
W
Anhur
xorti99x
Anhur
8,198
4,738
0
2,939
6,260
2,483
282
1,196
5,064
0
49,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,643
Gold Earned
31,193
258
Minions Killed
354
0
Camps Cleared
0
1,050,673
Distance Traveled
983,846
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,268
627
79
8
0
184,504
6
W
Shiva
5,854
585
71
7
0
177,874
4
W
Ares
6,188
619
17
2
0
208,591
0
L
Odin
5,679
568
65
7
0
208,135
0
W
Nemesis
6,502
650
81
8
0
214,722
0
L
Kuzenbo
5,031
503
14
1
0
204,410
0
L
Serqet
4,946
495
52
5
0
245,342
0
W
Martichoras
5,823
582
85
9
0
202,367
0
L
Danzaburou
4,719
472
48
5
0
208,282
0
W
Anhur
6,826
683
100
10
0
180,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role