Player Matchup

Sun Wukong
Sun Wukong
AppychA
Sun Wukong
Level 170
God Stats
5W - 6L
1,634 SR
Queue Stats
61W - 47L
1,537 Elo+
Solo
Chernobog
Chernobog
Jnnes
Chernobog
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,388 Elo+
Party 2
Ravana
Ravana
TralhaqjogaLOL
Ravana
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,500 Elo+
Party 2
Agni
Agni
gardenabrasil
Agni
Level 113
God Stats
0W - 3L
1,263 SR
Queue Stats
249W - 239L
1,523 Elo+
Solo
Athena
Athena
sadrake666
Athena
Level 103
God Stats
1W - 3L
1,463 SR
Queue Stats
90W - 81L
1,596 Elo+
Solo
Team Averages
Level 144
1,472 SR
1,509 Elo+

VS

Team Averages
Level 142
1,553 SR
1,519 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
VovoPiriguete
Fenrir
Level 146
God Stats
6W - 3L
1,720 SR
Queue Stats
77W - 64L
1,562 Elo+
Solo
Tiamat
Tiamat
yKronos
Tiamat
Level 152
God Stats
6W - 5L
1,529 SR
Queue Stats
361W - 374L
1,513 Elo+
Party 1
Ravana
Ravana
yderick
Ravana
Level 129
God Stats
4W - 1L
1,517 SR
Queue Stats
420W - 415L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AppychA
Sun Wukong
1
0 / 0 / 0
3,920
302
0
0
0
Chernobog
Jnnes
Chernobog
11
3 / 2 / 0
6,768
521
9,142
7,430
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
6,789
522
4,459
8,886
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 1
6,922
532
2,926
6,586
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
sadrake666
Athena
11
0 / 1 / 1
6,414
493
2,907
9,000
7,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 1 / 5
6,420
494
2,272
6,473
2,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
 
Cupid
11
1 / 1 / 3
6,196
477
2,231
7,879
2,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
6 / 1 / 2
7,998
615
6,392
10,931
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
yKronos
Tiamat
12
2 / 2 / 2
7,407
570
5,759
8,026
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
yderick
Ravana
14
0 / 0 / 0
7,915
609
3,807
2,343
1,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
9
9
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
5
2.5
W
Cupid
 
Cupid
1
1
3
2.5
L
Sun Wukong
AppychA
Sun Wukong
0
0
0
0
L
Chernobog
Jnnes
Chernobog
3
2
0
1.5
L
1
3
1
0.5
W
6
1
2
7
L
1
3
1
0.5
L
Athena
sadrake666
Athena
0
1
1
0.5
W
Tiamat
yKronos
Tiamat
2
2
2
1.5
W
Ravana
yderick
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,434
Damage
20,461
31,902
Taken
35,652
16,680
Mitigated
17,255
7,209
Healing
13,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,272
790
2,675
1,361
6,473
2,954
69
1,237
5,236
11,224
0
W
Cupid
 
Cupid
2,231
1,664
562
2,832
7,879
2,647
0
785
7,094
0
34,990
L
Sun Wukong
AppychA
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
Jnnes
Chernobog
9,142
6,644
0
2,636
7,430
3,249
300
1,151
6,279
0
52,590
L
4,459
1,534
0
1,141
8,886
3,778
0
2,900
5,986
0
60,329
W
6,392
2,538
0
2,479
10,931
4,827
0
1,136
9,795
0
61,228
L
2,926
413
0
1,210
6,586
2,187
0
2,521
4,065
47,962
0
L
Athena
sadrake666
Athena
2,907
833
0
2,222
9,000
7,466
0
1,459
7,541
28,978
0
W
Tiamat
yKronos
Tiamat
5,759
632
0
2,382
8,026
4,889
348
1,711
6,315
53,308
0
W
Ravana
yderick
Ravana
3,807
1,352
0
869
2,343
1,938
0
1,181
1,162
0
57,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,813
Gold Earned
35,936
335
Minions Killed
350
0
Camps Cleared
0
1,039,969
Distance Traveled
1,313,107
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,420
494
6
0
0
257,220
4
W
Cupid
6,196
477
53
4
0
233,329
2
L
Sun Wukong
3,920
302
0
0
0
0
0
L
Chernobog
6,768
521
82
6
0
228,259
1
L
Ravana
6,789
522
91
7
0
267,841
0
W
Fenrir
7,998
615
85
7
0
300,591
2
L
Agni
6,922
532
98
8
0
250,792
1
L
Athena
6,414
493
64
5
0
293,077
0
W
Tiamat
7,407
570
102
8
0
254,103
4
W
Ravana
7,915
609
104
8
0
267,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role