Player Matchup

Sobek
Sobek
LifeBeLurking
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,261 Elo+
Party 1
Izanami
Izanami
TekGigaYT
Izanami
Level 125
God Stats
3W - 2L
1,605 SR
Queue Stats
164W - 137L
1,523 Elo+
Party 1
Mulan
Mulan
X_Mrlols_X
Mulan
Level 69
God Stats
2W - 1L
1,341 SR
Queue Stats
22W - 17L
1,550 Elo+
Party 1
Susano
Susano
bangaranga313
Susano
Level 42
God Stats
4W - 4L
1,632 SR
Queue Stats
113W - 101L
1,475 Elo+
Party 1
Poseidon
Poseidon
jamesDGorrila134
Poseidon
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 10L
1,393 Elo+
Party 1
Team Averages
Level 51
1,516 SR
1,441 Elo+

VS

Team Averages
Level 129
1,621 SR
1,494 Elo+
Fenrir
Fenrir
Aliligirly
Fenrir
Level 124
God Stats
4W - 5L
1,834 SR
Queue Stats
27W - 28L
1,472 Elo+
Party 2
Nox
Nox
Barry-18001
Nox
Level 125
God Stats
5W - 3L
1,663 SR
Queue Stats
66W - 64L
1,536 Elo+
Party 2
Freya
Freya
CopperCancer
Freya
Level 141
God Stats
7W - 2L
1,593 SR
Queue Stats
39W - 28L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
MrSovietPriest
Baron Samedi
Level 127
God Stats
11W - 9L
1,576 SR
Queue Stats
378W - 361L
1,433 Elo+
Solo
King Arthur
King Arthur
afonsoajs
King Arthur
Level 126
God Stats
4W - 5L
1,438 SR
Queue Stats
191W - 191L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,025
457
1,458
11,387
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
TekGigaYT
Izanami
9
0 / 4 / 0
5,383
489
2,790
9,741
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
11
0 / 1 / 0
5,540
504
2,845
9,718
5,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 3
5,727
521
4,450
11,201
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 5 / 0
5,728
521
6,604
7,491
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aliligirly
Fenrir
11
4 / 1 / 4
6,675
607
5,039
9,361
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 2 / 5
6,056
551
5,868
7,460
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 2
7,416
674
9,301
4,896
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
MrSovietPriest
Baron Samedi
11
4 / 0 / 3
6,709
610
6,197
6,299
4,592
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
afonsoajs
King Arthur
11
1 / 0 / 0
6,508
592
5,274
5,167
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
17
17
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aliligirly
Fenrir
4
1
4
6
W
1
2
5
1.75
W
7
0
2
8
L
0
4
0
0
W
Baron Samedi
MrSovietPriest
Baron Samedi
4
0
3
5.5
L
Izanami
TekGigaYT
Izanami
0
4
0
0
L
Mulan
0
1
0
0
W
King Arthur
afonsoajs
King Arthur
1
0
0
1
L
0
3
3
0.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,147
Damage
31,679
49,538
Taken
33,183
24,608
Mitigated
17,838
10,309
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aliligirly
Fenrir
5,039
1,061
0
2,233
9,361
3,596
0
768
8,593
0
47,835
W
5,868
438
0
1,457
7,460
2,962
637
4,350
3,110
36,751
0
W
9,301
3,030
0
2,453
4,896
2,055
17
854
4,042
53,842
0
L
1,458
193
0
1,512
11,387
8,931
0
6,447
4,520
11,540
0
W
Baron Samedi
MrSovietPriest
Baron Samedi
6,197
432
909
3,260
6,299
4,592
120
2,241
4,058
25,892
0
L
Izanami
TekGigaYT
Izanami
2,790
1,622
0
2,391
9,741
3,463
0
6,653
2,810
0
40,967
L
Mulan
2,845
590
0
2,784
9,718
5,405
0
0
9,718
0
38,577
W
King Arthur
afonsoajs
King Arthur
5,274
817
0
713
5,167
4,633
0
0
5,167
0
45,561
L
4,450
1,282
0
2,492
11,201
4,138
0
2,787
8,400
0
39,470
L
6,604
1,367
0
1,130
7,491
2,671
0
4,817
2,674
35,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
33,364
264
Minions Killed
322
0
Camps Cleared
0
1,085,981
Distance Traveled
1,091,045
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,675
607
68
6
0
236,649
0
W
Nox
6,056
551
62
6
0
228,261
0
W
Freya
7,416
674
93
8
0
205,710
2
L
Sobek
5,025
457
12
1
0
246,087
0
W
Baron Samedi
6,709
610
27
2
0
221,158
2
L
Izanami
5,383
489
75
7
0
189,155
0
L
Mulan
5,540
504
62
6
0
202,900
3
W
King Arthur
6,508
592
72
7
0
199,267
2
L
Susano
5,727
521
55
5
0
237,859
0
L
Poseidon
5,728
521
60
5
0
209,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role