Player Matchup

Ah Puch
Ah Puch
Joytalcam
Ah Puch
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 86L
1,467 Elo+
Solo
Da Ji
Da Ji
O69 4 Life
Da Ji
Level 139
God Stats
2W - 7L
1,466 SR
Queue Stats
39W - 53L
1,387 Elo+
Party 1
Thor
Thor
OmniCheeks
Thor
Level 146
God Stats
0W - 3L
1,510 SR
Queue Stats
70W - 72L
1,477 Elo+
Party 1
Team Averages
Level 124
1,492 SR
1,444 Elo+

VS

Team Averages
Level 80
1,589 SR
1,412 Elo+
Danzaburou
Danzaburou
FirealchemistX
Danzaburou
Level 67
God Stats
34W - 20L
1,523 SR
Queue Stats
156W - 184L
1,400 Elo+
Party 2
Ymir
Ymir
WrappingHare387
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,381 Elo+
Party 2
Hera
Hera
banannaballs
Hera
Level 149
God Stats
3W - 2L
1,745 SR
Queue Stats
165W - 162L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Joytalcam
Ah Puch
11
2 / 6 / 3
8,996
750
7,143
10,099
3,592
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
12
2 / 4 / 5
9,458
788
6,402
11,766
3,870
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 5 / 3
9,224
769
5,816
13,067
4,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FirealchemistX
Danzaburou
12
4 / 3 / 6
9,882
824
6,506
7,951
2,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 10
10,102
842
6,245
10,101
10,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 4 / 7
10,236
853
14,911
8,341
2,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
15
15
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FirealchemistX
Danzaburou
4
3
6
2.33
L
Ah Puch
Joytalcam
Ah Puch
2
6
3
0.58
L
Da Ji
2
4
5
1.13
L
3
5
3
0.9
W
4
1
10
9
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
27,662
34,932
Taken
26,393
12,067
Mitigated
15,505
5,649
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FirealchemistX
Danzaburou
6,506
2,863
0
535
7,951
2,819
609
2,512
5,409
0
26,296
L
Ah Puch
Joytalcam
Ah Puch
7,143
637
0
331
10,099
3,592
640
5,882
4,217
43,350
0
L
Da Ji
6,402
1,019
0
2,085
11,766
3,870
656
8,189
3,425
0
19,440
L
5,816
744
82
3,151
13,067
4,605
50
7,585
5,362
0
25,267
W
6,245
571
0
270
10,101
10,181
417
3,358
6,515
20,869
0
W
14,911
4,486
445
1,240
8,341
2,505
423
1,829
6,494
44,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,678
Gold Earned
30,220
115
Minions Killed
102
0
Camps Cleared
0
638,194
Distance Traveled
554,980
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,882
824
33
3
0
167,237
2
L
Ah Puch
8,996
750
61
5
0
187,680
3
L
Da Ji
9,458
788
25
2
0
226,741
0
L
Thor
9,224
769
29
2
0
223,773
0
W
Ymir
10,102
842
19
2
0
198,431
0
W
Hera
10,236
853
50
4
0
189,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role