Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Groddtek
Sol
Level 66
God Stats
69W - 31L
1,374 SR
Queue Stats
92W - 67L
1,264 Elo+
Solo
Aphrodite
Aphrodite
SkkSkkSkkNiOpp
Aphrodite
Level 65
God Stats
33W - 31L
1,479 SR
Queue Stats
400W - 408L
1,447 Elo+
Party 2
Chiron
Chiron
novedsenrab
Chiron
Level 89
God Stats
7W - 3L
1,707 SR
Queue Stats
349W - 370L
1,469 Elo+
Party 2
Loki
Loki
talex2citiez
Loki
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 59L
1,490 Elo+
Solo
Team Averages
Level 71
1,512 SR
1,434 Elo+

VS

Team Averages
Level 121
1,467 SR
1,359 Elo+
Apollo
Apollo
AndhRaQTR
Apollo
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,268 Elo+
Solo
Achilles
Achilles
Based Chungus
Achilles
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 187L
1,451 Elo+
Party 1
Maui
Maui
Emirated
Maui
Level 129
God Stats
13W - 11L
1,439 SR
Queue Stats
319W - 318L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jobaby Prime
Ah Muzen Cab
Level 83
God Stats
32W - 23L
1,611 SR
Queue Stats
130W - 134L
1,479 Elo+
Party 1
Thanatos
Thanatos
SailorsGang
Thanatos
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 9L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 0 / 3
6,377
638
4,472
7,355
5,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
8 / 1 / 0
7,222
722
9,599
8,870
3,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
SkkSkkSkkNiOpp
Aphrodite
9
1 / 2 / 5
5,581
558
3,463
6,630
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
9
4 / 2 / 1
5,985
599
6,721
8,185
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 3 / 0
5,842
584
4,592
7,481
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AndhRaQTR
Apollo
8
1 / 5 / 3
4,896
490
3,591
7,439
2,718
Achilles
Based Chungus
Achilles
9
2 / 3 / 1
5,698
570
4,681
10,800
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
8
0 / 2 / 1
5,036
504
895
6,950
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Jobaby Prime
Ah Muzen Cab
9
2 / 5 / 1
4,949
495
5,994
8,444
2,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
SailorsGang
Thanatos
10
3 / 2 / 1
6,302
630
2,989
8,999
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
17
Kills
8
8
Deaths
17
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
3
1.5
L
Apollo
AndhRaQTR
Apollo
1
5
3
0.5
L
Achilles
Based Chungus
Achilles
2
3
1
0.83
L
Maui
0
2
1
0.25
W
8
1
0
8
L
Ah Muzen Cab
Jobaby Prime
Ah Muzen Cab
2
5
1
0.5
L
Thanatos
SailorsGang
Thanatos
3
2
1
1.75
W
Aphrodite
SkkSkkSkkNiOpp
Aphrodite
1
2
5
1.75
W
Chiron
4
2
1
2.25
W
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,847
Damage
18,150
38,521
Taken
42,632
18,420
Mitigated
18,505
18,640
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,472
832
0
5,691
7,355
5,695
6
21
7,334
48,504
0
L
Apollo
AndhRaQTR
Apollo
3,591
1,315
0
157
7,439
2,718
0
6,052
1,387
327
19,818
L
Achilles
Based Chungus
Achilles
4,681
1,574
0
1,719
10,800
4,334
0
4,201
6,599
21
36,699
L
Maui
895
251
0
1,004
6,950
5,285
0
3,104
3,846
16,504
0
W
9,599
4,735
0
4,548
8,870
3,017
2,385
306
8,564
50,936
0
L
Ah Muzen Cab
Jobaby Prime
Ah Muzen Cab
5,994
2,735
0
580
8,444
2,894
0
3,250
5,194
0
27,468
L
Thanatos
SailorsGang
Thanatos
2,989
1,140
0
7,334
8,999
3,274
0
1,046
7,953
0
26,173
W
Aphrodite
SkkSkkSkkNiOpp
Aphrodite
3,463
723
2,673
2,946
6,630
3,998
442
569
6,061
20,760
0
W
Chiron
6,721
3,150
258
1,707
8,185
3,458
427
403
7,782
0
36,935
W
4,592
1,537
0
817
7,481
2,252
0
0
7,481
0
26,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
26,881
314
Minions Killed
193
0
Camps Cleared
0
961,089
Distance Traveled
1,011,340
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,377
638
89
9
0
189,147
1
L
Apollo
4,896
490
22
2
0
206,939
0
L
Achilles
5,698
570
54
5
0
187,698
1
L
Maui
5,036
504
25
3
0
204,427
2
W
Sol
7,222
722
82
8
0
182,123
0
L
Ah Muzen Cab
4,949
495
39
4
0
185,043
0
L
Thanatos
6,302
630
53
5
0
227,233
0
W
Aphrodite
5,581
558
44
4
0
179,366
0
W
Chiron
5,985
599
62
6
0
188,223
0
W
Loki
5,842
584
37
4
0
222,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role