Player Matchup

Anubis
Anubis
 
Anubis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Dirtyhamster 53
Hachiman
Level 96
God Stats
1W - 1L
1,288 SR
Queue Stats
107W - 108L
1,415 Elo+
Solo
Amaterasu
Amaterasu
JustNines
Amaterasu
Level 112
God Stats
2W - 4L
1,298 SR
Queue Stats
233W - 255L
1,372 Elo+
Solo
Hel
Hel
ShieldsWulf
Hel
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 89L
1,499 Elo+
Solo
Team Averages
Level 107
1,417 SR
1,457 Elo+

VS

Team Averages
Level 113
1,607 SR
1,503 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
KyrieElaison
Hel
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,481 Elo+
Solo
Shiva
Shiva
PARTYDIZZY
Shiva
Level 143
God Stats
7W - 6L
2,037 SR
Queue Stats
271W - 282L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
SpeedyCheese622
Gilgamesh
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
159W - 151L
1,495 Elo+
Solo
Bakasura
Bakasura
YoHopesNDreams
Bakasura
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
359W - 376L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
13 / 1 / 12
11,325
1,030
23,238
9,540
5,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
 
Ne Zha
16
6 / 4 / 18
9,624
875
10,896
12,717
6,585
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hachiman
19
7 / 1 / 23
10,843
986
18,757
10,966
4,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
JustNines
Amaterasu
16
4 / 2 / 23
9,725
884
8,404
13,825
12,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

16
3 / 1 / 19
9,088
826
10,376
8,592
4,084
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 7 / 2
8,521
775
8,238
14,999
8,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 5 / 6
7,898
718
6,761
13,839
5,933
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Shiva
14
1 / 6 / 5
7,734
703
6,954
15,157
11,469
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
SpeedyCheese622
Gilgamesh
14
1 / 7 / 2
7,625
693
12,059
16,621
14,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
13
1 / 8 / 3
7,499
682
4,742
16,399
11,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
25
33
Kills
7
9
Deaths
33
95
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
13
1
12
19
W
Ne Zha
 
Ne Zha
6
4
18
3.75
L
Ao Kuang
 
Ao Kuang
4
7
2
0.71
W
Hachiman
7
1
23
18.5
W
Amaterasu
JustNines
Amaterasu
4
2
23
7.75
L
0
5
6
0.6
L
Shiva
1
6
5
0.58
W
3
1
19
12.5
L
Gilgamesh
SpeedyCheese622
Gilgamesh
1
7
2
0.29
L
Bakasura
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,671
Damage
38,754
55,640
Taken
77,015
34,222
Mitigated
52,145
33,854
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
23,238
1,819
1,631
4,796
9,540
5,727
1,847
2,542
6,281
42,567
0
W
Ne Zha
 
Ne Zha
10,896
5,196
1,242
3,004
12,717
6,585
1,225
4,319
7,864
0
17,813
L
Ao Kuang
 
Ao Kuang
8,238
1,402
488
2,826
14,999
8,872
0
6,224
8,478
10,669
0
W
Hachiman
18,757
11,155
1,184
3,219
10,966
4,999
1,845
2,656
7,635
0
45,847
W
Amaterasu
JustNines
Amaterasu
8,404
2,330
1,372
2,536
13,825
12,827
1,208
3,643
9,748
0
12,992
L
6,761
354
2,699
4,007
13,839
5,933
0
5,881
7,618
21,764
0
L
Shiva
6,954
190
694
1,314
15,157
11,469
0
8,555
6,203
2,423
15,497
W
10,376
1,730
9,680
5,190
8,592
4,084
1,061
2,711
5,506
13,424
0
L
Gilgamesh
SpeedyCheese622
Gilgamesh
12,059
1,139
152
1,922
16,621
14,570
0
6,757
9,236
0
21,020
L
Bakasura
4,742
2,483
351
2,753
16,399
11,301
0
6,361
9,696
0
5,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,605
Gold Earned
39,277
149
Minions Killed
91
0
Camps Cleared
0
1,068,518
Distance Traveled
939,002
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,325
1,030
57
5
0
191,231
0
W
Ne Zha
9,624
875
13
1
0
228,372
0
L
Ao Kuang
8,521
775
6
1
0
166,070
0
W
Hachiman
10,843
986
44
4
0
221,743
0
W
Amaterasu
9,725
884
19
2
0
233,076
0
L
Hel
7,898
718
25
2
0
194,174
0
L
Shiva
7,734
703
25
2
0
184,473
0
W
Hel
9,088
826
16
1
0
194,096
5
L
Gilgamesh
7,625
693
19
2
0
205,546
0
L
Bakasura
7,499
682
16
1
0
188,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role