Player Matchup

Cernunnos
Cernunnos
AidenLokz562
Cernunnos
Level 33
God Stats
6W - 6L
1,280 SR
Queue Stats
115W - 156L
1,265 Elo+
Solo
Cu Chulainn
Cu Chulainn
ITriggered
Cu Chulainn
Level 81
God Stats
6W - 4L
1,590 SR
Queue Stats
139W - 138L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
Yonko Alek
Kuzenbo
Level 105
God Stats
6W - 9L
1,651 SR
Queue Stats
137W - 134L
1,444 Elo+
Party 1
Hades
Hades
traliece
Hades
Level 120
God Stats
4W - 4L
1,440 SR
Queue Stats
153W - 130L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
xJ 0 Y B 0 Y
Sun Wukong
Level 147
God Stats
6W - 9L
1,556 SR
Queue Stats
294W - 331L
1,448 Elo+
Party 1
Team Averages
Level 97
1,504 SR
1,411 Elo+

VS

Team Averages
Level 71
1,430 SR
1,468 Elo+
Surtr
Surtr
 
Surtr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ShadowGaming728
Ix Chel
Level 57
God Stats
1W - 2L
1,548 SR
Queue Stats
23W - 23L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
TAGS xXMONKEYXx
Kukulkan
Level 111
God Stats
0W - 1L
1,176 SR
Queue Stats
2W - 5L
1,472 Elo+
Solo
Poseidon
Poseidon
da21problem
Poseidon
Level 120
God Stats
7W - 7L
1,426 SR
Queue Stats
225W - 224L
1,459 Elo+
Solo
Tiamat
Tiamat
drip747
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AidenLokz562
Cernunnos
13
5 / 1 / 3
8,921
558
9,406
11,794
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
ITriggered
Cu Chulainn
14
2 / 2 / 0
9,032
565
10,667
12,452
9,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Yonko Alek
Kuzenbo
12
0 / 0 / 8
8,017
501
4,802
7,667
7,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
traliece
Hades
15
7 / 2 / 1
9,756
610
7,486
12,918
6,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
xJ 0 Y B 0 Y
Sun Wukong
14
4 / 0 / 3
8,755
547
4,905
10,976
6,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 1 / 0
7,658
479
3,323
12,487
14,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 7 / 0
6,584
412
4,484
12,829
6,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
12
0 / 5 / 1
7,024
439
3,484
7,662
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
da21problem
Poseidon
16
4 / 2 / 0
9,156
572
8,238
11,322
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
drip747
Tiamat
11
0 / 3 / 1
6,812
426
5,751
8,433
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
18
Kills
5
5
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
0
1
W
Cernunnos
AidenLokz562
Cernunnos
5
1
3
6.5
W
Cu Chulainn
ITriggered
Cu Chulainn
2
2
0
1
L
0
7
0
0
L
Kukulkan
0
5
1
0.1
W
Kuzenbo
Yonko Alek
Kuzenbo
0
0
8
4
L
Poseidon
da21problem
Poseidon
4
2
0
2
L
Tiamat
drip747
Tiamat
0
3
1
0.17
W
Hades
traliece
Hades
7
2
1
3.75
W
Sun Wukong
xJ 0 Y B 0 Y
Sun Wukong
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,266
Damage
25,280
55,807
Taken
52,733
35,465
Mitigated
33,142
17,857
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,323
1,465
0
2,285
12,487
14,510
0
212
12,275
1,399
44,247
W
Cernunnos
AidenLokz562
Cernunnos
9,406
4,339
0
5,569
11,794
4,889
0
6,766
5,028
0
66,104
W
Cu Chulainn
ITriggered
Cu Chulainn
10,667
1,771
0
2,022
12,452
9,845
65
3,141
9,283
1,421
73,618
L
4,484
972
489
1,406
12,829
6,280
641
2,631
10,198
32,506
0
L
Kukulkan
3,484
402
0
382
7,662
3,204
40
4,667
2,771
48,304
0
W
Kuzenbo
Yonko Alek
Kuzenbo
4,802
1,521
0
2,305
7,667
7,857
376
4,769
2,898
24,259
0
L
Poseidon
da21problem
Poseidon
8,238
892
0
500
11,322
4,328
0
2,628
8,530
85,448
0
L
Tiamat
drip747
Tiamat
5,751
761
0
1,432
8,433
4,820
416
2,139
6,140
35,385
0
W
Hades
traliece
Hades
7,486
712
80
5,760
12,918
6,095
1,896
5,821
7,097
65,435
0
W
Sun Wukong
xJ 0 Y B 0 Y
Sun Wukong
4,905
424
0
2,121
10,976
6,779
575
1,787
9,189
0
68,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
37,234
474
Minions Killed
379
0
Camps Cleared
0
1,582,111
Distance Traveled
1,551,281
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,658
479
77
5
0
304,300
0
W
Cernunnos
8,921
558
95
6
0
295,806
0
W
Cu Chulainn
9,032
565
127
8
0
299,588
0
L
Ix Chel
6,584
412
44
3
0
276,735
0
L
Kukulkan
7,024
439
77
5
0
321,995
0
W
Kuzenbo
8,017
501
33
2
0
334,052
2
L
Poseidon
9,156
572
124
8
0
355,178
0
L
Tiamat
6,812
426
57
4
0
293,073
0
W
Hades
9,756
610
125
8
0
302,054
0
W
Sun Wukong
8,755
547
94
6
0
350,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role