Player Matchup

Ymir
Ymir
Probazinga29
Ymir
Level 4
God Stats
2W - 2L
1,549 SR
Queue Stats
2W - 5L
1,257 Elo+
Party 1
Discordia
Discordia
Soldadit0
Discordia
Level 140
God Stats
2W - 2L
1,488 SR
Queue Stats
29W - 27L
1,557 Elo+
Solo
Fenrir
Fenrir
TrashPacker
Fenrir
Level 31
God Stats
2W - 2L
1,549 SR
Queue Stats
2W - 5L
1,257 Elo+
Party 1
Team Averages
Level 58
1,529 SR
1,357 Elo+

VS

Team Averages
Level 100
1,647 SR
1,504 Elo+
Janus
Janus
Capnjackbeard
Janus
Level 127
God Stats
120W - 102L
1,528 SR
Queue Stats
595W - 578L
1,543 Elo+
Solo
Athena
Athena
Loleroni
Athena
Level 62
God Stats
2W - 2L
1,723 SR
Queue Stats
29W - 46L
1,432 Elo+
Solo
Izanami
Izanami
dragonslayerx35
Izanami
Level 112
God Stats
2W - 1L
1,691 SR
Queue Stats
18W - 19L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 2
8,186
630
2,017
16,342
11,719
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Soldadit0
Discordia
12
1 / 4 / 1
9,337
718
10,691
8,273
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
12
1 / 5 / 1
9,279
714
6,995
11,441
4,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 5
12,094
930
13,549
6,509
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Loleroni
Athena
13
0 / 0 / 15
9,931
764
4,661
10,476
8,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
7 / 1 / 9
11,243
865
12,869
11,542
4,844
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
19
19
Deaths
2
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
12
1
5
14.5
W
Athena
Loleroni
Athena
0
0
15
7.5
L
0
10
2
0.1
L
Discordia
Soldadit0
Discordia
1
4
1
0.38
L
Fenrir
1
5
1
0.3
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,703
Damage
31,079
36,056
Taken
28,527
18,632
Mitigated
16,427
2,516
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,549
1,250
0
1,194
6,509
2,978
728
3,940
2,569
72,440
0
W
Athena
Loleroni
Athena
4,661
1,570
0
240
10,476
8,605
23
3,116
6,964
13,722
0
L
2,017
707
0
570
16,342
11,719
0
7,386
8,591
6,746
0
L
Discordia
Soldadit0
Discordia
10,691
1,333
0
550
8,273
2,583
0
5,577
2,515
57,232
0
L
Fenrir
6,995
2,221
0
1,396
11,441
4,330
0
5,131
6,230
0
20,754
W
12,869
10,813
310
2,176
11,542
4,844
2,283
5,973
5,422
0
47,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,802
Gold Earned
33,268
118
Minions Killed
170
0
Camps Cleared
0
577,303
Distance Traveled
713,870
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,094
930
103
8
0
242,966
4
W
Athena
9,931
764
20
2
0
260,503
8
L
Ymir
8,186
630
6
0
0
180,939
0
L
Discordia
9,337
718
94
7
0
180,905
0
L
Fenrir
9,279
714
18
1
0
215,459
0
W
Izanami
11,243
865
47
4
0
210,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role