Player Matchup

Nox
Nox
ActuatedObject
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,145 Elo+
Party 1
Thanatos
Thanatos
JostiTostiBand
Thanatos
Level 22
God Stats
1W - 3L
1,306 SR
Queue Stats
1W - 6L
1,145 Elo+
Party 1
Anubis
Anubis
XHawksWifeX
Anubis
Level 122
God Stats
31W - 29L
1,548 SR
Queue Stats
233W - 218L
1,514 Elo+
Solo
Merlin
Merlin
jobmeneer
Merlin
Level 48
God Stats
1W - 2L
1,224 SR
Queue Stats
3W - 9L
1,145 Elo+
Party 1
Cthulhu
Cthulhu
thokramas
Cthulhu
Level 44
God Stats
1W - 2L
1,150 SR
Queue Stats
3W - 7L
1,145 Elo+
Party 1
Team Averages
Level 52
1,346 SR
1,219 Elo+

VS

Team Averages
Level 109
1,541 SR
1,411 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Kaalyma
Nu Wa
Level 79
God Stats
8W - 8L
1,524 SR
Queue Stats
42W - 53L
1,421 Elo+
Party 2
Yemoja
Yemoja
Methysto86
Yemoja
Level 83
God Stats
3W - 5L
1,386 SR
Queue Stats
10W - 12L
1,441 Elo+
Solo
Nike
Nike
OscarLRDA
Nike
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
141W - 164L
1,380 Elo+
Party 2
Chiron
Chiron
timoLRDA
Chiron
Level 128
God Stats
5W - 2L
1,796 SR
Queue Stats
64W - 83L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,500
367
2,723
9,854
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
9
1 / 6 / 2
6,275
418
5,959
13,345
4,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
16
5 / 1 / 1
9,330
622
7,996
8,434
4,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
jobmeneer
Merlin
11
0 / 3 / 0
6,507
434
9,381
8,441
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
thokramas
Cthulhu
10
0 / 4 / 0
6,286
419
4,398
16,000
10,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 2 / 1
9,300
620
6,427
12,853
4,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Kaalyma
Nu Wa
13
1 / 4 / 9
7,938
529
7,703
7,419
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Methysto86
Yemoja
12
0 / 0 / 2
7,396
493
2,141
6,691
4,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
15
10 / 0 / 2
9,706
647
12,920
10,587
9,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
timoLRDA
Chiron
12
5 / 0 / 1
7,680
512
9,707
13,979
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
22
22
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
1
3.25
L
0
8
1
0.06
L
Thanatos
1
6
2
0.33
W
Nu Wa
Kaalyma
Nu Wa
1
4
9
1.38
W
Yemoja
Methysto86
Yemoja
0
0
2
1
W
Nike
10
0
2
11
L
Anubis
5
1
1
5.5
L
Merlin
jobmeneer
Merlin
0
3
0
0
L
Cthulhu
thokramas
Cthulhu
0
4
0
0
W
Chiron
timoLRDA
Chiron
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,457
Damage
38,898
56,074
Taken
51,529
26,648
Mitigated
25,001
10,245
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
6,427
1,260
0
1,304
12,853
4,672
0
4,709
8,144
0
84,132
L
2,723
256
0
0
9,854
3,593
0
1,338
8,516
15,697
0
L
Thanatos
5,959
1,656
0
3,695
13,345
4,520
0
1,872
11,473
0
28,079
W
Nu Wa
Kaalyma
Nu Wa
7,703
1,422
98
610
7,419
1,945
3
4,869
2,550
50,700
0
W
Yemoja
Methysto86
Yemoja
2,141
416
4,826
2,191
6,691
4,163
492
3,459
3,232
20,146
0
W
Nike
12,920
2,754
0
5,926
10,587
9,275
835
3,992
6,595
0
79,270
L
Anubis
7,996
318
0
4,990
8,434
4,498
0
2,699
5,735
95,270
0
L
Merlin
jobmeneer
Merlin
9,381
357
0
0
8,441
3,155
152
2,474
5,967
55,270
0
L
Cthulhu
thokramas
Cthulhu
4,398
475
890
670
16,000
10,882
0
1,489
14,511
27,117
0
W
Chiron
timoLRDA
Chiron
9,707
3,667
138
4,017
13,979
4,946
1,305
7,679
6,300
0
63,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
42,020
321
Minions Killed
475
0
Camps Cleared
0
1,554,511
Distance Traveled
1,488,324
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,300
620
121
8
0
356,988
1
L
Nox
5,500
367
25
2
0
285,042
0
L
Thanatos
6,275
418
29
2
0
376,490
0
W
Nu Wa
7,938
529
95
6
0
295,057
2
W
Yemoja
7,396
493
26
2
0
279,845
4
W
Nike
9,706
647
132
9
0
281,088
0
L
Anubis
9,330
622
147
10
0
273,237
8
L
Merlin
6,507
434
86
6
0
287,839
0
L
Cthulhu
6,286
419
34
2
0
331,903
0
W
Chiron
7,680
512
101
7
0
275,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role