Player Matchup

Ishtar
Ishtar
RoseAceG
Ishtar
Level 69
God Stats
4W - 4L
1,541 SR
Queue Stats
87W - 88L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
VivoDelPaco
Ne Zha
Level 84
God Stats
2W - 5L
1,341 SR
Queue Stats
102W - 82L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
lmeskia
Sylvanus
Level 121
God Stats
2W - 4L
1,515 SR
Queue Stats
164W - 165L
1,497 Elo+
Party 2
Janus
Janus
pontiff64
Janus
Level 6
God Stats
2W - 2L
1,454 SR
Queue Stats
3W - 5L
1,414 Elo+
Party 1
Surtr
Surtr
yusefdx96
Surtr
Level 127
God Stats
32W - 20L
1,667 SR
Queue Stats
677W - 617L
1,584 Elo+
Solo
Team Averages
Level 81
1,504 SR
1,500 Elo+

VS

Team Averages
Level 84
1,563 SR
1,443 Elo+
Freya
Freya
 
Freya
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
BromanL96
Horus
Level 81
God Stats
8W - 6L
1,765 SR
Queue Stats
20W - 25L
1,396 Elo+
Party 3
Anubis
Anubis
Miss_KittyGamer
Anubis
Level 123
God Stats
6W - 4L
1,196 SR
Queue Stats
106W - 138L
1,402 Elo+
Party 3
Medusa
Medusa
Sharminator
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,391 Elo+
Party 3
Bakasura
Bakasura
ìtilt
Bakasura
Level 129
God Stats
11W - 9L
1,855 SR
Queue Stats
120W - 167L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
RoseAceG
Ishtar
13
1 / 4 / 1
7,994
444
4,679
10,300
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
17
3 / 4 / 4
9,703
539
8,710
17,258
10,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
lmeskia
Sylvanus
13
1 / 8 / 1
8,257
459
9,206
20,629
15,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
pontiff64
Janus
11
2 / 4 / 2
7,719
429
4,447
6,969
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
yusefdx96
Surtr
18
12 / 1 / 3
11,761
653
19,588
16,755
15,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
1 / 4 / 3
9,415
523
9,331
14,965
5,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
BromanL96
Horus
14
3 / 0 / 12
9,339
519
7,241
14,818
11,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 11 / 2
8,417
468
5,847
17,945
7,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
17
6 / 1 / 4
10,195
566
11,543
9,657
4,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ìtilt
Bakasura
16
10 / 3 / 4
10,319
573
14,150
17,331
8,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
19
Kills
21
21
Deaths
19
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
4
3
0.63
W
Horus
BromanL96
Horus
3
0
12
9
W
1
11
2
0.18
L
Ishtar
RoseAceG
Ishtar
1
4
1
0.38
W
Medusa
6
1
4
8
L
Ne Zha
3
4
4
1.25
L
Sylvanus
lmeskia
Sylvanus
1
8
1
0.19
L
Janus
pontiff64
Janus
2
4
2
0.75
L
Surtr
yusefdx96
Surtr
12
1
3
13.5
W
Bakasura
ìtilt
Bakasura
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,630
Damage
48,112
71,911
Taken
74,716
46,945
Mitigated
38,019
21,011
Healing
28,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,331
2,514
0
7,894
14,965
5,976
1,101
2,372
12,446
64,748
0
W
Horus
BromanL96
Horus
7,241
2,832
2,895
5,146
14,818
11,553
90
3,604
11,136
0
21,273
W
5,847
723
0
4,224
17,945
7,702
679
1,406
16,473
53,367
0
L
Ishtar
RoseAceG
Ishtar
4,679
2,357
0
1,306
10,300
3,682
407
0
10,225
0
39,271
W
Medusa
11,543
6,147
0
3,766
9,657
4,239
167
2,566
7,091
0
84,395
L
Ne Zha
8,710
3,486
0
3,629
17,258
10,347
574
3,870
13,120
0
93,104
L
Sylvanus
lmeskia
Sylvanus
9,206
2,160
2,171
4,706
20,629
15,443
0
936
18,851
36,966
0
L
Janus
pontiff64
Janus
4,447
95
0
480
6,969
1,812
0
2,509
4,233
31,577
0
L
Surtr
yusefdx96
Surtr
19,588
6,215
0
8,719
16,755
15,661
1,417
7,230
9,088
1,507
103,199
W
Bakasura
ìtilt
Bakasura
14,150
10,906
0
4,804
17,331
8,549
53
4,218
13,061
0
79,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,434
Gold Earned
47,685
433
Minions Killed
472
0
Camps Cleared
0
1,619,111
Distance Traveled
1,725,612
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,415
523
113
6
0
296,712
0
W
Horus
9,339
519
28
2
0
385,973
3
W
Anubis
8,417
468
87
5
0
286,185
0
L
Ishtar
7,994
444
77
4
0
307,864
7
W
Medusa
10,195
566
118
7
0
326,541
1
L
Ne Zha
9,703
539
124
7
0
415,315
0
L
Sylvanus
8,257
459
32
2
0
316,368
4
L
Janus
7,719
429
68
4
0
203,245
0
L
Surtr
11,761
653
132
7
0
376,319
0
W
Bakasura
10,319
573
126
7
0
430,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role